Being a long time player of MMO’s since the Ultima days I pretty much grew up through my late teens playing these types of games. I can easily tell the different in not only my playstyle, but also my dedication to games, as I got older. While there was talk of kids versus adults in Everquest, it was nothing compared to the debate that rages on in World of Warcraft. This may be new to no one, but there really is little difference between the horde and the alliance when it comes to Player versus Player.
I for a very long time played Alliance and I have played in a ton of battlegrounds and have heard the calls from angry players about how bad the alliance is and that it is full of children. By now, we know that calling people children is like calling someone Hitler; it has been over used and really does not mean anything anymore. However, in all the screaming and nerd rage there is truth to many of the complaints, but the problem is on both sides.
I admit when I began playing on the horde side I expected to win many more BG’s and truth be told I do win more, but that does not mean the same mistakes happen on both sides. Let us look at some of the complaints and break them down.
Alliance does not follow instructions
Alliance: Sadly, this is true, but the reasons go far beyond it being that they are kids. While it is true that more kids began playing alliance it is just as true that older people and people new to MMO’s also play alliance. Much of the time the reason instructions are not followed is many of the people are new to the BG and really do not know how to ask for help. The second reason is when someone screams calling you a noob and that you should die in a fire you really do not want to ask for instructions.
Horde: On the horde side you have children who believe the horde are bad and bad to them equals bad ass so you have just as many kids wanting to be the “pretty alliance” as you do that want to be the “evil” horde. Second players that are more experienced will go horde, this can be good and bad because sometimes they think they are too good or they think they should lead. What happens is everyone has an opinion and the fight over it and because of that instructions are never fully followed, but in the end more people tend to follow than on the ally side and so that is one reason for more wins.
Alliance gives up
Alliance: I have found this to be true in some cases. Most of the time if the alliance really gave a strong push, say in Arathi Basin and the horde pushed back taking the lead from them I have found many will give up. Again, I think this is because of people who do not know the game and mixed in are some who just want easy wins. Age does play into this because often a child wants everything handed to him or her and if they try and look like they will fail, they give up. The result is everyone else suffers including those who are not experienced in BG’s.
Horde: I see less giving up on the horde side and a lot of the time it is due to the fact that the horde are used to winning and believe they can pull victory from the jaws of defeat. This can also work against them because some are so used to winning that if they think they will lose they want to quit and lose quickly so they can move on to another BG. In addition, many horde players almost border on role-play with how they believe the horde should not ever give up just because they are horde.
Alliance cares about HK’s and KB’s
Alliance: If the battle group loses a lot and they are used to it many alliance players admit they go for honor kills and killing blows over the win. Alliance will also work on getting achievements that do not require a win. When the allies are used to losing they just go for “fun” and sometimes that just keeps a losing streak going.
Horde: The horde weakness comes in when a player takes a kill seriously. Most of the complaints I hear are about a specific player who is either hard to kill, over powered or killing the same person over and over. I have also found if you offend a horde by doing a gesture when you kill them or heaven forbid using that flag of ownership, you can goat the horde player and sometimes even fellow team members into forgetting the goal of winning the game in order to get payback on a player.
Alliance do not gear properly
Alliance: Unfortunately, I have found this to be true especially in the lower levels. Many alliance players see PVP as an option where horde sees it as important as PVE. When you add in the younger and inexperienced players, you end up with many alliance players going into BG’s with PVE gear and finding themselves going up against a PVP geared opponent.
Horde: You will always find some people who do not gear up, but many of the horde know that since they win more BG’s then they lose they have extra honor points to spend and they do gear themselves. In the end, this helps the horde more adding to more wins and more gear.
The Turning Point
There is much more I could go into, but let us hit the key point. Many of the horde players are experienced in MMO’s and specifically PVP, once it was established that horde wins PVP the PVP’ers went horde and so it made them stronger. The point about kids versus adults does not come into play however because horde can be just as vulgar and obnoxious as any alliance, but these guys even if not children are man-children ranging from age 15 to 35. The bottom line is experience and if a young, older or inexperienced alliance player does not really care about PVP, they already start off at a disadvantage.
The horde side fights in the roads in AB, rush Van in AV with towers still up. The horde also ignores healers and tries to kill the tank and they care about the flag more than the bases in EOTS. The horde can leave the flag carrier along in WG and kill players instead of DEMO’s in SOTA and so on and so on. I have just found I end up with those who need to win more on the horde than the alliance side and that’s why I have more honor points than I can spend.