During our interview with Greg Street, Lead Designer of League of Legends at Riot Games we talked about the first ever gamer cruise and what kind of person Greg is when on a cruise.
We’re talking cheaters, hackers and lawsuits from Overwatch players wanting to sue Blizzard for banning them for cheating to Blizzard suing software hackers for messing with their game.
If you think that’s bad, we also talk about how South Korea wants to toss you in jail if you make cracks for these games.
Next, we look into the changing face of the YouTube content creator and the growing difficulty of separating yourself from the herd we also look at how Apple hopes to bring first run movies to Apple TV within 2-weeks of its theatrical release, but how do they plan to prevent wide spread piracy?
Greg Street joins us on the show and as current lead game designer for Riot Games and their mega hit, League of Legends and his former position as lead systems designer of Blizzard’s mega hit, World of Warcraft you might think we will be talking a lot about games, well you’d be wrong. We’re talking cruises!
Greg is going to be one of several high-profile guests on the upcoming, GaCuCon Game Cruise convention and event being held in Miami on January 26th thru 30th 2017. Hosted by the Miami based, Game Trep team and Make Games Miami, it’s the first of its kind so we wanted to get Greg’s thoughts on conventions, interacting with fans and being stuck on a boat with nowhere to run.
Don’t worry we asked a few gaming related questions too.
You can check on more on the GaCuCon and even book tickets for the cruise on the link below.
In this League of Legends ARAM match, I stated out with a quick yolo death trying to help out with an early push but after that we got things rolling and pretty much dominated the rest of the match until they surrendered a little before we reached their core.
One of the last things J.A. expected was to meet a “girl” in league of legends who then asked for his Snapchat info. From there it just got weird.
Pokemon Go has taken over and we discuss the dangers of it happening in Miami.
We also talk about the guy who impersonated an Apple employee and stole 19 Iphones, how the surrender button in League of Legends is driving J.A. crazy, how Katsuhiro Harada of Tekken 7 summoned a horde of SJW’s and a parrot that makes sex noises.
Oh, we also talk about games including Evolve going free to play, Final Fantasy getting released on Android and iOS and Starbound finally getting a release date!
When you go down that rabbit hole sometimes you can’t find your way out. This week we have three stories that have a common theme can you guess what it is?
Overwatch is taking the gaming world by storm but Blizzard is playing whack-a-mole trying to keep people from accessing Rule #34 that states, if it exists there IS porn of it and there is a ton of it for Overwatch.
Now you would think that pornography and the gaming world would be kept separate, but apparently not anymore as Naughty America was “we believe” the first adult entertainment company allowed a full featured booth at E3 as they displayed their VR line there complete with demo’s.
Finally, Team YP A.K.A. YouPorn’s all-female League of Legends team was banned for competing in official Riot tournaments even though the company tried its best to cover up what they do by changing their colors and making the logo nothing like the adult entertainment site, but let’s face it, we all know YP doesn’t stand for yellow pages.
So yeah, three gaming related stories that are also adult entertainment related stories. It’s all in a day’s work for the Obsolete Gamer team. We did listen to your feedback from our first show so we made this show shorter. Check it out and let us know what you think.
Check out episode #1 here
One of the last things J.A. expected was to meet a “girl” in league of legends who then asked for his Snapchat info. From there it just got weird.
Watch the full show by clicking here.
Brand new show we open by finding out just how long it takes for Ignacio to use the bathroom before our recordings and it’s all downhill from there.
J.A. talks about the lady in League of Legends who was totally down with a three-way with him and his girlfriend sight unseen because “Love don’t got no eyes.”
We also learn that you can find real legitimate gameplay video on sexy sites which not only confused J.A. but wait till you hear why he was on those sexy sites to begin with.
Now the show isn’t complete without “normal” gaming news so the guys talked about Blizzards meeting with Nostalrius the group behind the WOW legacy servers.
You can check out their official website.
We also answered questions from our Facebook Group page.
So not bad for a first show of what is pretty much the anti-Obsolete Gamer Show and if you like it please comment, upvote and visit all our links and stuff including following us on our Twitter page.
And if you really like us we are on Patreon so you can send us your hard earned dollars so we can finally get Ignacio a bedroom organizer.
And if you didn’t like it or got offended, you don’t get the show.
Tis the Holiday season and were talking about some of the worst gifts we have received and what it took to pretend they didn’t suck. We began the show considering an intervention for our friend Arkion who has a serious addiction to buying skins in League of Legends.
After discussing our worst X-mas gifts we talked Star Wars and where you can find that girl or guy that loves Star Wars and is dateable with a top five list. DayZ made the discussion topic as they announced you can now monetize your private server which led into our conversation about Valve reporting that over 77,000 Steam accounts get hacked per month.
Finally we ended with our top ten list of excuses for losing in a video game and were surprise about where some of the excuses ranked up.
So give us a listen here or download the podcast for free from our multiple sites and listen later, but let us know what you think.
Warning: The Siege Breakers Sessions Podcast is NSFW and and contains adult language, seriously if you get easily offended stay out.
You can find our podcasts at the following locations:
This week on Siege Breakers Sessions we began with PC building season as Deep Poke and new to the show, Rizim are both in the middle of building new gaming systems. It seems as if this has kept both of them from purchasing Holiday gifts, but it did take us into our first discussion about the resurgence of PC gaming and how PC gaming companies in the U.S. and the U.K. are seeing more people purchase high end gaming systems.
This lead us into talk about the PC gaming market and if perhaps MOBA’s and games like World of Warships helped to boost PC sales. A lot of us played World of Tanks and now World of Warships especially Rizim so it was good to have him on to talk about what’s been going on in the game.
Speaking of MOBA’s we discussed an article saying there really is no such thing as MMR hell where the ranking system in games such as DOTA 2, League of Legends and Heroes of Storm causes good players to end up stuck with bad players. The point of the article was that communications is the key because the win/loss record balances out anyway.
Towards the end it got kind of crazy. We were headed towards a discussion about games you play in the bathroom like Nintendo 3DS games or even old Gameboy or mobile games, but it somehow ended up becoming a story about embarrassing bowel movements. We learned J.A. takes his shirt off in the bathroom and Deep Poke goes even further. We had to break that madness by talking about the recently discovered official lyrics for the original Mario Bros game. We played a little of it which was so Japanese, but still great.
So check out this episode via the links or listen here or even download for later and let us know what you think.
Warning: The Siege Breakers Sessions Podcast is NSFW and and contains adult language, seriously if you get easily offended stay out.
You can find our podcasts at the following locations:
Many moons ago we decided to create a podcast where everyone who contributed to Obsolete Gamer could come on and talk about what we loved, gaming. We got together at a local radio Miami station and began recording shows. Overtime, we started interviewing guests and then moved to our offices and changed to our Skype and YouTube format, but we always kept a podcast format as well because that’s where we started.
We wanted a podcast only show that was more gaming focused and so Siege Breaker Sessions was created based off of a group of gamers we play a variety of games with. These podcasts will cover mainly PC games, but we may talk some console games as well, however it mainly be about what we have played, what we are playing and what we are looking forward to in the world of video games.
In our very first episode we began talking about the game that all of us have been intrigued with since the beginning, Star Citizen and with 2.0 we were all dying to see what would be coming next. We went over some of the hopes and our concerns we had for the upcoming game.
We then moved on to Fallout 4 which took the attention of much of the Obsolete Gamer staff when it was released, so much so it affected the guest booking of the Obsolete Gamer Show. There was some discussion about how for one person it was not all they expected, but it turned out it was their own fault for the choices they made in the game.
