Hydra

I can kind of get what the developer was trying to do – up to tip the boat back to slow down – but in reality it doesn’t really work, especially with a d-pad as rubbishy as the one the Lynx possesses. It’s very difficult to accelerate and have a decent level of control at the same time. The driving bit of the game itself is simple though, or so it seems. You clip along the river at a decent pace, shooting bad guys and collecting weird sparkly orbs. Suddenly, you find yourself running out of gas. Where are the gas pick ups?

Read more

Hard Driving

Don’t be fooled by the “C+VG HIT” on the cover of this game. This game was more of a miss than a hit. Originally released in the arcades in 1988 by Atari Games, Hard Drivin’ was a revolutionary coin-op. It was touted as the world’s first authentic driving simulation. The game featured state-of-the-art polygon graphics and realistic force feedback controls, all designed to offer gamers a sense of what it might be like to sit behind the wheel of a high-performance car. So how do you convert this sense of driving, to an 8-bit system and still make it playable ?

Read more

Tengen Tetris

You had to think of more titles that made the NES a classic and which one made you think of the NES the most? Probably a game that wasn’t around for a while, Tengen Tetris. This game is very unique in a couple of ways. This version of Tetris is actually a lot better than the official Nintendo release. The game was only released for a short time so there are fewer copies than the millions of official Tetris copies out there. Did I mention it’s two players?

Read more

Alien Syndrome

There will always be a few common themes for video game titles. Medieval fantasy role-playing games, secret agent first-person shooters, cartoony platformers are among the most popular. Another brand of home console fun is the kill all the aliens action game. Many titles for the Nintendo Entertainment System tried to capitalize on this key idea, including Star Tropics and Contra. Another contestant in this field was Alien Syndrome, a top-down gunner for one or two players.

Read more