Author: Adam R.

NES

Donkey Kong Jr.

The game plays remarkable similar to the original, yet with a new twist. Instead of being a short Italian dude with concrete shoes, you’re a monkey that can barely jump but can grab hold of vines, ropes, and chains. The game has a few levels to enjoy and can be replayed for high score record keeping if you’re into that.

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SNES

Tetris 2

There’s also a decent puzzle mode added for those want a real challenge. Despite all that, it’s not going to rival the original to almost any player. It’s a decent puzzle game, and I could see people back then having their fair share of fun with it. On the other hand I can why nobody has really tried to re-release the game since the 90’s.

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PlayStation

Capcom Vs. SNK: Pro

It’s basically what you would expect from Capcom in the past 15 years. Since I already played the 2nd game to death, I was a tad unthrilled at the offerings on the table. I was also mad that they didn’t include analog control even though the PS1 version was released in 2002. I loathe the PS1’s D-pad, and during fighting games my hands feel cramped and the stiff buttons prevent me from reaching my true potential. If you’re not bothered by the PS1/PS2 controller’s D-pad then this a decent fighter, but there’s plenty of better ones to choose from.

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NES

Double Dragon II: The Revenge

The combat is also a lot faster and smoother than the first NES game. They also have a decent control set-up where one button hits/kicks opponents on one side, and the other button takes care of the other side. It’s a shame some of this is ruined by awkward platforming. It’s a shame to lose one life because you got too close to an edge, or messed up a jump.

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PlayStation 2

Frogger’s Adventures: The Rescue

Frogger has had many re-releases, remakes, and reboots over the years. This is a more modern take, and it’s very kid friendly. Well at least graphically and story wise. The game-play is a bit old-schooled, and pretty challenging. I also had some problems with the controls, Frogger died many times because I accidentally jumped too far or turned the wrong way.

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NES

NES Baseball

The problem with the game are really three things. The first is the speed of the game, it really goes far too slow for it’s own good. The second are the controls which aren’t so hot when you’re trying to throw it to the right base. Lastly is the difficulty when playing against the computer. It’s far too good getting easy home runs while you struggle to get pass any base.

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N64

The Legend of Zelda: Majora’s Mask

Despite a lot of recycled graphics, Majora’s Mask is one of the most unique Zelda games ever. It’s dark, weird, has aliens, and is about the end of the world. Not exactly a typical adventure in Hyrule. Hell it’s not even set in our favorite Nintendo kingdom.

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GameCube

Soul Calibur II

That reason was because Link from the Legend of Zelda was a playable character. Spawn was in the Xbox version while Heihachi from Tekken was in the PS2 version. I remember some fanboys of the other two systems saying Link didn’t even fit in the SC universe. Yeah I’m sure a weaponless fighter and an african-american demon from hell are perfect matches too. Link fit well with his master sword, bow, and bombs.

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GameCube

Paper Mario: The Thousand Year Door

The second Paper Mario game has an epically long quest with lots of quirky humor (there’s a tranny ghost who has a crush on Mario; I’m completely serious), and interesting characters. Be warned that the difficulty jumps for no apparent reason right at the end. Other than that, I can say that Thousand Year Door is a worthy successor to not only Paper Mario, but Super Mario RPG.

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GameCube

Resident Evil (GameCube)

I think my favorite part was the crimson head zombies. The regular zombie was no longer a threat, so after a few easy 9mm caps in their butts they go down easy. However after some time, the zombies revive into nastier and stronger version of themselves. The first time you see one of these guys wake up, will make you paranoid about burning or beheaded every zombie you meet.

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Xbox

Halo 2

Halo 2 was a big jump up in graphics from the first game, and they did add a lot of new stuff like dual wielding and energy swords now. The single player was enjoyable but kinda left you half empty. I liked playing as Master Chief, I thought Arbiter’s bad guy turned good story-line was uninteresting and stupid. If I’m going to play as a alien you killed a ton of in the last game, then I want to kill humans not other aliens.

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Xbox

Star Wars: Knights of the Old Republic

The combat was probably the weakest thing about KOTOR, which isn’t probably a bad thing when the quest was so long, the characters so memorable, and a story that dragged on you for the ride. Republic solider Carth, Jedi Bastila, alien teenager Mission, her wookie Zaalbar, weird cat lady Juhani, and the evil droid HK-47 all have their deep but interesting backstories, and provide memorable parts to the main plot. The Sith Lord Dark Malak made the first really great Star Wars villian since Darth Vader.

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Xbox

Ninja Gaiden

I think my main deal with GoW or DMC is really just the combat. I think they are a bit too slow and sluggish and the enemies seem to take too much of a punch for no reason. With Ninja Gaiden, enemies take long to defeat only when you’re not skilled enough to take them out effienctly. The bosses were excellent, the combat smooth, and their was a little RPG-ish shop system that made the game a little easier after the game gets much harder.

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