The premise of the game is simple. You use wood and/or “rubber” planks to guide/bounce an egg safely to the ground or to a nest. There is a bit of room for error in that it will crack a couple times before breaking if it makes a small drop. After the first couple of levels, expect the difficulty of each level to increase significantly. Realistic physics make for interesting gameplay. I did enjoy the fact that there’s no specific way to beat any given level, unlike some other games that require you to figure out the developer’s sequence or arrangement to be able to succeed. This allows for great replayability in trying to develop simpler (or more intricate) ways to complete each level.