Avenging Spirit

Different enemy types also give you varying speed, strength, jumping power, etc., in addition to their unique weapon. Of those enemy types, as mentioned, for a game from 1991, you get a pretty healthy selection to choose from. They include, as seen above, nefarious 1930s mobsters complete with pistols, and feisty Amazon women who look suspiciously like classic Wonder Woman, who use their raw power to punch waves of force at you. You can also play Rambo-esque commandos with machine guns, ninjas who are very agile and throw stars, goofy wizards with magic wands, a baseball player complete with a bat, a robot, an invisible man, and even a fire breathing DRAGON (probably the coolest thing you can play in the whole game).

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Micro Machines

Unfortunately, this is where the problems start, at least as far as I’m concerned. The single player Challenge mode features a series of twenty four races which includes several courses based on each house location with corresponding vehicle type used. Races are against three CPU vehicles with very simple rules – complete the required number of laps and finish in the highest position possible. If you finish in the top two, you can move on to the next race. If not, you’ll lose a life. All the other play modes feature one-on-one races, whether that’s human vs the computer or another human.

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Chase HQ review

Before the days of polygons, it was pretty rare to find a decent driving game. Even in the arcades they were pretty rare. If you asked any gamers around my age to name their favourite, most would probably say OutRun, and with good reason – it was a revolutionary game that made a huge impact. There was a few other good examples from around that time as well though, and one was Chase HQ.

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I Had 150 Pokemon But A Charmander Named Pidgey Ain’t One.

It was a Thursday afternoon and we both attended a karate school with our younger sister. Since our age divisions were an hour apart, we decided to do the Mew trick and catch ourselves the final 151th Pokemon to officially become grand masters in our field of Pokemonology after we got home. I had brought my Gameboy to totally pwn all of the other ninja’s in training at my dojo while I waited for my class to start. Once it was time to physically abuse my sparring partners with my paddle-like feet (They are so flat it stings when I kick you. A just punishment for making me take off my shoes to rumble.), my sister approached me and asked if she could play my Pokemon game. I told her fine but to not save.

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Virtual Boy (JAPAN)

Some felt Nintendo was just overreaching. With the Game Boy being such a megahit many felt Nintendo did not make a real effort to create a new gaming system. It was felt the Virtual Boy offered almost no real advantage over the Game Boy and with the GB costing almost one hundred dollars less most were not willing to shell out more cash.

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Nintendo Gameboy

I remember the first GB being released in the summer of 89’ even with its green pea soup colored screen and the fact that you thought your eyes were failing you every time you ran around in Super Mario Land because the game blurred, it was still one of my favorite handhelds. It was simple enough to use, it had the classic NES controls consisting of a two action buttons (A and B), a start and select button as well as a directional pad.

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