In our shameless clickbait segment the guys discover a new video game related item you can purchase and display proudly in your home. Well… maybe not “proudly”.
Check it out retro gamers, you can pick up King of Fighter I 2012 for your iPhone on the App Store. Here is the official press release:
KOF-i 2012’s controls allow players to perform special moves and combos, and the game features a multitude of modes for thousands of hours of enjoyment and intense battle. In addition, game play experience is enhanced with the addition of new fight rules, previously available only in the PS3 / Xbox 360 version.
Along with the 20 characters in KOF-i, four new teams of characters are now available, including ‘ART OF FIGHTING’, ‘PSYCHO SOLDIER’, ‘KIM’, and ‘IKARI’ team, bringing the total number of playable fighters to 32. The game also includes six bonus background stages, including popular console stages Plaza of Snow and Blue Sky Open Café.
In addition to multiplayer over Bluetooth, ‘Versus’ Battles in KOF-i 2012 can be enjoyed via Game Center, both in ‘Rank Versus’ mode, in which player ranking varies depending on the total number of victories and losses, and in ‘Friend Versus’ mode, where the player’s ranking is not reflected. Also new in KOF-i 2012, a new ‘Time Attack’ mode is available where players must win 10 matches as fast as possible, as well as additional features like ‘Ending Movies’ for each default team, new challenges, trading cards and illustrations.
THE KING OF FIGHTERS-i 2012 App is available for $6.99 from the App Store on iPhone and iPod touch or at www.itunes.com/appstore. Additional characters, including ‘NESTS-Style KYO’ and ‘IORI with the Power of Flames’ are available for $1.99 each through In-App Purchase.
For more information on theTHE KING OF FIGHTERS-i 2012, please visit the official site located at www.iphone.snkplaymoreusa.com/kof-i2012. For more information on SNK PLAYMORE USA, please visit the official web site at www.snkplaymoreusa.com.
Fans of the classic SNK fighting game, King of Fighters will not be able to take the battle mobile with the release of the Android version of the classic arcade hit. Here is the scoop from the official press release.
Enjoy the complete KOF experience on your Android devices!
From art direction to gameplay, THE KING OF FIGHTERS Android brings the complete KOF experience to the Android platforms. The gorgeous graphics of the world-famous fighting series have been faithfully recreated, taking full advantage of the latest Android hardware. The use of the Virtual Pad/Joystick perfectly reproduces KOF’s controls, creating a simple, user-friendly play-style to easily perform special moves and combinations.
Five modes of gameplay!
“THE KING OF FIGHTERS Android” features five game modes: “Team Battle” for classic KOF 3-on-3 battles, “Single Battle” for 1-on-1 fights, “Endless” mode for an endurance challenge with just one life, “Challenge” mode where players needs to complete a variety of character-specific tasks, and “Training” mode where players can practice the Virtual Pad-based controls and learn combos.
20 legendary fighters battle for glory!
The formidable roster of “THE KING OF FIGHTERS Android” features 20 classic characters, including Kyo Kusanagi, K’, Ash Crimson, and Billy Kane!
Unlock trading cards, illustrations and other bonus content!
Various bonus content can be unlocked during gameplay and viewed within the game’s “Gallery” mode. Here players will find premium trading cards based on original SNK PLAYMORE illustrations, various art and rough sketches of KOF characters, KOF Team novel stories from the THE KING OF FIGHTERS XIII and many more hidden treasures that fans can’t afford to miss!
The game can be downloaded through the Android™ Game Platform G-Gee at
This week we turn to SNK and more specifically, King of Fighters to profile some great cosplay.
Back in 1990s when games were mainly popular on arcades in India,some of the many popular arcade games here were – Cadillacs‑Dinosaurs,Super Mario Bros,Street Fighter 2,King of Fighters,Sonic and some more.
It was the year 1998 when I witnessed the very first 3D game right in front of my retinas.For a complete first 10 minutes of focusing hard on the visuals, I was awestruck. That piece of innovation hit all the right wavelengths in my head to an extent that I could not play it at all(What??You can see that environment in a 360 degree rotation)during my first several attempts.I was fascinated.I loved it! I felt a sudden emergence of an entirely new exuberance in me.The information was too much for the young brain of mine and I shivered in great excitement when I saw what I saw at that time.I am short on words here.
The game I am talking about here was Mortal Combat 4,arcade edition.
The finishing moves were obviously for a 18+ gamer but I suppose that at that time the ratings system was not in place.Even if it was then I must say that it’s still pending implementation in my country and thank goodness for that.
All that gore and ruthless killing in the game, which otherwise, would have hurt my tiny little brain soon transformed to super cool fun.I,with my couple more friends,started to enjoy the game and the new revolutionary “3D-graphics” took our experience of gaming to a whole new level.
For us at that time,even those 500 Tris character models were the most super realistic digital form of moving art ever witnessed in a game before.The ending moves were the parts for what we were playing the game.Soon the two player versus gaming mode took a similar shape as of the previous arcade fighter games offered and it elevated how we used to enjoy digital gaming earlier even more. And then no one wanted to finish a game again and again for fun or for scores.We all just wanted to kick and slam each other’s digital asses for good in 3D.
The impact of this one 3D game was so successful to have put some serious impact on my head at that time and I instantly found ,in my 8th standard of junior schooling, that I wanted to make games in the future as a career. I am pretty sure I wasn’t alone with such an uprising feeling of doing something which was totally fresh as a career option at that time and most of the people didn’t even know how to generalize it with a term.
With time I realized the diversity in this one field and hence I choose to be a 3D designer.I still have to get my hands on my first game design project,but I have been pretty content with what I have done so far.However I am happy with the fact I am doing something which I loved at first glanced.
So let me ask you,which was the first 3D game you played and what impact/change/effect did it have on your brain in terms of gaming experience.