Guild Wars 2: The Begining – PC Gameplay


We play through the first 15 minutes of Guild Wars 2.

Guild Wars 2 is a massively multiplayer online role-playing game developed by ArenaNet and published by NCsoft. Set in the fantasy world of Tyria, the game follows the re-emergence of Destiny’s Edge, a disbanded guild dedicated to fighting the Elder Dragons, a Lovecraftian species that has seized control of Tyria in the time since the original Guild Wars. The game takes place in a persistent world with a story that progresses in instanced environments.

Guild Wars 2 Release Date: August 28, 2012

Get ready fans Guild Wars 2 release date is only a few months away. We have had a lot of fun in the beta and soon you will be able to play the long awaited MMO. Here is the official press release.

SEATTLE – June 28, 2012:NCsoft®, the world’s premier publisher and developer of massively multiplayer online games (MMOs), and ArenaNet™, developer of the renowned Guild Wars franchise, today announce that Guild Wars 2, the most anticipated game of 2012, will launch in both Europe and North America on August 28, 2012.

Building on sales of more than seven million units of the original game, Guild Wars 2 redefines massively multiplayer online roleplaying games with visceral, action-oriented combat; a gorgeous, living world full of constantly evolving dynamic events; customizable personal storylines that are unique to each player; intense Player vs. Player combat between small teams or massive armies; and most importantly, a shared online world where players work together as allies instead of as rivals — all with no monthly subscription fee.

“We’re offering gamers an experience that delivers on the promise of online gaming with a truly social experience in an immense, shared world,” said Mike O’Brien, president and co-founder of ArenaNet. “After five years of creation, development, and polish, announcing the launch date of Guild Wars 2 is a huge milestone for us, but the thing we’re most looking forward to is seeing gamers from all over the globe explore this world and begin creating their own stories.”

As they prepare for launch, ArenaNet will focus on polishing Guild Wars 2 to ensure the highest quality experience on launch day, which includes hosting a final Beta Weekend Event July 20-22, 2012.

For more information about the Beta Weekend Event and how to pre-purchase Guild Wars 2, visit www.guildwars2.com.

 

Check out the launch trailer:

[youtube]http://www.youtube.com/watch?v=t-CB0hheQRg[/youtube]

City of Heroes Freedom

city_of_heroes_freedom

After several years and a ton of expansions, the first superhero MMO is set to offer a free to play version of its game. Recently publisher NCSoft and developer Paragon Studios laid out their plan to offer a free-to-play version of their successful MMO.

For veterans of the game you can keep your subscription and become a VIP member, which will grant you additional features, services and rewards. People who are new to COH will also be able to choose between the free-to-play game and the subscription service.

Here is a comparison chart breaking down the differences.

The move to free-to-play hopes to bring in new heroes to Paragon City. As expected with more MMO’s being created almost every month it seems and the addition of two other superhero MMO’s since COH’s launch it is understandable that this move was made. In addition, many MMO’s have decided to go this route and many more (cough – DC Universe Online – cough) look to be headed that way.

Free-to-play for City of Heroes is set to launch this fall.

 

Guild Wars 2 @ PAX East: Videos and Commentary

pax_east_logo

At PAX East 2011, Kayhynn got her first look at Guild Wars 2, complete with live gameplay, at the AlienWare Arena and at the NCSoft Meet and Greet Friday night.

Check out some of the videos here.

 

Article Source: http://www.eogamer.com/content/guild-wars-2-pax-east-videos-and-commentary

Lincoln Davis: NCsoft

NCSoft logo
NCSoft logo

Name: Lincoln Davis

Company: NCsoft

Profession: Senior Public Relations Manager

Favorite Classic Game: Contra on NES

Quote: Contra was the first game I was able to complete without dying once. Super Spreads rocks!

Current Event: I’m currently driving the PR surrounding the upcoming launch of Guild Wars 2, sustained PR for Aion and City of Heroes while preparing for other projects we have yet to announce.

City of Heroes: The Best and Worse

City of Heroes
City of Heroes

I have always loved Superhero’s ever since I was a kid and after playing Everquest for several years I was looking forward to something old and something new. The old was Everquest 2 which turned out to be a failure for me in its opening few weeks. The new was City of Heroes, which I felt was a breath of fresh air to the MMO scene.

The Best:

Total Costume Customization

City of Heroes
City of Heroes

Since there was no real loot in the game besides enhancement tokens your costume was extremely important and to this day I believe COH has the best costume creator out there. You could pick from a template, go simple or spend hours designing an outfit that matched the hero you wanted to create.

