Loom

Company RepresentativesGamer Profiles

Will Brierly: Soda Drinker Pro

I love both of these games for different reasons. Burgertime because I love the gameplay, and it’s a game that I’ve consistently come back to since a little kid, I still can’t get very far in it but i don’t mind. I just love that game. I also love Loom for the story and the beautiful artwork. I loved how you had to use the spell book that came with it too to cast spells. A truly creative game that I’ll never forget.

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Editorials

Top Ten TurboCD TurboDuo CD Games

What makes the TurboGrafx so special to me? Perhaps it is because of my love for a good underdog against the favorite of the great unwashed, perhaps it was the console’s design, or perhaps it was the because of the amazing peripherals NEC offered for their system. Regardless, it will always be my first choice when heading back to the 90s for retrogaming (yes, I realize it was released in North America in 1989…most of the games came later!) Picking up a TurboCD and a Super System Card was one of my best gaming investments back in the day. There were some fabulous CD games that I played over the years, some of which I was not able to pick up until a decade later! Here’s a small list of my favorite TurboCD games, some requiring the Super System Card, some not, but all worth playing!

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Classic Windows GamesComputer Games

Loom

Bobbin Threadbare, the aforementioned only surviving member of the Guild of Weavers, must learn the ways of his craft. This is not a simple adventure game; players don’t simply point and click their way to the grand finale. In LOOM, magic is music and music is magic. Bobbin can cast spells, but only as musical sequences on the C Major scale, and only if he possesses his “distaff,” a combination walking stick and wizard’s staff. Much of the game revolves around Bobbin seeking new “drafts” – the magical musical sequences – for him to use in his quest to save the universe from a “grey strand” that has unbalanced creation.

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Classic Windows GamesComputer Games

Indiana Jones and the Fate of Atlantis

Of course, even before Fate of Atlantis was released, Indiana Jones was already a cultural phenomenon. There had been three movies (Raiders of the Lost Ark, Indiana Jones and the Temple of Doom, and Indiana Jones and the Last Crusade), and at the time of Fate of Atlantis’ release, a television series was in its first year of production (The Young Indiana Jones Chronicles). Games based on the movies had been released on several platforms, including Indiana Jones in the Lost Kingdom in 1984 (C64), Indiana Jones and the Temple of Doom in 1987 (Amiga, Apple II, Atari ST, C64, DOS), Indiana Jones in Revenge of the Ancients in 1987 (Apple II, DOS), Indiana Jones and the Last Crusade: The Action Game in 1989 (C64, DOS, Atari ST, Amiga), andIndiana Jones and the Last Crusade: The Graphic Adventure in 1989 (Amiga, Atari ST, DOS, Macintosh). In other words, this was a franchise with both a solid history and strong fan base.

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