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The William Volk Show

This week we were honored to talk with William Volk. You can read about some of his many accomplishments in the interview we did a few years back. We began our conversation with a brief history of how he got into gaming and his work at Avalon Hi, Activation and his current work at PlayScreen. Our conversation covered a wide array of topics from mobile gaming, the video game violence debate and how technology and games can help with learning and improving education.

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Table Top Games

Class Struggle

Class Struggle manages to combine marxist theory, excellent humor and sheer fun. Each player is randomly (as in real life) assigned as a class and races towards the center of the board (in a spiraling way) in order to win the final confrontation of the classes. Should the workers or their allies win, it’s socialism. Should the capitalists or their allies win, it’s not. The rules are simple

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Interviews

The Interview: William D. Volk

I could see true greatness in the creativity of Rand and Robyn Miller (Cyan). The User Interface was just breakthrough. I was also a bit pissed at the delay of CD-I and wanted to send a message about that. Activision was recovering from the video game crash and wanted something that was ground breaking. Finally Stewart Alsop suggested that the Manhole would be an ideal CD-ROM title. He was right. ~William D. Volk

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