Next, we talked briefly about the final StarCraft 2 campaign and the end of that series before talking a bit about mobile games and the strange celebrities that have showed up in commercials for them. There was a little EA bashing and disappointment over Star Wars Battlefront as well and with good reason as you will hear.
Finally, many of us got wrapped up when Blizzards, Heroes of the Storm was released. We played it a lot, but soon found ourselves returning to Riot games League of Legends, so we did a little comparison and discussed the differences and why we made the switch.
All in all it was a good first podcast and we think you will enjoy it so give it a listen and leave us a comment and let us know what you think.
Warning: The Siege Breakers Sessions Podcast is NSFW and and contains adult language, seriously if you get easily offended stay out.
You can find our podcasts at the following locations:
Stitcher (May currently be having issues)
Hey folks, my name is Amrack, as of now I’m a platinum League of Legends player who is getting back into streaming. But before we get into anything present, let’s go over a little history about my past.
My Name: So my name originated from my youth (like most people). To me a name is like a connection to the past that you can never experience again; it’s a memory of what I once was. When I was little (~8 years old) I use to write crazy RPG adventure books. I used to stay up talking to my brother (because I bunked with him) and role played stories with him so I had more content to write in my chapter books. Though my characters changed from story to story their names remained the same. Names like “Drakis”, “Amrak” (yes, it’s misspelled for a reason), and “Larkins”, to name a few. These were my online names that I gravitated to choose when playing games with my brother.
I took more of a liking to Amrak more than any of the other names I created because, my family wasn’t very religious at the time but my mother use to tell us things like: “what comes around goes around”, meaning if we lied or misbehaved bad karma would come our way. Well, when my siblings and I were younger (some not even born), we used to travel to Newark, NJ to see family (or what is left of my outside relatives) and on these trips we played all sorts of road games. One that really stuck out was when we played the ‘palindrome game’, it didn’t last long but it was a good mind exercise. I don’t recall being able to shout one out, my older brother and sisters always beat me to it. But I did try to make sense of the word ‘karma’ since it comes right back at you (‘back’ being the keyword here, as in ‘BACKwards’). I thought I was clever in thinking: “What is the opposite of karma?” – “Well what is karma backwards?”. The word “Amrak” didn’t mean anything but I liked the ring to it; thus creating a main character in all of my stories.
– I dont know when but i’ll be posting a part 2.
Oh, I got RP for this. Be Jealous! 🙂
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My favorite classic game would have to be Chrono Trigger for the SNES. I’ve always been a Nintendo girl even though I own all systems. ~Pamela Horton
Favorite Classic Game: Chrono Trigger
The great thing about the culture of gaming is the variety of people you meet from all over the world with their own stories and history. Then you find out they love some of the same games you do and there is an instant connection. In our Gamer Profile Series we explore the love of classic gaming that people have from a Major computer company founder to a Major League Baseball Player, to a baseball player to a Playboy Playmate of the month.
Pamela Horton is 25, hails from Wichita Kansas and is Playboy’s October 2012 Playmate of the Month. She is also featured on the cover of the magazine’s October 2012. Now what could possibly be hotter than a Playboy Playmate, one who is a true gamer as well.
Ms. October is multitalented, from a League of Legends player to an avid comic book fan and artist:
“I’ve delved into everything—acrylics, pastels, sculpting and even glassblowing,” said Miss October in a previous interview. “I’ve also always loved video games and comic books, so when I paint in oil, I start with something realistic, but it inevitably scoots off into cartoon territory. I’m definitely prone to the fantastic!”
Now she is on the cover of Playboy and we had a chance to chat with her about her love of gaming, her artistic side and being a Playmate of the Month.
Tell us about your gaming past, what games you started out playing?
I’ve been playing since I was about 5 years old. The first game I ever played was Legend of Zelda: A Link to the Past on the SNES. 🙂
What would you say your favorite classic game is?
My favorite classic game would have to be a tossup between Chrono Trigger and Earthbound for the SNES. I’ve always been a Nintendo girl even though I own all systems.
When did you first get into MMO’s?
A boyfriend in high school made me make a character on his FFXI account. I made a little Tarutaru Red Mage. I was hooked from there!
Tell us about how you got into League of Legends and about the characters you play and your playstyle?
I heard about it from my group of friends who had read articles on it back in 2009. The very first character I ever played was Janna. I was really good with her (or so I thought.) The second character I played was Teemo. It was love at first mushroom kill. He’s so cute! With Teemo I play AP hybrid, starting with boots and pots, building into a malady and a wits end.
I always built Magic Resist because I was usually mid with Teemo. I was hard on banks top too. 🙂 I also play an AP support Soraka so my heals and skills do more than your typical support. It tricks the enemy team to blowin their ults and CDs thinking they are going to get a kill. Then they see their target full health and start focusing me. 😀
What other games do you play?
I play World of Warcraft, (still) play Final Fantasy XI, I just got Pokemon Black 2, Theathrythm, Final Fantasy, Mark of the Ninja… I play a lot of stuff at one time haha
Now being a gamer girl is hard enough, but in your case do you find it even harder to be a gamer girl? What is the reaction if/when people find out?
It’s usually 50/50. When they are negative, they are super negative. When its positive, I make new friends who appreciate my talents as a gamer!
What coming books are you into?
My friend just had me start reading Atlas Shrugged by Ayn Rand. I love it so far. But whenever a new Dean Koontz book comes out I get it immediately!
Tell us about your art and the items you offer on your site?
I do art commissions and work on a lot of “cartoon” art. My personal comic style has a likeness to Jhonen Vasquez (the creator of Invader Zim). I can do realistic work but I always end up doing something cartoony!
You also consider yourself a gym rat, can you tell us about your workout routine?
I’m not a gym rat. That was another one of those tailored statements. I go to the gym maybe the week before a photoshoot. Other than that I don’t really go. Hahaha
What led you to Playboy?
Playboy actually came to me! One of their submitting photographers wanted to send me in for Cyber Girl but his editor wanted me to test for Playmate and here I am!
What is it like to be on the cover of Playboy and be the playmate of the month?
It is the biggest honor I have ever had. Each playmate is hand-picked by Hugh Hefner, and to have that sincere pleasure I will be forever grateful.
Thanks to Playboy for the images and video.Be sure to check out our other celebrity gamer profiles. If you’d like to send us your own gamer profile e-mail us.
What non-gaming things have inspired you to become a better game writer and also gamer?
Going to see live plays that were made on a tight budget – the amount of emotion and lighting they can bring to a scene with a minimal amount of props and effort really makes me think about how you can do the same with modern RPGs. Comic books are another (both reading and writing them). They don’t always get the respect they deserve, and the way they unify visual storytelling and writing… well, there’s a lot to learn there, especially for describing and storyboarding cut scenes and making each line impactful with the right stance, action, and backdrop.
Neal Stephenson (with Snow Crash) is not only a huge host of design ideas on just about every page of his books, but he taught me when it was important to describe something and when it was not – there’s a end chapter line in Snow Crash that simply says “and a car chase ensued.” He had no need to describe anything further, that was enough, and it was simple, elegant, and I appreciated he didn’t try to force details and action when none was needed. Scott McCloud’s Understanding Comics to this day makes me understand why it’s better to have less voice and less focus on ultra-realistic visuals if you truly want a player to empathize with a subject. Sometimes it’s easier to empathize with a stick figure than a highly-rendered 3D model, and it’s because the viewer is able to project more of themselves onto an abstract than something someone else has excessively detailed.
