Dungeons and Dragons Online

Editorials

Player made dungeons in Diablo 3

In addition, the maps themselves can rotate so it might be the same storage room, but the layout is different enough that it almost feels new. While this is a nice touch I still feel as if more could have been done. Consider, in previous games not only could you play via LAN, but you could make your own maps. In the original StarCraft people would make some fantastic maps and they were fun to play. Now there is a bad way to implement maps and sadly City of Heroes did so at first.

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Editorials

Free to Play. If You’re Going to Fail, Get Better At Failing.

It seems much more frequently nowadays that many MMORPG companies have been accepting their losses and got off their high horses to adopt the Free to Play model. Is this a good thing or a bad thing? Does it really help them bring in a larger player base? It certainly seems to be working for many of these companies but will it be accepted wife spread for future games?

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