CoH

City of Heroes: Issue 22

As the first major content update since the launch City of Heroes Freedom, Issue 22 begins after the death of the Statesman, Paragon City’s prime defender and protector. In these times of strife, the search is on for the next hero of Paragon City and there’s no telling where or how this hero will emerge. To mark this shift in Paragon City, we’ve unveiled what is possibly the most powerful and exciting trailer in City of Heroes’ history. The trailer for Issue 22: Death Incarnate captures the tension of the times in City of Heroes, and calls out the dire need for one hero to stand above all others. [...]

Are we what is wrong with MMO’s?

So for many when a new MMO is announced, especially if you have not played an MMO in a while and have friends interested in giving it a try. You end up putting more than hopes of a good game on the product. People hope it will rekindle that fire, bring friends back together, improve your life and games by themselves cannot do that. There are documented reports that leaving an MMO can end relationships, friendships and even marriages so it is understandable that people think an MMO might create what it can also destroy. [...]

MMO Rewrite

My prediction, games will get smaller not larger. Remember the, it’s time to slay the dragon commercial for EQ? Sure, it was made fun of, but there was something important there. It was about 5 or 6 friends coming together in a game. I believe that is our future. The large raids and guilds of 200 plus members are over. MMO’s will become games where you can solo and then call a few friends to do larger content. [...]

Cryptic Studio Has Moved On But Have Their Games?: Star Trek Edition

For those of you waiting for this review after the sudden ending of the previous portion of this two-part article, I apologize. I wasn’t having problems with time or just pure laziness. No, I had problems with how to word my feelings towards Star Trek Online and how best to give an honest review without completely belittling the game. I know, I know. You’re used to that kind of response from me but I decided to be a bit more delicate with how I explain the faults and pluses of STO. [...]

City of Heroes: The Best and Worse

What thrilled me about COH is that even at level 1 most classes could fight more than one mob at a time. The game was designed so you could take on a ton of minions, a few Lt.’s and one Boss or Arch Villain. It made sense to be swarmed by ten plus minions only to take them out easily and then you see the big bad boss in the background [...]