There’s more, but most of the rest is gaming related.
What is something you have wanted to implement in a game in the past that you worked on but were never able to before? It could be a scenario, feature, just about anything.
I wanted to have a spell system based on harnessing sound effects you find and create by interacting and exploring your environment (the death howl of a wolf, the crashing of the tide on shore, walking into a forest and hearing the wind whistle through the trees). The mage could then assemble these SFX pieces into new spell combinations to defeat opponents. We tried to do something vaguely like this in Old World Blues with the sonic gun that could be equipped with various SFXs, but that’s not exactly the same thing.
What is your favorite classic game, and why? What did that game teach you?
Wasteland. It taught me that with the right kind of game mechanics and “thinking outside the box” when it comes to level design, you can move mountains… such as using your mental attributes to fight mental battles in an android’s brain, for example. The exploration of Finster’s brain in Wasteland 1 where you fought nightmares, your doubts, and even restarted your own brain waves to fight back was incredible, and it’s still one of the best levels I’ve ever explored in a video game from a sheer creative standpoint. I thought it was brilliant.
What is your favorite modern game to play and why? It can be any kind of game, even a cell phone game. It could even be a modern board or card game!
League of Legends and Battlestar Galactica (board game). I’ve always got a soft spot in my heart for Chez Geek and Lunch Money.
What is your favorite stat in an RPG and why?
Intelligence, because often it determines dialogue options and/or can be used in cool ways in some of my favorite titles (Wasteland and Wasteland 2). Generally any stat or skill in an RPG that increases the verbal weapons and tools at my disposal (and experience more options in the story) are great.
Project Eternity Specific Questions:
Will Project Eternity use a level system (most RPGs) or an open ended skill upgrade system (Shadowrun, Vampire The Masquerade)?
There will be traditional leveling and advancement options (and classes). However, we want to make sure that a character’s growth is also tied to the world, the lore, and the narrative. So as much as the player levels up, there is also a selection of soul-based advancement elements tied to the world itself – these elements exist outside of your class, and they can be shaped and grow according to a player’s individual choices and backstory.
Will we see realistic moral choices that are beyond the usual “good, bad, and neutral” choices?
Yes. While we don’t have a morality bar, we do want the player to feel like they’re making meaningful decisions, and rather than good/neutral/bad range, we’ll allow for simply a range of “options” that reflect decisions you want to make that aren’t colored by morality.
Do you plan on making voice-overs for most of the dialogue in the game?
We plan on doing what most of the BG and IWD series did and only have limited VO for NPCs and companions. We don’t want to do a fully voiced game, as that comes with a number of technical hurdles that limit iteration, and that’s one of the things we wanted to do differently with this project… the ability to make a larger range of reactive text (like we did with New Reno in Fallout 2, for example – the only limit to this kind of reactivity is the cost for VO and localization). Limiting the VO also allows for any necessary changes during the final months of a project without the huge costs involved with altering VO and doing pick-ups.
Do you plan on implementing cut-scenes, especially for major plot points in the game? I have found that when going back in playing old games cut-scenes are the parts of the games that have aged the worst. Have you considered implementing rather than a video, as you are playing the game and talking to NPCs you see your character’s and the NPCs face react based on the emotions being brought out by the conversation? An example of this is the classic adventure game Sanitarium.
Not at this time. Cut scenes you can’t interact with or paralyze the player’s movement always leave me a bit sour, especially if they hamper actions I would otherwise take – for example, being forced to stand and watch when an adversary appears you’d normally shoot on sight, or if a companion or family member is killed in front of your character and you can do nothing about it. I don’t feel cut scenes are the best means of storytelling – and there’s much better ways to communicate plot points without cut scenes.
Will the game take place on one super continent or do you plan to just say it takes place in one part of the world, with the potential for an expansion in the future?
It takes place in one part of the world with potential for expansion in the future – there’s definitely more going on beyond the borders of the game, and our hope is you’ll be able to visit those locations and nations in future titles.
Do you plan to implement other worlds, like how it was done in Planescape: Torment?
Our goal with location design is to make amazing locales for the player to explore, much like in Icewind Dale 1 and Icewind Dale 2 (Dorn’s Deep with the frozen museum, Dragon’s Eye, the still-enchanted elven fortress of the Severed Hand that was literally a giant citadel shaped like a hand rising from the earth, etc.). Having dungeons like these allow for plenty of diversity among locations even though they all take place in one section of the Eternity world… the Endless Paths of Od Nua (which we’ve described earlier as our mega dungeon) is one such locale, and we plan to do many more locations equally unique and interesting for players to explore.
We know Project Eternity will feature magic but what level of technology will the world have? Looking back I myself thought Final Fantasy 7 had too high a level of technology but games such as Final Fantasy 6 (3 in the US) and Arcanum did it just right.
Eternity has a 16th century technology level much like our high or late Middle Ages with the exception of the printing press. The level of technology depends on the region of the world – while most large civilizations have 16th century tech, other regions of the world are more primitive, more along the lines of Stone or Bronze Age of development.
How adult will the game be? By this I mean, would an 8 year old child be able to play the game or would it be too serious of a game for them?
Depending on how insightful the 8 year old was, they may or may not understand the repercussions and dilemmas in the game. We didn’t want to shy away from a range of relationships (I don’t mean romances), situations, or edit ourselves from an idea that we thought was interesting to explore because of fears of how players might react. In previous titles at the studio, we’ve explored sexuality, religion, contrasting political ideologies without a clear cut right or wrong, and we’d like to take the themes even further in Eternity.
Crazy RPG kind of Questions:
If you had one wish, what would it be? Note: this wish may or may not have consequences; would you risk making the wish?
It would depend on the theme music that was playing at the time when the wish was offered. I often find the background music to be the best indicator as to whether I’m in a sinister poetic justice “make a wish and you screw yourself’ or a Disney made-for-kids romp. That said, I’d probably go with a bug-killing forcefield around myself or the ability to shrink my car and carry it in my pocket when I drive to a destination because finding parking sometimes is a pain in the ass. Yeah, I’m sure there are better wishes out there, but they all seem scary to me and would probably result in me being recruited or killed by various shadow governments once they discover I have super strength or photographic reflexes.
Stand by for more articles and interviews with Chris Avellone and Obsidian Entertainment in the near future! Time to think of more crazy questions! -Ignacio/honorabili-
!!! Click here for Part 2 of our interview with Chris Avellone!
So they finally released the AI update but it is still really easy. They increased the roster of PVE enemies up to around 40 and that’s a lot better than fighting the same 8 bots all the time but the AI still doesn’t know bush warfare or jungling or ganking to save its life. This patch introduces Dominion PVE which might as well be called free IP. Every match I’ve played ends with the human team having 400 out of 500 life left in their home base.
Riot Games said that the AI would be as good as human players and it is far from that. I would say maybe it’s as good as level 3 human players that just installed the game but even then, they at least know what a bush might be.
The AI is still flawed in the regular 5 vs 5 game because it doesn’t hide in bushes, nor does it know how to kill dragon, or kill Baron or even jungle. If you see an AI bot with a buff that means a bad team mate fed that buff to them; they will never get it on their own.
At least now there are new characters for you to SLAUGHTER, instead of the regular Ashe Bot, Annie Bot, Nunu Bot, Warwick Bot, Ryze Bot, Soraka Bot, Miss Fortune Bot, Shen Bot, Taric Bot, Renekton Bot, Trundle Bot, Cho’Gath Bot that you’re used to raping.
