The Next Evolution in the Golden Age of Board Games

So, my wife and I chose a game and sat to play. As the night was falling, we noticed that more and more people kept coming into the café and join in on some games. At one point, there were so many people that came in that they ran out of tables and people had to wait to play! Since that day, my wife and I have gone back several times to play and it is a delight seeing so many people (especially on weekends) at one place having wonderful moments of fun together. I think board games are successfully gaining more adepts but, I also have to give credit to Devon, as he is very friendly and he truly cares about his customers; he will solve/explain any question about the games that you could have.

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Gambler

This is not a game for the anti-gambling crowd. When playing this game you gamble at every opportunity, and often entice your opponents to gamble with you. You bet on the horses. You visit casinos. You play bingo. You play the lottery. If there’s a way for you to gamble in this game, the designers’ thought of it and you’re part of it. There is even a special “Sweepstakes” dice shaker that you use to try to win big. Mind you, my sister and I played a lot of this game in our younger days, and the biggest gamble I make these days is taking a chance on a new brand of coffee at the grocery store, so it doesn’t seem to have corrupted our psyches with its wicked ways.

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The Six Million Dollar Man: Bionic Crisis

Bionic Crisis was a game that contained both elements of chance and deductive reasoning. To set up, each player took one of the four Console Boxes and inserted a Console Card into it. The red and yellow board pegs are placed somewhere where everyone can reach them. Then the deck of Bionic Circuit Cards was shuffled, and one was dealt to each player, who kept it hidden from his or her opponents. Finally, the deck of Number Cards was shuffled, with each player given three cards and the rest placed face down for everyone to draw from during gameplay. Once set up, the play began.

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WHOSIT?

Released in 1976, WHOSIT? is a game where players begin by randomly taking one of 20 Character cards, keep it hidden from other players’ eyes, and then try to guess who has which card based upon the questions they draw from the Question Card deck. Players answer YES or NO depending on the question, such as, “Are you holding something?”, “Do you have glasses?”, “Are you male?”, or “Do you smoke?“ Lucky players can draw a “Ask ANY Question” card, which contains all the questions in the deck on one card.

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Why everyone should have some eurogames in their tabletop collection

One of the best Ameri-trash games I have ever played is called Arkham horror. This is a phenomenally themed tabletop game set in the Cthulu mythos. The game does an excellent job in making you feel like you are a paranormal investigator in the roaring 1920’s trying to stop this great evil from destroying the earth. When you sit down and look at this marvelous game set up on a dining room table you are intimidated into thinking this game is way too complicated for me to play. When you look through the rulebook it makes the game seem like it is more complex than it actually is.

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Open RPG

You see, them virtual tables provide gaming groups with everything they need to play their RPG of choice without having to physically meet or touch any sort of dice, which might seem quite the antisocial thing to do, but can be very helpful for playing with friends living thousands of kilometers away or for spending some truly productive time at work. Open RPG for example offers players and GMs an integrated environment complete with miniature map, die rollers, chat, data organizer and the ability to run ones own game server, that’s flexible enough to host any game system imaginable.

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