Ah, the console wars of the 1990’s it was a time when most people only had one and whichever side you were on you believed it was the best. Either you were a Super NES fan or Sega Genesis fan and both companies took advantage of this, but Sega really played to their fanboi audience.
Remember this commercial:
Blast processing, it was a marketing term to make you believe the Genesis was completely superior to the SNES, but what SNES fans noticed was graphics. Often Genesis fans talked about how fast games seemed and said Sonic could not run on and SNES. However, we know that the Genesis only had a palette of 512 colors while the SNES had over 32 thousand. Not only that, but the SNES could show you 256 different colors on one screen while the Genesis could only show you 62. The result was the sprites and backgrounds did run faster on the Genesis because they were less detailed, but were much clearer and detailed on the SNES.
As far as sound the SNES won again and again we can use Mortal Kombat as an example. The sounds in the SNES port were much better than the Genesis and the reason is simple. The Genesis had a Yamaha sound chip and a Texas Instruments PSG, with 8K of sound memory between them. The SNES had a custom designed Sony sound chip and Sony DSP, with 64K of sound memory giving it the clear advantage. The result was clearer sounds with more audible tones available to be heard.
Now when it comes to controllers that is more players choice, many Genesis fanbois said the size of the controller were made for men and the SNES for little boys and girls, but most gamers will tell you the SNES was a better pad and Sega original game pad was a ripoff of the Nintendo design.
The most important contest was in the games department. Now don’t get me wrong, Sega had a ton of great games and even ports like Mortal Kombat that looked better on the SNES were more fun on the Genesis. However, talking classics SNES wins hands down which is why they seem to keep remaking those classics over and over.
Oh and BTW there was a bootleg port of all the Sonic games for the SNES and they ran just fine, so much for blast processing.
Ok maybe this isn’t the best example.
So which side were you on?