The full Rise of the Bots roster now includes:
Miss Fortune Bot
Xin Zhao Bot
Hey Riot Games, where is the Hard or Nightmare difficulty for PVE? That’s what I was expecting this patch to be.
Conclusion: YAWN… stick to PVP please.
For many, building a gaming system is all about the processor and video card. People will take the time to research everything about the processor speed or video ram, but when it comes to the sound card that duty is given to the motherboard. In the 90’s almost every gaming rig had a sound blaster inside, but today, far too many leave it up to the mainboard and far too many are missing out.
Now, let us be fair, onboard sound can be pretty good. I personally have used on-board sound and I thought it was just fine. The trick is you do not know what you are missing until you try it out and see the difference. It is like going from 720p to 1080p you will notice the difference especially in games with 3D sound effects or where having true surround sound is important.
First, we start with the Sound Core3D. This is a quad-core audio processor that allows all the technologies running within the card to function at peak performance. Sometimes you might see within games that you can crank up the sound quality, but it might lower performance, not with this card.
Next, we have the THX TruStudio Pro, which is all about realism. When you are playing a game like Battlefield 3 or World of Tanks, you want the sound of the bullets and explosions to sound real. It is all about immersion and that is what 3D surround sound does, it makes you feel as if you are right there just as much as high resolution graphics does.
Crystal voice is all about audio communications, which is so important in today’s games. Ever listen to horrible sounds via Ventrilo, Team Speak or Mumble? It is not always a bad microphone or that the person never uses push to talk. Many of the times, it is just a bad audio card or setup and crystal voice fixes that allowing you to adjust your settings within the control panel so you come through clear without the need to yell.
Staying in the world of voice the beam-forming microphone I found is great for voice communications. We talked about push to talk, but sometimes in some versus games you might need to be able to constantly talk and what is great about this microphone is it creates an acoustic zone suppressing noise outside that zone. What does this mean? It means when talking your speaker noise is less likely to be heard allowing you to speak freely without others hearing your background noise. I tested this in games like BF3, Star Wars the Old Republic and League of Legends and it works like a charm.
If you have been reading our previous hardware reviews you know I am rocking the Diablo III headset and it works perfectly with the Recon 3D. This card has a dedicated headphone amp that provides the power needed for high quality headphones, which is important since many gamers are spending the big bucks and high-end headsets and the last thing you want is an underpowered device running them.
Finally, we have the Dolby Digital Live encoding which allows you to connect your system to a home theater system using a single cable. I personally have not tried this function yet, but for those of you with a home system this could be the perfect piece to finish your setup particularly if you watch television and movies or listen to music within your office.
Setting it up was a snap. The back of the card has color-coded connections with clear markings of what goes where. I have a 5.1 speaker system with a center speaker and sub and was able to connect my speakers within moments. Just remember that if you have existing onboard audio you will want to disable it because Windows will use it by default and you might end up wondering why you do not hear anything.
The microphone while small has a very long cable which is good for people like myself with a large desk and I noticed while configuring the mic that I do not have to speak loudly or lean into the mic which is great.
Once the software was installed, I opened up the control panel and viewed the various options for configuration. For the novice, don’t sweat it. There are a lot of settings you can change, but right out the box you will notice the difference in quality without changing anything.
For the most part I only played around with the equalizer because I wanted to create different profiles for games, movies and music and anyone who has ever used Winamp EQ or another audio program will see how to adjust the highs, mids and lows.
The speaker/headphones setup is also nice because it allows you to adjust for the difference between the two devices. A lot of times you will want to boost the forward speakers or lower the bass with headphones and all this can be done on the fly.
Under the Crystal Voice, settings you can boost your mic output or adjust the noise reduction making sure you sound perfect within games or just normal voice chat.
Overall, the Recon 3D Fatal1ty changed my view on sound. I can hear people sneaking up on me in first person shooters and immerse myself in the battle music of SWTOR. For those of you who take your gaming seriously a top-notch sound card is a must because it does give an advantage just as much as a better monitor or video card does.
Besides that, being able to enjoy movies and music with high-definition sound truly makes your computer the main entertainment center, so if you spend a lot time with your PC then you want a great audio experience and the Sound Blaster Recon3D Fatal1ty Professional sound card delivers just that.
It was announced yesterday that I could ultimately take my hands away from my blabbering mouth and finally get my chance to talk about EA-Mythic’s take on the Multiplayer Online Battle Arena genre with Warhammer Online: Wrath of Heroes.
Wait? Warhammer Online? The MMO? Is this an expansion?
Nope. This is its own separate game and it seems that Mythic is trying their hand at the growing popularity of online battle arenas. From what I have seen from interviews and differing blogs, this game will be free and will partake in the microtransactions economy many games are adopting.
Oh, I hated everything about Warhammer Online aside from the PvP. What is this like?
Wrath of Heroes is almost a copy and paste of Age of Reckoning’s PvP. As of right now, there are two maps. I’m not sure if I can pick either one but it always randomly places me into one of the two. For the most part, I get the regurgitated version of Mourkain Temple. For those that remember Mourkain Temple, you fought for a relic at the center of the map and ran away with it hoping your team would protect you. Wrath of Heroes’ version of Mourkain Temple has differing objectives though. There are three flag points that must be capped by your team. Once your team owns one of these key points, you may take the center cap point and gain significant points for your team. First team to hit 250 points wins.
That sounds interesting, Mr. Khan. I have one problem. What if the opposing team is dominating you? That doesn’t give you much hope in reclaiming the game.
Well if the opposing team is dominating you and they become focused on slaying you, who is going to stop the other team from claiming points?
Wait… did you say other team?
Oh, did I forget to mention this game is 6v6v6? That’s right. Three teams brawling against each other. People have been clamoring for a game that finally went for that third team perspective in PvP and Mythic decided “Hey, it worked in Dark Age of Camelot. Let’s do it again!” And guess what, reader? It does work! Having three teams constantly vying for control of the map’s objectives keeps everyone on their toes for the entirety of the game. No more spawn camping. No more sense of security that your team has a lead. Anything can change at any time.
The other map that is available in Wrath of Heroes, which I was unfortunate enough to get only once during the beta phases, is the Arena. This map is a ton of fun. Why? The only objective is to completely decimate the enemy in this three-way team death match. There is plenty of terrain to use as an amazing vantage point for your casters and also to use as a form of abuse with line of sight. There is nothing but complete and utter mayhem in this map and the fact that there is no real objective, no one team can get sneaky and capture a point while people are preoccupied fighting. Everyone has to be involved all the time.
As for the classes, there aren’t any. You just play as a champion that resembles a simplified version of their Age of Reckoning counterpart. There is a marauder champion who drags people in, there is a Witch Elf that pops out of nowhere and stabs you in the butt, and there is a tiny little gobbo shaman who is using the Waaagh to heal. What are the differences in this game that set it apart from Age of Reckoning? Champions like the Bright Wizard and Sorceror don’t receive any backlash as they cast their spells but they also don’t get ridiculously more powerful as they weave their magicks.