Some people spent hours on their costume alone and who could blame them, you could pretty much make anything, including replicas of your favorite superheroes which got many in trouble. Later you could add capes and special lights and auras and additional costume slots which just added to the awesomeness.

Travel Powers

City of Heroes
City of Heroes

Today various travel abilities are available in many different MMO’s, that wasn’t the case during City of Heroes time. COH gave players a ton of abilities, allowing you to fly, teleport, jump and speed your way across their world. You could even enhance those powers to go faster than the default speed and it really made you feel like a superhero. It also showed you how big the zones were when you have fully upgraded super speed and it still took time to travel across the map.

You could even add additional travel abilities so you could fly and jump and teleport. Of course this meant less offensive and defensive ability slots, but for some it was perfect fit for this hero design.

Massive Battles

City of Heroes
City of Heroes

In Everquest it was almost impossible to fight more than one mob at once if it was anywhere near your level. Sure, you had classes that could kite, but it was a long, boring, slow process. Pretty much the name of the game for EQ was tank and spank. This meant the tank turned the mob towards him in a corner or some such obstruction and everyone else pounds from behind.

What thrilled me about COH is that even at level 1 most classes could fight more than one mob at a time. The game was designed so you could take on a ton of minions, a few Lt.’s and one Boss or Arch Villain. It made sense to be swarmed by ten plus minions only to take them out easily and then you see the big bad boss in the background. The thing was, even though they were weaker, you still needed to be on your toes or you would be on your back. This made for some great fights and powerful action.

The Worst:

Tile Sets

City of Heroes
City of Heroes

Freeport, East Commons, Estate of Unrest, Lower Guk, Plane of Fear, these are some memorable places from Everquest. The problem with COH was not many of the mission zones or tile sets were memorable at all. Honestly, they were downright pathetic and repetitive.

I completely understand that COH is in the real world, but to fight in the same, office building, warehouse and sewer, got real old real fast. Yes there were budget issues with COH, but honestly, even adding smaller missions in grocery stores or people homes could have helped immensely. They did add more in later months, but not nearly enough and by then new MMO’s were released and many walked away.

Suppression

City of Heroes
City of Heroes

Originally when you had a travel power you could easily kite mobs using them. You could fly in, rain down the firepower and fly away. I get that it was kind of cheap, but honestly, so many people were creating new characters to try out new power and costumes, this was an issue that really could have waited.

What suppression did was make it so if you used an offensive power near a mob you would not be able to use your full travel power for a few seconds. This allowed the mobs to hit you with their opening or alpha strike.

This caused an uproar within the community and many people did quit because of this. The biggest gripe was that farming was the best way to gain experience quickly and yet it had not been removed, but suppression was added.

For those that don’t know how farming in COH worked, one way was to have a tanker class select a specific mission with specific mobs he could gather in a specific place and use taunt so everyone else could burn them down. It was like AOE farming in World of Warcraft mixed in with tank and spank.

Many felt weakened and less super after the nerf and so began the  mass exodus of COH players.

Mission Architect

City of Heroes
City of Heroes

Believe it or not this one is recent, but if COH was already dead to many this was its burial. The idea behind the Architect was to give players the tools to create their own missions using the same tile sets and mobs the developers used. It sounded like a good idea until you remember this is the MMO community we are talking about.

What happened is farm missions were created and dominated the game. Sure, there were some real map developers out there who made awesome missions, but not many played them. One reason for this was because of a bug where you could add in a specific mob that registered at boss level and gave boss level EXP, but was as easy to kill as a minion. This led to people making tons of these maps and players who wanted to level fast played them until it was removed by the developers.

Unfortunately, it was not just the farm maps. People felt no real need to travel the COH world anymore. All you had to do is log into AI headquarters and shout for a group. It turned a massive world into a sandbox and let’s face it, a sandbox just isn’t that interesting.

Fond Memories

COH is still alive which considering how many other MMO’s have come and gone is something of a miracle One reason is because it was the only superhero MMO and Champions just isn’t doing it for many. The community is very loyal and many of them hate W.O.W for whatever reason. With that said the new DC MMO looks promising and though it is part of the evil SOE Empire, many may give it a try and if they have learned from COH’s mistakes, they might have a winner on their hands.

