commodore 64

Computer Games

Another World

Music is absent from most of the game except during the intro and ending. Although we are used to having most games playing music most of the time, in real life we don’t go around hearing a theme song in the background all the time, which makes the game have a suspenseful atmosphere. The intro music is tenseful. The ending theme nice and very soothing. Overall the music in this game gets a score of 7 out of 10.

Read More
Arcade Games

Indiana Jones and the Temple of Doom

Indiana Jones and the Temple of Doom was released to arcades in 1985 and was based on the movie. This was the second game released and seeing how it played I have to track down the first. It was the first Atari arcade game to use digitized speech, but it sounded worst that my old Texas Interments learning computer that would yell at me for taking too long to solve a math problem (Your Turn!).

Read More
Editorials

Atari Box Art

Art is definitely the correct term to use because that’s what they were art, not screenshots. I do not think this was done to mislead the customer, but let’s be honest the artwork and the game almost never matched up. True we should not expect to have seen a game that looked exactly like the box, but let’s face it we were children.

Read More
Interviews

Interview – CoLD SToRAGE (Tim Wright)

I’ve done a lot of fast paced racing or shooting games. Recently I’ve had the chance to write some music for younger children’s games, so that was fun. I’d love to write music for a horror game, something really dark and terrifying. It’s not a genre I’ve really had much to do with, so I think I’d really love the challenge of writing a score that gives people an adrenalin rush (like the Wipeout tracks) but for a different reason.

Read More
Arcade Games

Dig Dug review

Myself, I find this game fun and I often wonder to what level I can get to the next time I play. Considering I’ve played this game thousands of times since the 80s and I still play it, the game is a classic and very replayable. I give replayability a score of 9 out of 10.

Read More
Commodore 64

Aztec Challenge (c64) review

Basic and obvious joystick controls. The fire button usually either makes you jump for some of the stages. Some stages have different kinds of jumps that vary in height/length. These are done by pushing the joystick different directions to vary the jump. In the traps stage, you press the fire button to stop running and up to jump. In the piranha stage, you press the fire button to dive for a few seconds, to prevent being eaten alive. Controls get a 7 out of 10 because the game doesn’t explain in game what you need to do and you might die the first time playing.

Read More

istanbul Escort escort bayan ankara izmir escort bayan escort bayan adana escort bayan antalya escort bayan bursa konya escort hayat escort