Why don’t they receive any downside to spamming their abilities? It probably has to do with the way combat works. The entire game is about spamming all your abilities. Everything is just facerolling your keyboard because almost every ability does damage or buffs you so you do more damage. Cooldowns are short and every champion has one ability that does minimal damage but can be spammed while everything else is on cooldown. It doesn’t lead to a very unique gameplay. Some champions have something special that adds to their combat but why bother when you can just spam abilities? The only champion that felt added any depth of game changing because of their abilities, aside from heal spamming duo goblin shamans, is the Marauder champion. Why? Because he can pull people in, negate healing on them for x amount of seconds, and can root enemies in place. He has the most combat utility out of any other champion. His ability to pick a target and bring them into a bukkake of death is amazing. Unfortunately or fortunately, he isn’t as popular as other champions so you’ll barely see him roaming around.
One of the things in this game that bothers me are the champion skins. Age of Reckoning has some amazing armor sets that made a ton of the champions look quite simply amazing. There were artistically some of the best armors in any game. Wrath of Heroes merely takes the newbie armor you get in the MMO and pasted it on the champions. Pretty lackluster stuff going on. I know that there are multiple skins they will be putting into the game but I feel as though they should’ve made each champion look awesome from the get-go like other MOBA type of games such as League of Legends, Defense of the Ancients, and Heroes of Newerth. Instead, I feel they are going to make the newbie looking skins the free ones and charge for the cool armors, whereas they could have had one cool armor set for each champion and have the additional skins be the other armor set tiers from Age of Reckoning.
As of right now, those are my overall impressions of Wrath of Heroes. I will be reporting on it more often as the beta continues but I do feel that with each play test they are adding more and more to this project. Hopefully, it will be a good game for a ton of players to enjoy as a free to play alternative to Warhammer Online: Age of Reckoning and not become another hit it and quit it project by Mythic.
For those who don’t know what League of Legends is, Google it. I’m not here to be your fucking Wikipedia! What I am here for is to let you know my godly absolute and factual opinion on League of Legends new game mode, Dominion.
What is Dominion?
For those that played WoW (and don’t pretend you didn’t) it is basically Arathi Basin with minion waves and a fog of war in the center of the map. There are five points in the map and you must claim them, defend them, and reclaim them in order to secure the fought over resources for your team as you slowly dwindle away the enemy team’s nexus HP bar. Sounds pretty wizard doesn’t it? Well it is! It is pretty damn wizard.
What’s the big deal, Mr. Khan? Why is everyone getting so excited about a new game mode?
What’s the big de… WHAT’S THE BIG DEAL? The release and implementation of Dominion is pushing the Defense of the Ancients style of game play to new heights. The addition of new game modes in the genre known as MOBA (Multiplayer Online Battle Arena) adds more to the static play style which is associated with these kinds of games. No longer will HoN, DoTA, and LoL fight over which game has better laning! Now the games will have to put forth some innovation to compete which will really help this genre grow.
Who cares about new modes and innovation? Gear of War 3 is out!
Don’t care about innovation? You don’t care for change? How would you like if Gears of War played like Doom 1, huh? Would you like if after years upon years of FPS games coming out there weren’t any new game modes? Zombie Assaults? Horde modes? Capture the Flag? Secure Points? You’d rather your FPS just be fucking Free-for-All death matches? Look reader, before you open your fucking mouth again, I suggest you think twice unless you enjoy sounding like an insipid dickfart.
Now that we’ve got a little backstory done on what Dominion is, let’s get into what I think about Dominion. I know, I know! This is the best part of the article.
Dominion is amazing for many reasons. Don’t get me wrong. I see the flaws but there are so many pros that outweigh the cons of this game mode. The normal MOBA game mode match lasts anywhere from 20 minutes to well over an hour. The amount of time needed to sink into a match of Summoner’s Rift can be daunting. What if your mom wants you to pick up your room? What if your baby woke up and is covered in shit? What if someone drives their car through your house and you have to deal with the aftermath! In all of these cases, gaming takes the higher priority but if for some reason you feel compelled to leave the match, you can be reported as a leaver which is a bannable offense! You really have to make sure there is plenty of time in your schedule to get through an entire match without being penalized.
Dominion matches normally take anywhere from 15-20 minutes and trust me on this, the miniscule amount of time it takes to do a dominion match doesn’t take away from the full on hardcore Annie on Timbers action. Why is it so quick? As long as one team has three points covered and kills some enemies here and there, the nexus HP bar goes down. There is constantly something to do and that bar will go down. There is no way only 2 points will be constantly controlled while a third point remains neutral. People fight over resources in games and in real life. It’s an inherent reaction to go running to establish superiority and murder those who would claim stake over your land.
The style of this mode is a twist on the Arathi Basin concept in World of Warcraft. Before any of you nerds flip the fuck out and says “ACTUALLY ARATHI BASIN COPIED ( insert game here)” , I am using AB as an example because it the most relatable reference I can make to the masses. Fuck, you guys are dicks. Anyway, back to the matter at hand! Like AB, you run point to point claiming resource nodes for your team increasing the amount of HP you drain from the enemy Nexus. There are minions in between each node charging towards each other. You don’t have to kill minions in this mode but it is smart to do once in a awhile because minions capture nodes exponentially faster than a player. It’s also nice to have fodder between you and an enemy who skill shots. You can see anything going on anywhere in the map from the main roads to the nodes. The only areas engulfed in the fog of war are the enemy spawn point and the center of the map which houses a variety of buffs, such as a temporary speed increase and health packs.
Riot is a genius company, let me tell you! I expected there to be an issue with fools who try to top the kill charts and forget about the objectives to win the game. A lot of people just feel an unexplainable bloodlust to chase down an enemy Singed instead of forcing him to run so you can capture his resource node. What Riot implemented to make people realize there is more to this mode than skull fucking your enemy was add an in-game ranking system which lets you know how well you are doing compared to the rest of your team. It takes into consideration your defending kills, your capturing of nodes, and slaying of enemies. This allows your team to get their heads out of their ass if they want to get that MVP rank and not look like a total scrub.
The time frame and familiar objective style factors into something fantastic for the community and popularity of the game as well. It opens up accessibility to players who haven’t taken the leap into the MOBA genre. Yes, League of Legends is free to play but the stress and unforgiving nature that comes from the classic game mode is for many new or casual players nerve-wracking. With the nostalgic Arathi Basin-esque flow and the manageable 15-20 game time it makes the plunge so much easier. Let’s throw in some similes so you bitches understand. Pre-Dominion: League Of Legends is like jumping into the water at the beach. It’s pretty awesome and a lot of fun but your eyes burn from the salt and holy shit would it suck if a jellyfish stung you! Post-Dominion: League of Legends is like going into a hot tub and there are two chicks DTF. The kind of chicks who would put their finger in your ass if you asked them to. Fuck! Dominion is awesome!
If you haven’t tried League of Legends yet, there isn’t a better time than now. With Dominion being a fast paced, enjoyable, and forgiving game mode for novice and veteran players alike this is the time to get into the MOBA genre. Join millions upon millions of players in this quickly blossoming and wallet friendly gaming. See you in the Crystal Scar, Summoners.
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This isn’t a cry for help, as you can see I’m back to work (posting this drivel), but instead it’s me doing the Simpson’s Nelson point and ha-ha to people with families and regular 9-5 jobs that think that playing Dragon Age and beating it over the course of two months is a great gaming experience. ~Honorabili
I’m Becoming A Korean (Gamer)
Basically, for the past month or two my girlfriend has been alien to me so I’ve reverted back to my old girlfriend: MY COMPUTER. This happened shortly right after I got back from my trip from E3 to which she did not get invited to go with! =P Anyways, half a week after I got back AT&T decided to be a bunch of useless fucks and decided to have my internet connection go down for about ten days… this in the middle of my addiction to League of Legends (which was already starting to die) and World of Tanks, which I had just dumped 20 dollars into and had a subscription to which has now expired.
