Old Republic 1.0.1 Patch Notes
Since a ton of us at Obsolete Gamer are playing Star Wars and the MMO section is a little thin we will be bringing you updates and patch notes on The Old Republic. This is the first official patch notes and it looks to correct a lot of bugs and nerf slicing which I loved so much. I did notice they did not address a bug where it resets showing your Sith corruption whenever you zone. Another major change is making the rewards for losing a PVP Warzone much less, that should bring out some whiners.
Here are the direct patch notes:
Hello everyone!
With this update, the first of many for Star Wars™: The Old Republic™, we have addressed several high-priority bugs. We’ve implemented fixes for those players affected by performance issues on Taris and have corrected the problem preventing some pending mission rewards from being accepted. Additionally, the issue that could cause some gathering nodes to appear unharvestable has been addressed, and you’ll notice several bug fixes relating to Flashpoint and Operation content.
We’re committed providing the best possible MMO experience, and will continue releasing fixes and updates on a regular basis.
Thank you for playing Star Wars: The Old Republic!
1.0.1 Patch Notes 12/27/2011
Classes and Combat
Combat Bug Fixes
- Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
- Abilities that require Companion Characters now always correctly require a companion.
- NPCs no longer attempt to engage vanity pets in combat.
Imperial Agent
Operative
- The tooltip for Acid Blade now displays the correct information.
Companion Characters
Companions
Kira Carson
- Fixed an issue that could cause Kira’s affection progression to become blocked.
Bug Fixes
- Companion Character dialogue now plays at the correct volume.
Crew Skills
Gathering Skills
Slicing
- Rewards from Slicing have been reduced to bring them into balance with other skills.
- Adjusted incorrect values for medium slicing boxes.
Bug Fixes
- Corrected an issue that could cause some gathering nodes to appear as unharvestable.
Flashpoints and Operations
Flashpoints
Mandalorian Raiders
- Crowd control immunity has been removed from several members of the Enemy Boarding Party.
Colicoid War Game
- An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.
The Red Reaper
- Darth Ikoral now uses his abilities correctly.
Directive 7
- Mentor now resets correctly if he defeats the player group.
Bug Fixes
- All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.
Operations
Eternity Vault
- Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.
- Turrets in Normal Mode no longer behave as turrets from Hard Mode.
- Players are now able to properly obtain loot from chests.
- The Ancient Pylons now spawn enemies at the correct intervals.
Karagga’s Palace
- Players no longer need to reset this Operation if they do not defeat Bonethrasher.
- Corrected an issue that caused some players to become stuck at the throne room door.
Items
Bug Fixes
- PvP lockboxes can no longer be sold for credits.
- Fixed incorrect item rewards from PvP leveling lockboxes.
Missions and NPCs
Missions
Imperial
- A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
- General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.
Bug Fixes
- Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.
NPCs
Bug Fixes
- Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.
PvP
Warzones
General
- Rewards for winning Warzones have been increased.
- Warzone completion rewards have been decreased.
Bug Fixes
Voidstar
- Corrected an issue that could prevent some players from entering the Voidstar.
- Made adjustments to prevent attacking players from reaching the doors in the reactor core before bridges are extended.
UI
Bug Fixes
- Fixed a bug that could prevent players from accepting pending mission rewards.
- Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.
- Corrected an issue that could cause some auction expirations to behave incorrectly.
- The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.
- Master Looter now works correctly for items being looted from chests.
- The server select screen no longer displays over the character select after being disconnected for being away.
- Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.
Miscellaneous Bug Fixes
- Special characters no longer display incorrectly in the French credits.
- Remaining baby names have been added to the credits.
- Corrected a link that displayed in French and German versions when the servers are unavailable.
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