Game Reviews

All our gaming categories under one banner.

Unreleased Games

Sonic Crackers

Another theory about Sonic Crackers is that it was a hoax by Sega. The reasoning behind this is the date of release was April 1st 1994. While in the planning stages for Sonic 4 a new technology was announced called Lock-On, no one knew what Lock-On technology was. In the Sonic Crackers game Sonic and Tales are linked together by rings and a tether and the idea was that people would believe (mistakenly) that this was the Lock-On technology.

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Atari 2600

Combat (Atari)

I personally played Combat for hours against my sister who was extremely good at tank pong. What made the game so fun was the two player aspect and even though to today’s eyes one may think the game was simple it took on a whole new dynamic just by switching levels. Even when we got Pac-Man as a present a few weeks later we always came back to Combat because of the fun factor.

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PlayStation 3

Heavy Rain

It very easy to move the character around to interact. During cut-scenes, which is like 90% of the game, you have to press certain buttons or a combination of buttons depending on the situation you’re in. Usually it’s X, O, triangle and square, or moving the joystick in different directions… but some combinations are hard getting used to, especially when you’re given a certain amount of time to do it. It’s sometimes hard to see what the character is thinking, especially when they are jittery and nervous, so you’ll often find yourself pressing the wrong button.

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PlayStation 3

Demon’s Souls

Playing online can be a blast if you don’t mind the occasional PVP encounter, as Black Phantom players can and will jump in on your game if you’re in body form and attempt to murder you at the most inopportune times. I’ve been able to recruit a couple of Blue Phantom players the last time that happened, and it ended up turning into a huge brawl. Summoning Blue Phantoms can be a double-edged sword, as the bosses get much harder the more players there are.

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Modern PC Gaming

Alpha Protocol

The game uses the UT3 engine but I found the performance laggy at times. Most of the time the performance is fine but when it lag-spikes, it’s really god-awful and that sometimes ends up getting you killed. I found this happens a lot when there is some crazy action about to happen and then some character talks to you especially one over the headset (such as the mission handler). The graphics look nice and they get a score of 7 out of 10. Not the best but not too bad either. There were parts that you could see a character that was trying to walk through a door, like in Thief: The Dark Project.

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Atari ST

Maniac Mansion review

If I mention the name of the game and the score, it’s obvious that all the old bastards such as myself will nod their heads in understanding and move away to other, more recent or less well known game reviews and those who still don’t know it (are there any gamers who don’t know IT!?) may find the score high enough to lure them into a quick read.

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Sega Master System

Alex Kidd: The Lost Stars review

Let’s be frank. Alex Kidd: The Lost Stars is a very weird and very frustrating platformer from the early ages of the 8-bit era. It was one of my first Sega Master System games, and one of the only ones that I could manage to beat. The levels were colorful, the enemies bizarre, and to this day, I’m still not really sure what the hell the story was about.

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Modern PC Gaming

Mafia 2

The graphics looked really nice, especially the character models. I was surprised by one of the hookers that had actual real looking breasts rather than cookie-cutter breasts like a character in a super-hero comic book. Kudos for that realism. Graphics I give a score of 8 out of 10. As far as performance goes, with my typical 1024×768 on my 2007 Windows XP gaming PC the game ran fine except when I needed it to, which was when I was trying to drive fast or complete some fast maneuvers in a car (like when they are chasing you drilling you with tommy guns). I guess I can’t expect my PC to last forever but I have played other new games on higher settings that run faster. I give performance a score of 6 out of 10.

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Indie Games

Limbo Review

While we’re on the topic, let’s talk about the deaths in Limbo. “Limbo is unforgiving” is a complete understatement. It’s more than unforgiving, it makes you look like a pathetic fool as well, should you make a mistake. Run too far without paying attention? Bear Trap has now turned your body into an Ocarina. Happen to be in a calm state of mind? Limbo sends a giant spider to impale you and then shake you off as if it stepped in something. Didn’t jump down at the right spot? Limbo forgot to show you that spinning buzz-saw blade waiting to turn you into meat shuffleboard pieces.

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Game Reviews

Obscure Gamer – Into the third dimension

Nintendo themselves are trying again with the 3DS. Interestingly, this includes a control button to turn down the depth of the 3D “field”, presumably in an attempt to make things comfortable for the player. Shaped like a conventional DS with two screens, only the top screen displays the 3D image – the bottom screen is still touch-sensitive. Familiar Nintendo franchises will make the leap to 3DS, including the long-forgotten Kid Icarus, Zelda and Starfox.

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Game Reviews

Obscure Gamer – Tax Break

In April 2010 the Labour Chancellor Alistair Darling announced a review of tax rules for companies producing computer games, with the promise of tax breaks for games with a British cultural flavour – in line with a similar French system. After the General Election, June’s Emergency Budget by Conservative Chancellor George Osbourne announced that there would be no tax breaks. Why the sudden change? And why is it such an important issue?

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