Lineage A Crack of Time – Q&A

Lineage A Crack of Time

If you’ve played Lineage or not the fact that it has been around for over a decade is a testament to the gameplay and design and yes, the addictive factor. While Lineage is much larger overseas American gamers have also long enjoyed the MMO and in its newest update NCsoft hopes to improve upon their game for veteran members and new fans.

With A crack of time being released to its fanbase we wanted to get some information not only on the latest episode, but on the franchise itself. First let’s go over what we do know about “A Crack of Time” from the official release:

Lineage A Crack of Time
Lineage A Crack of Time

Prominent features of Lineage “Crack of Time” include:

  • Two new classes: the Dragon Knight and Illusionist
    • The Dragon Knight is a damage dealing brute with the ability to transform morph into a fearsome beast
    • The Illusionist brings unique area-of-effect mechanics, powerful debuff magic and wicked snares that make it perfect for PvP encounters
    • Two additional character slots so that players can try out these two compelling new classes
    • Thebes Dungeon, a new instance with a randomly spawned entrance that will require a great amount of skill, luck and determination to conquer before time runs out
    • Revamped starting areas foster an improved early-leveling experience and include an in-game event that introduces players to the Dragon Knight and Illusionist classes
    • An improved rules set for North American players, including double XP, improved item drop rates, increased spawn rate of key bosses and more. These game systems will be updated every two weeks to ensure an exciting gameplay experience from beginning to end.

Obsolete Gamer collected some questions posed by fans and the community and added in a few of our own. We were able to get answers from one of the Lineage developers:

Despite other MMO’s and Lineage 2 what do you think has kept Lineage so popular?

Simplicity, Lineage gives players what they desire in a game, contained in a package that is easy to take in.  The fast paced PvP aspect of the game is unmatched, continually drawing you back in for more.

Play testing started on July 29th, when could we see the full episode released?

We’re expecting to release the full episode to our live environment on August 11th. Mark your calendars people, because it’s going to be a good one!

Can you give us a brief description of the two new classics the Dragon Knight and the Illusionist?

The Illusionist is valued in a group, specializing in dark cube magic that brings support for friend and peril to foe. Dragon Knights were born with the power of a Dragon inside them, waiting to be unleashed on the world. Approach too close and they will surely release it on you.

With the release of the Thebes Dungeon that you say will require “skill, luck and determination” have you found that is what players are looking for with so many MMO fans complaining other MMO’s are “easy mode”?

Lineage in the US aims to strike a balance between “Easy mode” when appropriate, and “Hardcore” when that’s the right tone. Making sure to have elements that cater to both as well as those that want to meet in the middle is a difficult balance to strike, but we’ve got more experience at it than anybody else.

A lot of long running MMO’s have done a revamp of or change to make the starting levels easier. Do you find this keeps veteran members coming back to create new characters and it also brings in new fans?

Yes, exactly. We’re looking to implement some really great additions, as well as fine tuning existing features such as newbie quests and starter kits, to provide more helpful tips to brand new players so that they can get into the gameplay much faster. Over time I think you’ll see more of this sort of adjustment designed to get more players into the game.

Can you tell us a little bit about the differences in Eastern Lineage players and Western ones?

Eastern Lineage players prefer a game with more grind for the reward, while Western Lineage players prefer a nice balance between grind rewards and instant gratification to keep their interest.

With the North American rules adding things like double exp, higher drop rates and faster spawn rates do you feel a “more friendly” gameplay style is needed for western fans?

Western fans live busy lives and cannot dedicate as much time to the game as they would like, but still want to have a rewarding experience when they do… giving them a reason to keep coming back for more. The slight changes to the rules between the Eastern game and the Western game are designed to address that need, while keeping the game true to its origins.

So fans say Lineage needs more updates so it can be run using the highest end computers and the higher resolutions and graphic settings, what would be your response to that?

There are a lot of content updates and system enhancements on tap for Lineage. Delays and obstacles are part of software development so we can’t commit to any dates, but part of the planned updates are user Interface enhancements which should be coming in the near future.

Besides fixes and maintenance what do you plan to add or take advantage of with the bi-weekly updates?

Our focus is on enhancements based on player feedback. We are in a unique situation where we have the option of catering to our players requests and we want to make sure they are given a game they will enjoy playing. We listen to their feedback, we watch their play patterns, and then we make tiny little adjustments to give them access to parts of the game which have become under used over the years. It’s amazing what a difference a tiny change can make.

For people looking at Lineage to try for the first time perhaps coming from another MMO what would you tell them to get them to come over?