What to do, what to do? Go back to the basics! I pretended it was the 1996 and that I didn’t even have internet gaming (for the most part). My brother and I were going nuts as to what to play, since without internet connection we were cut out (literally) from the virtual world needed to play a modern pvp game (since few companies make hotseat stuff anymore, other than for usually some console games). We both said at the same time “Master of Orion 2, multiplayer, over the LAN”. What a brilliant solution to being stuck in the dark ages. After a little bit of work and installing the IPX network protocol, we got the game to work like a charm over the LAN using DosBox. We even made a CD image of the game which runs better than a full HD install and streams from a hard drive anyways. After a few days we were playing as if we had never stopped playing in the first place. Even when the internet came back on, I went on League of Legends and I thought the level of strategic thought now required to play it was nothing compared to the complexity of a legendary 4X strategy game.
Anyways… after a short while I checked my email and saw they had sent me some free codes for games to play so I logged into my Steam to add and download them. Boy, what a mistake… They were having a huge sale with stuff 90-75-50% off, so I just wasted about 200 dollars on that shit and then started to game non-stop. Like basically, since then days have been a blur. I haven’t posted anything on here in a good while, not since my E3 article which took J.A. Laraque forever to get me to finish it (well after the event had already ended, which was already when nobody cared to read it). I am now awake on some fucked up schedule that lets me play with all the European gamers as well as the Asians! I take power naps, drink about 3-4 cafe con leches (cafe lattes) AND 1-2 Red Bulls a day before I start playing pvp games. I go from Mount & Blade, to Master of Orion 2, to League of Legends (doing my daily XP bonus), to World of Tanks (again with that daily XP bonus bullshit, feels like a job!) to Dirt 3 (I beat it today, so now doing multiplayer races against a lot of Germans) to Fable 3 (which I just destroyed) to Monday Night Combat to AI Wars to … well you get the idea. Gaming nearly 24 hours a day, I barely begin to scratch the surface of even a fraction of all the games I have… On top of that my PC keeps dying more and they keep releasing more cheap (and in my case sometimes free) games.
I bought an ATI 6870 card to replace my dying underclocked ATI 3870 but I only had it for 3 days since I sold it to fix a client’s machine. Now I think I’m going to build a machine that uses the AMD Phenom II X4 980 Black Edition Deneb 3.7GHz 4 x 512KB L2 Cache 6MB L3 Cache Socket AM3 125W Quad-Core Desktop Processor but we’ll see since they’re always releasing new ones but I’m pretty sure that will be the winner.
This isn’t a cry for help, as you can see I’m back to work (posting this drivel), but instead it’s me doing the Simpson’s Nelson point and ha-ha to people with families and regular 9-5 jobs that think that playing Dragon Age and beating it over the course of two months is a great gaming experience. (insert rant saying something like “fuck all games with DLC” here) =P I’m starting to get a system down as to when a game will be shorter than a day for me, it pretty much sucks, especially if it doesn’t change as I replay it and it’s currently selling for around 40-50 bucks on Steam or some other distro. (ahem, Fable 3 in this case) I don’t have any children or a wife and yeah sometimes I forget to eat while gaming but even then I’m a fat bastard so it’s not like I’m at risk. ;] I’m Korean for my games but not just for Starcraft or Guild Wars, but all of them!
On a serious note, much during my internet down time I got to read the Master of Orion 2 manual A LOT and it made me really sad that they no longer make 200 page user manuals like that that were actually worth reading and it also made me really sad that Microprose (probably my favorite game company) has been dead for a long time. They sure don’t make them like that anymore! Klackons FTW!
Anyways, I’m out, going to go troll some noobs and work more on my trolling reviews of more games I wasted my money on! Game on!!!
E3 2011: My E3 Guide by Ignacio/honorabili
Before going, the first thing to do is see if you can get in there for free! Well, the way I did it is by having this website and registering as soon as I could for the event. Starting this year, E3 was capping the number of passes they would give out to media, requiring your website to have 8000 unique visits per month per media pass given out. If you don’t even get 8000 a month then they would make you buy your ticket instead, which could making going to the event really expensive.
Like most of these kind of events, try to book as early as possible, both your travel arrangements and lodging. We booked 9 months before and paid 700 dollars a person for 6 days. We used Orbitz and that price included complete air fare (flew American Airlines), lodging (we stayed at the Ramada Inn in Koreatown, which I found to be a great place and neighborhood), and a rental car (Avis, which broke down and then they tried to rip us off when we returned the car; listen to the podcast to hear Laraque complaining about that!). I really recommend going to E3 especially if you already live in California or nearby, so it’s much cheaper.
When you get to the event, get one of the free magazines that is pretty much a quick guide to the event plus the IMPORTANT PART is the map in the center of the magazine. You can simply look at the map and see which booths interest you the most. If you mainly go there to see the next big game, you can easily find them on the main floor in megabooths. If you have media passes, you can go talk to their reception desk and they give you priority to test them, instead of making you wait in line most of the time.
Some people like to go to E3 to demo the new games and hardware, mainly from the megacorps. Other people like to go to see what small companies are there and to see what big thing they brought to the show. Many of the small companies or the companies that are not coming out with a big product usually have a booth in the meeting rooms in the Concourse Hall. Those are better for you if you are into networking and seeing more unique things that the public usually cannot. There’s a more private version of that area on the second floor that you can only access if you have a VIP pass. There’s where you can see unreleased stuff more and negotiate business deals.
If you go, don’t expect to sleep much. You pretty much walk and stand most of the day and after the show, if you have connections expect to go to a ton of after parties (there’s one pretty much every day); this is where you can really make connections with developers, vendors, etc. If you go there trying to setup some business deals, bring a stack of business cards and some nice clothes. I made more contacts wearing dress clothes than simply the Obsolete Gamer T-Shirt.
As far as being in L.A., bring a lot of money because things there are PRETTY EXPENSIVE. Most places we went to charge a bare minimum of 3-5 dollars an hour to park, with many places having a 15-30 dollar parking fee, even like going to a local mall. Food at most restaurants will cost you about 20 dollars a person unless you want to eat a lot of fast food. At E3, the food is very expensive and we’re talking like 6 dollars for a pizza slice kind of expensive and 5 dollars for a can of Monster (no Red Bull, which is my crack). A cheapskate trick is to go to the Concourse Hall and munch on the snacks (cookies mainly) and free soft drinks that a lot of the companies have there. Hey! You wanted a real guide, now you know how cheap I am!
When at E3, try not to take breaks. Be smart and go have a meeting where you can sit down to rest, while you keep working and networking. Again, I mainly recommend going to the event if you are in the industry, whether you have a game company, gaming website, resell video games, blog, shoot funny videos (like Mega64), otherwise, you can pretty much watch everything at the show for free on the internet on some of the mega video game sites or directly from the main companies websites, in the form of trailers.
If you are media/press, pick up every free bag of goodies they give you. The best stuff I got was from World of Tanks, which gave me a bunch of toy tanks, a special bag, a World of Tanks T-Shirt, mouse pad, and special game bag, as far as the main floor went, and the biggest gift I got was from Topware which gave me a Collector’s Edition of Two Worlds 2 and a ton of T-shirts. Even if you don’t like a game, who knows, a friend of yours might like it! If you have a gaming website, some of this swag would be great to giveaway in the form of a contest.
