The Interview: Geoff the Hero

Back when Vanilla SF4 came out, I would grind ALL day long. I’d lock myself in my apartment for an unhealthy amount of hours at a time and grind online like no tomorrow. Little did I know back then that all that was very inefficient because I had a very poor understanding of the fighting game engine itself. When I came to my revelation of understanding, I was playing about 2 hours locally/online a day, due to my job and university taking priority. Nowadays, I find myself playing SSFIV AE a little less than that, but the excitement and spirit of the game is as fresh as it was the first day! My good friend SeikuRyu, a phenomenal Cammy from San Diego, recommends 2 hours a day minimum in training mode… Loser~ 😉

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Catherine Demo

What I was expecting was a kind of dating simulator that Japan is known all too well for releasing, but if that aspect is imbued in it, I didn’t notice. The demo takes you through what seems to be the introduction of the game, and the first two stages of the puzzles. Yes, there are puzzles. Even on the easy difficulty the demo plays by default, the puzzles are quite challenging and require the player to think on the fly. Also, there is a way you can text the “first” “K”atherine, literally, through Vincent’s phone. The main menu is active and has actual character models.

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