Lineage has stood the test of time and has proven to keep you coming back for more. We have a ton of content updates planned, so there has never been a better time to give it a try than now!

I know it is extremely early, but can you tell us what is coming next for Lineage as far as updates and changes?

We are constantly adding in minor tweaks and modifications to different aspects of the game to make them more enjoyable to our players, while at the same time working on major content updates like the upcoming Season 3 Episode 1. Phase 1 is all about these minor and major updates, which you will hear more about in the near future. Phases 2 and 3 are… you’ll just have to wait and see.

While there are defiantly critics and complaints there is no doubt that Lineage has stood the test of time and is still going strong even with other MMO’s on the market. In addition, catering to different needs based on the region is a smart idea because what is enjoyable for one group may be boring or tedious for another.

The most important thing is a team that is willing to listen to the player-base and continue improving and making changes to serve the people who keep them in business. One may not agree with everything done and we always want more, but you have to appreciate that they are trying just as we appreciate that we were able to have our questions answered.

Want to learn more head over to http://www.lineage.com/

Games Coming Out August 2010 For PC

Games Coming Out August 2010 For PC by Honorabili

Plants vs Zombies Game of the Year Limited Edition, August 10

Plants vs Zombies is cute as hell. If you haven’t played it then you have been missing out cute plants defending your lawn from invading hordes of Zombie! This game makes Left 4 Dead look like the movie Fido!

Kane & Lynch 2: Dog Days, August 17

I never played part one but what I remember most of it is a gaming review site firing one of their reviewers for not saying that the game was the next best thing since sliced bread. Let’s see how this one actually does and if any game reviewers will be harmed this time!

City of Heroes Going Rogue: Complete Collection, August 17

This includes all content ever made for this very famous superhero MMO by Paragon & NCSoft.

Mafia II, August 24

Mafia is one of my favorite Grand Theft Auto and Max Payne clones. I’ve been looking forward to Mafia II coming out for over two years now. From the trailers a lot of it reminds me of The Sopranos, which is always a great thing! Badabing badaboom! Carmela!

Elemental: War of Magic, August 24

As the spiritual successor to Master of Magic, one of my favorite Civilization spin-offs of all time, this game will certainly be eating up a LOT of my time. Should it follow MoM, this will become a classic like it among the turn-based strategy game community.

Elemental: War of Magic

Hello Kitty Online, August 24

How could I forget about this epic game? I know what I will get on the 24th! ^_^_^_^_^_^

Worms: Reloaded, August 26

Updated version of the classic Worms, from Team 17, which created the cute and killer version of the classic game Artillery. Many versions of Artillery were out like Artillerus for the Amiga and Scorched Tanks, which was one of the most popular versions for that computer, as well as Cow Wars.

Amnesia: The Dark Descent, August [no date specified yet]

Hopefully, this game will be as scary as the preview looks. It’s nice to hear the character breathe fast and react to scary noises. Could be a lot of fun to play drunk or sleep deprived! 😀 Kind of reminds me a little of Clive Barker’s Undying, which was great, and also the Bioshock games.

Enjoy the Amnesia trailer here:

Free Stuff – Lineage II 14-Day Trial

Lineage 2 free trial
Lineage 2 free trial

The folks over at NCsoft have announced that the 14-day free trials for Lineage II. The free trial limits characters to reaching level 40 on up to three characters, but will save your data so that you can continue the same character or characters should you decide to keep playing after the trial by subscribing for a monthly account.

What is Lineage II?

The world of Lineage II is a war-torn land spanning two continents, where trust and betrayal clash as three kingdoms vie for power. The young king Raoul has successfully quenched a civil war and established the newest kingdom, Aden. Elmore, the military superpower located in the northern part of the continent, boasts that it is a direct descendent of ancient Elmoreden kingdom. Gracia, located across the ocean on the west, is currently embroiled in a chaotic battle among blood relatives trying to take over the throne. These kingdoms share a delicate balance of power; however, within each kingdom they are vulnerable to internal strife, as each manor has strong desire for self-rule.

You have been thrown into this chaos. However, unlike the ordinary people who pray each day for safety, you have the power to protect yourself. In Lineage II, developing a character is not an end in itself. Rather, it is your instrument to obtain the power to enforce your will in this world. Seize your destiny! Your own hand will write the history of this world.

The trial is hassle free, requiring no credit card details. Simply download, sign up, and play!

Get started here!