The day before E3 I was rushing to get some Obsolete Gamer shirts over to J.A. Laraque’s house as well as a camera I bought him and some micro SD memory cards when the engine of my 1998 Mustang GT decided to die a block away from my house. After pushing the car with some neighbors up my driveway, I had my mom help me to drop the OG gear off at JA’s house. I stayed up pretty late playing League of Legends with my brother and his friends until we lost so badly that I had to go do something else. I remember drinking some rum while watching episodes of The Three Stooges on Hulu.
My old man took J.A. and I to the airport like around 5 PM EST on Tuesday, the first open-to-the-public day for E3 2011 and we quickly met up with Alienware’s Patrick Theodore and Ashley Brito. Even though Orbitz booked us on Alaskan Air, we quickly had to go running with all our luggage to the American Airlines concourse and go through the TSA checkpoint. After seeing old ladies from Miami Beach get checked to see if they have C4 in their shoes, the terrorists won! Anyways, they let us through and after a short while we were on the plane. I played the living shit out of Solitaire on the plane, which going to L.A. we had a 777 (great ride). Laraque played a lot of games on his iPad like Streets of Rage and some Homer Simpson game which was a lot like the original Simpsons arcade game. I slept on the plane but for the duration of this trip I was pretty much tired a lot.
As soon as the plane landed we hauled ass to Avis, and then drove fast to the show. Parked (see me bitch above about the parking, which in this case was 15 dollars cash [be sure to bring a lot of cash]) and then we got some of the food they sell there (again see above if you want to hear me bitching). Afterwards, we walked off into the main floor. My first impression was that this was a huge arcade. Colors and colors everywhere. We saw the Sony Online Entertainment booth, which we have been trolling on the podcast a lot lately, and I got a bunch of the free mints they had there. The only games they had which interested me were Payday (co-op bank robber game) and some Magic The Gathering strategy game, but that game looked pretty dated. I hit up Capcom, then Kalypso, which to my surprise is remaking (and this is much needed) Jagged Alliance and is making Tropico 4, another sequel to one of my favorite dictator sims of all time.
I had a meeting with Indiecade, which showed me a lot of board games, which we will probably review later on The Inverted Paradox and a couple of Indie games. I got to play this experimental game project called Deep Sea where the game has no graphics and its just you attacking a sea monster based on what you hear only. Pretty original idea and it generates a feeling of solace and dread being stuck on a submarine with a leviathan around you. I also saw a game that was a rogue-like clone and also a cute strategy game called Skulls of the Shogun which is a like like Shining Force and Ogre Battle.
We went to the after the show parties for AMD and also for S2 Games, the makers of Heroes of Newerth. Both parties had free bars and the AMD party had AMAZING food! =P It was fun talking to AMD about the new APU that already got released by now as well as talking about old hardware with some of the people who helped design it, like Marc who helped design my favorite CPU the AMD K6-3. 😀 The AMD party was also very special for me because I got to speak in person with my friend Alfred Giovetti who runs The Computer Show. In the middle of people talking about the latest and greatest we sat for a good while talking about stuff like the rise and fall of Microprose and Interplay and games such as Darklands by Microprose. I recommended he try out Mount & Blade which is a lot like Defender of the Crown mixed with Darklands.
Back to the show, I got to meet up with the people from Riot Games, the makers of League of Legends which let me see upcoming champions (hero units) for that game, one of my current addictions.
The people from World of Tanks gave us some goodie bags which was put to good use in-game (another one of our addictions now).
I got to meet (finally in person) with my long time internet friend Seth Sternberg (8 Bit Weapon) and got to hear them live. We interviewed both band members and you can check out the 8 Bit Weapon interview here.
We stayed in L.A. for 4 days after the show and it was a nice vacation for us.
In conclusion, the E3 experience was a good one and I highly recommend it, especially if you can go there cheap or get somebody to sponsor your trip! ;-]
Valve’s New Game Be Free To Play
Steam, the online game distributor, has recently embraced the free to play phenomenon gaining popularity in North America and is now offering this genre an outlet. With games like Champions Online, Spiral Knights, and Global Agenda all feeling resurgence in their populations from this new spotlight its only natural for Valve to try their hand at the F2P model.
Why not test out this success on something deep-rooted but admired? Steam has already taken one of their most popular games, Team Fortress 2, and given it a free to play make over. Has their been any success in this move? Apparently so, since it is rumored that Valve is going to make a F2P game, but what future feature project could they be thinking of making F2P?
Could it be Defense of the Ancients 2? By all logical means, it sounds like this would be the most likely model for success for DotA2. Why? Because its main contender is none other than League of Legends, a game that has garnered international popularity with its free to play model, microtransaction payment method, and E-sport fame.
If Valve intends to yank players away from a game that requires no down payment or box sales this seems like the most likely means to be able to strive in the DotA Clone market against such a heavy hitter such as LoL. If they manage to make DotA 2 an entity of its own while keeping to the core concepts of the original it could possibly dethrone or spar head to head against its competitor. Good luck with that feat, Valve.
Quick answer: Nope! Where the hell did this stereotype come from? Where did this claim that Asians are the demigods of gaming originate? I don’t know and I’m sure a quick google search could answer that question for me, but you know what? I don’t feel like opening my browser for such productive means! Instead I’m going to rant while being entirely ill informed and uneducated! Are you ready because I am!
The claim that Asians are amazing at games probably started with Starcraft and not a day before that. Just look back at the epic story of The Wizard starring Fred Savage. Who won that tournament? Not an Asian. That alone is hardcore evidence that our allies in the Far whatever directions aren’t that adept at video games.
The only game that I can recall Asians faring well in would be RTS games. Everyone complains when they go against an Asian player in a Real Time Strategy because you know you’re going to die. RTS games in Korea are like the fucking Olympics or Soccer. It’s a pretty big fucking deal. Ungodly accuracy, impeccable multitasking, and the execution of unparalleled tactics lead them to victory. I guess it makes sense for them to do well considering Sun Tzu wrote The Art of War so close by!
It doesn’t seem American born Asians have the same prowess as their homegrown cousins. It seems that the water in those lands are what grant them this advantage in RTS gaming. In the League of Legends championship USA placed third because they overcompensated the team with Asians and instead the Euros defeated us. Great job! You got stomped by wine drinking, rotten shark eating Europeans. Lets not even get into how poorly our US team spoke when they get the microphone handed to them from the cheerful Riot female interviewer.
Beyond the RTS realm where do they stand out? They can’t play racing games for obvious reasons. They’ll just drive slow, swerving side to side with their indicator on but never turning. You can’t win a race like that! This inability to perform well in vehicles then carries over into the realm of flying games. They’re going to just kamikaze into the ground since it’s all they know. Fun Fact: The Japanese claimed that being a Kamikaze was a tactic when in reality it was to avoid the embarrassment of being known as the worst pilots in the world.
Fighting games? What just happened a week or so ago? Famous gamer Daigo claimed in a video he could destroy America in Marvel Versus Capcom 3. I forgot what happened… Oh wait, no! I remember! He got completely thrashed about like a little bitch. Looks like the stereotype filled someone else with false pride.
Now I know you’re probably wondering why I even bothered to write this article. I wrote it in the hopes that you no longer feel fear when playing a game against an Asian gamer. They’re like anyone else, except for in an RTS. Don’t be afraid anymore. Fill your lungs with the vigor of hopefulness and victory to destroy these fools and free them from them by abolishing the stereotype with every defeat you liberate them with. Asian can be defeated and it is up to you to lead the charge.
