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Commodore 64: A Visual Compendium Kickstarter

Commodore 64: A Visual Compendium Kickstarter

The “Commodore 64: a visual Compendium” is a Kickstarter for a high-end, coffee table book that celebrates the visual beauty of the worst best-selling computer the Commodore 64.  This will be the first book by new publisher Bitmap Books who specialise in high-end books all about computer games. Created by lifelong Commodore 64 fan and Graphic Designer Sam “MrSID” Dyer to combine his passions for visual art and retro gaming.

The final book will be 200 pages and ready to be posted in September 2014. It will showcase loading screens, graphics, maps and cover art along with information such as facts, a small review or even a quote from one of the developers.

The book will start with a foreword by legendary Sensible Software Graphic Artist, Stoo Cambridge. Whilst at Sensible, Stoo created artwork for games such as Sensible Soccer, Cannon Fodder and Mega Lo Mania. The book will start with the very early games such as Juniper Lander and work its way through games being released now by companies such as RGCD and Psytronik Software. Featured throughout the book will be double page spreads full coloured illustrations by Oliver Frey, a selection of game maps, and loading screens.

A pledge of £25 will secure a copy of the book along with one of five ‘Loader’ postcards

Other rewards include

  • Personally signed books by Stoo Cambridge
  • The chance to own your OWN spread in the book. You choose the game to be featured and even write your own mini-review to accompany the image.
  • A full page advert placed in the book next to the campaign supporters.
  • One of 100 exclusively copies of the PAL only game Micro Hexagon on cartridge. 50 will even be signed by programmer Paul Koller and musician Mikkel Hastrup.

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The Kickstarter has already achieved over 75% of his target in just over 5 days. You can find out more about the book and the campaign here.

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Glen McNamee

Father, Husband, Nerd. Works for a monolithic IT company during the day, during the evening I'm evangelising GameDev and the Commodore 64.

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