Game Reviews

All our gaming categories under one banner.

NES

Gargoyle’s Quest 2

The game has an overview which makes it look a lot like the Dragon Warrior games but also once you enter a level, the game suddenly changes to a side scroller style level. It was very unique to combine these two gameplay techniques in one for its time. The gameplay is very interesting as you can use many techniques such as flying for a short period of time or shooting fire to defeat your enemies.

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Classic Windows GamesComputer Games

Civilization

Players started with a single settler (a covered wagon) at the dawn of civilization, chose a location to found their first city, and from that built an empire as the game timeline progressed to the Space Age. Sometimes you’d find another computer player right next door, and either had to keep the peace with non-stop diplomacy, or – more times than not – send in the troops to crush them like the insects they truly were. Up to six other civilizations were out there to discover, and they all had to be dealt with, one way or another (either the Americans, Aztecs, Babylonians, Chinese, Egyptians, English, French, Germans, Greeks, Indians, Mongolians, Romans, Russians, or Zulus.)

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Arcade Games

Metal Black

You might be thinking that Metal Black sounds, and looks for that matter, like any other generic horizontal scroller, and to some degree you’d be right. However, it does have a slightly unusual weapon system. At the start of the game the Black Fly is equipped with a fairly weak, forward-firing beam cannon which was adapted from the same beam weapons the aliens use. By collecting the abundant Newalone molecules floating around (the little red / orange / blue things in all the shots) it’s possible to gradually power the beam up. You can then continue to use the cannon as normal (and, helpfully, you can even shoot some enemy bullets at higher levels), or you can unleash all its power in one Super Beam Attack.

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Sega Genesis

Stormlord

The action is spread over ten gruelling levels and you have a set number of fairies to rescue on each (within a time limit) which are of course dotted around in mostly inconvenient places, often surrounded by traps, enemies, or both! Luckily Mr. Stormlord can contend with both. He is able to fire magic stars or, if you hold down the fire button for a second or so, a more powerful sword. Either of these will take care of most monsters easily enough which include wizards, dragons, goblins, caterpillars, bees, skeletons, and flying fiery things. Unfortunately the traps cannot be shot. These generally consist of plants of both man-eating and pod-spitting varieties, pits of fire, rain-clouds of death, fire-breathing dragon heads and more besides.

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Indie Games

Circulate

And is it a good a game, I pretend to hear you ask again, while thinking I should cut down on the habit. Why, yes, yes it is. Innovative and maddeningly addictive too. The learning curve is just perfect, the controls are intuitive, the levels incredibly varied and more than enough to keep you sleepless for a few nights (there are 120 of them), the kaleidoscopic graphics are beautiful, the music is just fine, the tutorial mode works perfectly and the game is an absolute blast to play. Add the numerous options available, including the one to play Circulate in windowed mode, its modest price and the very reasonable hardware requirements, and you got a game any PC gamer should try.

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Classic Windows GamesComputer Games

Planescape: Torment

Since your memory is gone, you choose what class you want to level up in as you gain experience, and you are not limited to that class each time you reach the next experience plateau. More importantly, experience is rewarded for more than just combat. How you speak to NPCs can result in a bonanza of experience points, as can completing tasks. The choices you face in every encounter can adjust your alignment depending on what approach you take. In short, everything about Planescape: Torment is open-ended, the hallmark of an excellent RPG.

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Game Reviews

Ridge Racer

The Black Car was the Holy Grail of the game. After you defeated the other modes and cars, you were able to take on the evil one. If you could defeat it, you would own it. Namco’s version of The Crossroads. One of the most difficult ‘bosses’ I ever faced, the only way to win was to run a perfect race…meaning if you scraped a wall, or skidded too much on a turn, the sumbitch would pass you and you’d never catch up. I put a lot of blood, sweat, and tears into that challenge, and still fondly remember the day of victory. With the powerful engine and control of The Black Car, you could improve your times even more.

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