Author: J.A. Laraque

Blog

The Daily Vid: DC Universe Online – End Game

The end game starts when you reach max level and in DCUO that level is currently 30. Throughout the game you have alerts given to you by members of the Justice League or Legion of Doom (Secret Society) these alerts can be accessed via your user interface and you can select the alerts which puts you in a queue to join with other players.

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BlogMobile Games

POD: Crystal Defenders

In a nutshell, monsters will come in through one area and make their way down a set path. You job is to place characters along the side of the path to kill the monsters before they reach your crystal. You can place characters that do damage or slow the monsters among other things and you can pause the game in order to plan your defense.

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Blog

Konami Announced Silent Hill: Downpour

The story follows Murphy Pendleton, a convict on his way to prison when his transport bus crashes just outside the fabled town of Silent Hill. Stranded and alone in the woods just on the outskirts of Silent Hill, Murphy will not only have to find a way out, but fight for survival.

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The Music Hall

Rygar OST

In the NES version you guided the main character through a number of adventures on his ultimate goal of defeating the evil King Ligar. To defeat the evil king Rygar had to travel across the world and find five Indora gods who give him the items needed to defeat the king. Each of the gods are located in a different part of the world and guarded by a boss.

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Unreleased Games

Super Mario’s Wacky Worlds

In the end, Super Mario’s Wacky Worlds was not released and it was a good thing too. Due to the limitations of the CD-i, several features could not be included in the game, such as large numbers of sprites on the screen, Mode 7, and many visual effects. The nature of the pointing device controller provides difficult controls for Mario, as the game has the default controls of running and jumping.

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Blog

Picture of the Day: Rage

Rage is an FPS set in a not too distant future of earth shortly after an asteroid had impacted earth. You emerge from the rubble to find humanity fighting to survive and rebuild as they deal with gangs, mutants and more, kind of sounds like Fallout meets Deep Impact.

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Blog

Champions Online goes Free for All

“We’re thrilled to finally be able to launch Champions Online: Free for All,” said John Needham, CEO, Cryptic Studios. “The Champions team has put an incredibly amount of effort into making Free for All an amazing free-to-play MMO every gamer can enjoy at no cost.”

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Indie Games

SNES inspired action platformer Explodemon

“I’d been a games designer for many years, but had always wanted the ability to prototype ideas myself. I decided to learn Game Maker and started making a platform game about an exploding man. After working silently away for a few months in my spare time, I let a few people at Curve play Explodemon! and it became obvious that I’d managed to create something very fun.”

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Blog

Black Ops Bugs and the action taken by Gamers’ Voice

Gamers’ Voice accepts that bugs do slip through the net as it’s impossible for developers to find every single bug. We do not accept however allowing entire sections of the PS3 and PC gaming community appearing to be used as game testers for an extended period after a game’s release, yet being asked to pay for the privilege. This is not a tenable way to treat consumers of video games.

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Interviews

Ten Questions: Computer History Museum

There are also four interactive stations where visitors can play classic games such as Adventure, Pong, Pac-Man and SpaceWar!. One of the key things to me about the Gaming Gallery is that it looks at games of all kinds, but it also includes pieces of gaming ephemera to show that it wasn’t just about the games themselves, but about how they were marketed and packaged.

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Game Reviews

Neuromancer: The Graphic Novel

William Gibson’s Neuromancer, the book that introduced cyberspace as a term and single-handedly created what we gnomes tend to describe as cyberpunk, has apparently gone the graphic novel way, with the valuable assistance of Tom De Haven and Bruce Jensen. What’s more, you too, oh humble mortals, can freely glimpse at the 1st volume of this magnificent opus. Click here. It’s free and features everyone’s favorite Street Samurai.

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Blog

Commercial Wars: Atari in the 80’s

Since console gaming was brand new and even arcade gaming itself was not wide spread to the TV watching audience the challenge was presenting their ad in a way that would interest the consumer. In addition, since the graphics of the day were not that exciting the fear was showing simpler graphics on a television screen where you can watch shows that have a higher production value could turn parents off to buying their kids the system.

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Interviews

Ten Questions with Envizions

We learned that we were ahead of our time with in terms of utilizing technology like voice recognition, PC, DVR, content, social and convergence and being that these advance were being presented by a startup company hurt us a bit. We constantly see things from recent consoles that our CES 2007 EVO already employed. Our testers gave us great feedback on what they liked about the system and what needed to be improved on.

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Editorials

Breaking down the Video Game addiction debate

While it can be a generally true statement that a gamer is less socially mainstream than a non-gamer it is not true that being socially mainstream is the best course for every child. If a gamer has a strong core of good friends, who can provide positive reinforcement then it should not matter as much where that common ground was found, as long as the act of gaming does not hurt the child physically or mentally then choosing to ally his or herself with other gamers can be socially healthy.

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