This week Ignacio and I asked for some topic recommendations via our Facebook fan page. We began the show talking about Ignacio’s continuing addiction to League of Legends and then moved into the topic of Atari dumping Cryptic like a ugly prom date. In addition, we covered some of the ongoing Sony troubles after being hacked and the future of MMO’s and the fact that the days if pumping out tons of MMO’s to make millions looks to be over.
Or have a listen on our official OGS page and let us know what you think.
If the title didn’t give it away, I have a very high appreciation for Riot Games because of what they have managed to do in creating League of Legends (LoL). That isn’t to say they don’t have a few hiccups here and there but overall, LoL is a great game. I will not delve into the HoN vs. LoL debate in this article but maybe I will tackle it at a later date.
What is League of Legends?
League of Legends falls into a genre that has more descriptors than I care to write out but a few of the more popular ones are “AoS,” “Dota,” “ARTS,” and “MOBA.” AoS refers to Aeon of Strife, a Starcraft mod that has similar game play. Dota refers to the wildly popular Warcraft 3 mod Defense of the Ancients which is still played today although its popularity has only held in Asia. ARTS is short for Action Real Time Strategy and this term is used because the game action is based on real time, in-game decisions. Also, Arena is sometimes added onto the end of this term since the game is played on a fixed map. Lastly, MOBA refers to a Multiplayer Online Battle Arena and this is probably the most widely accepted term of this genre of game. The game is multiplayer (team-based, 3v3 or 5v5) and the objective is to defeat (battle) your enemy on a fixed map (arena). I hope that wasn’t as painful to read as it was to write but it has to be said before I dive into the game itself!
To summarize the game quickly, you play on a team against another team and your goal is to destroy the other teams base. You choose to play one of the over seventy champions currently in game. While in game, you level by killing creeps (attacking AI units that each team automatically spawn which head to the enemy base down three in-game lanes) and enemy champions (players). You get to choose your skills (which vary depending on the champion you choose) and you use the gold you earn (from killing creeps, towers and enemy champions) to buy items that enhance your hero. While there are hundreds of more details I can and probably should give about LoL, the above description is enough for the basic gamer to understand what the game is all about!
How does Riot do it well?
First and foremost, LoL is free to play. That’s right, you can go download and play it for free right now. Not only is it free to play, you can earn all the champions and runes for free over time. So unlike other free to play games, you can actually enjoy all aspects of the game (from a competitive standpoint) without being tricked into spending money. However, if you like the game, you probably will shell out some cash so that you can grab a champion pack or some skins to make your champions look more mighty or goofy. Skins only change the aesthetics of your current champion so they are by no means required.
If you are a new player, Riot is looking out for you. They have in game tutorials and you can practice against bots so you can learn without having to worry about other people. Of course, if you are like me, you just tell your friends, “I’m playing LoL now and you are going to have to deal with me until I get better so stfu and tell me what to do so I learn faster.” This approach is less subtle but has worked for me in the past. Riot understands that they need to cater to all their players if they want continued success and have done as such.
Riot’s interaction with its player base is one of the reasons the game is going strong. Riot releases new champions at a rate of about one per every two weeks. This is smart on multiple levels. First, the new champions keep players interested in the game and it causes a constant change to the dynamic of the game. Second, new champions mean new skins and this results in Riot earning more money from its players who actually do spend money on the game. Riot developers are on their official forums posting information and giving player feedback where needed. Obviously, they cannot respond to everything but the fact that they give the effort is important. Riot also addresses champion and item issues in a speedy manner trying to keep the game as balanced as humanly possible.
Riot also keeps the game simple by having a basic yet well-designed engine that will not kill your PC and will not have you screaming at the terrible graphics. Some people think LoL’s graphics are a bit too cartoon-like but I have no problem with it. Riot has also been redesigning certain champions and aspects of the game to make it a little more visually appealing.
Diving Deeper Into League of Legends
Now that I have covered the preliminary topics, let us take a deeper look into the game itself because this is the real reason people play. If the game was bad, people wouldn’t play!
Riot decided to add features into its game that increase the amount of action (the battles) that happen between champions throughout the game. Even at the onset of the game, before the creeps spawn, teams are either protecting or roaming (well, they should be!) the map in an attempt to avoid getting killed or scoring an early kill. Certain champions are specifically designed to have the highest impact by roaming and ganking. This increases the intensity of the game. The more action that is happening around the map, the more fun the game is. Riot introduced “brush” which was sheer genius because it allowed for players to hide their champions strategically around the map to optimize ganks or use as getaway paths. Moreover, summoner spells and runes add a level of customization to your champion that will help you in many situations by increasing everything from your damage, move speed, gold/experience earned, survivability and your overall ability to engage or escape a situation. Riot has found a way to increase the action and intensity of the game without taking away any of the aspects that makes the genre great.
After you have played a couple hundred games and you start to get a feel for the game by having a moderate understanding of the champions, items, runes, spells, etc you will hit start to see more of the subtle aspects to the game. Of course, Riot knows that not everyone is amazing and that if new players are constantly rolled because they are playing top players, they will quit. So, Riot has a hidden rating for each account that controls the games you play. Basically, if you are new, you will play against other new people until you get better. This extrapolates all the way to the top where if you queue, you will play against some of the pros on a daily basis.
League of Legends as an E-Sport?
LoL has tons of potential to be a very strong e-sport. LoL has tournaments in some of the largest venues in the world: WCG, ESL, Dreamhack, etc. Riot is not skimping on the prize money either. However, my primary concern about the growth of LoL as an e-sport is that most players (even those good enough to be on a pro team) are focusing on the Solo Ranked Ladder because that is seen as the “place to be” so to speak. Basically, I would like to see Riot “push” the online 5v5 scene because it seems lackluster. HotShotGG of CLG, the best LoL 5v5 team in world has even said on his stream that their team has no real reason to practice because they don’t need to due to lack of competition. However, as of late his team has been showing signs of rust and losing to some teams that they normally would not have lost to. Maybe other teams are starting to practice more in anticipation of more 5v5 play. Of course, I think Riot is doing a great job all around and this is one of the few areas I think “could” use improvement. They may not agree with me. Either way, LoL tournaments will continue to happen at major venues but I would really like the 5v5 online scene to grow so we can see some great games at these events.
Maybe they could do an online tournament that would force teams to be formed and force those teams to practice to get better so they can go for a prize at the end of the season. The end result being that more teams get formed and the push for 5v5 competitive play grows to the point where Solo Ranked is not the “place to be.” Of course, this tournament or season would need to be something done over time so that the change could slowly happen. As I said above, there is a good chance Riot likes the current design they have because it has more focus on the individual player and the individual player is where they earn their money from. Even though it would most likely never get to the point where 5v5 Queues reduce Solo Queues down to very low levels, it is still a potential risk that Riot doesn’t need to take due to the games popularity and success.
League of Legends is amazingly fun. When you get bored of playing Portal 2 and are looking for something with a competitive edge, go try LoL. You can play solo or with friends and it won’t cost you a dime to try out. However, I cannot guarantee that you won’t get hooked quickly and may be spending more time and possibly money than you thought. The sheer number of champions and items you will need to slowly learn about will keep your interest in game piqued for a long time. Long enough so that when you finally “think” you have a good understanding of the game, you can try the Ranked Queue where you will figure out that what you knew was “LoL for Beginners” not “LoL for Advanced Players.” If you are as competitive as me, this will make only want to make you play more. 😀
Overall Game Grade: A-