The Shadow
Fans of the Sega Genesis beat-em up game, Streets of Rage almost got a similar style fighting game for the Super Nintendo. Developed by Ocean Software, the game was set to be released alongside the film of the same name.
Read MoreHere you will find Homebrew games, bootlegs games and games that were never released.
Fans of the Sega Genesis beat-em up game, Streets of Rage almost got a similar style fighting game for the Super Nintendo. Developed by Ocean Software, the game was set to be released alongside the film of the same name.
Read MoreThe game is quite fun if you want to play something challenging but I advice you that if you don’t have any patience you’ll be left with a big gap in your head. There is stuff to like and to hate about this game so I suggest you try it out before you actually purchase it. We have to thank emulators for that. Going back to the game, the levels not only go left and right but up and down, it’ll be up to you to conquer each level but of course you’ll be running into lots of dead ends.
Read MoreSo this week we have Super Bros 8 for the Famicom/NES consoles. The game is actually a hack of Don Doko Don 2. The game has been hacked to look similar to a Mario game and how so? Well all you had to do was Hack the title screen to show Mario in it instead of that little old guy and of course the character’s sprite. Overall, it’s a great game! Playing as Mario in an unknown world is typical for a Mario game
Read MoreSince we are talking the early Gameboy color here it is no surprise the world of Tyrannosaurus Tex was mainly halls and corridors kind of like the first Wolfenstein. All the object in the game are drawn spites and the enemies were drawn at different sizes to emulate the close and far effect.
Read MoreFighters are usually good games but when it comes to pirate fighters, that’s a different story. Soul Blade for the SNES does not make any justice for the real deal. It was a nice attempt while it lasted but that’s about everything it is accounted for. The game is a clone of the Tekken game but at this point it could have been the other way around. You have the fighters and lame music so you know you are playing something very crappy and unless you are blind and willing to do whatever you feel like with the controller, you are in for a nasty ride.
Read MoreSometimes you might turn on the television or read something on the internet and say; “I can make something better than that.” Most of the time once you say that you realize you can’t and it ends there. In the video game world and Hollywood for that matter, that voice is almost never there telling you to stop before you make a fool of yourself and because of that we have games like Tattoo Assassins.
Read MoreFor those that may not know Æon Flux started out as an animated series on MTV. During its run, Æon Flux gaming popularity and in 1996 a video game was announced. The game was loosely based on the television episode titled “The Demiurge.” Æon Flux was to be developed by Cryo Interactive and was to be published by Viacom New Media.
Read MoreAfter the success of Star Fox on the Super Nintendo both Argonaut Games and Nintendo were excited to get to work on the direct sequel. As development began, the buzz was spread to a number of media outlets and everyone was waiting for its release in 1995. The Japanese version of the game was finished and was in the debugging and final beta stage when it was decided to hold the game back because of the upcoming release of the Nintendo 64 and their wish to release a updated version of the game which we all know become Star Fox 64.
Read MorePrimal Rage 2 was to be released primarily based on the success from the first game and Atari was ready to capitalize. In PR2, you discover that the meteor the crashed on plant Urth was really an egg that held a monster that would become known as Necrosan. Necrosan was a living dragon skeleton that was originally planned to be the boss monster in the original Primal Rage. However, they decided to use him in the sequel as the end game boss.
Read MoreIn the end, Super Mario’s Wacky Worlds was not released and it was a good thing too. Due to the limitations of the CD-i, several features could not be included in the game, such as large numbers of sprites on the screen, Mode 7, and many visual effects. The nature of the pointing device controller provides difficult controls for Mario, as the game has the default controls of running and jumping.
Read MoreAnother theory about Sonic Crackers is that it was a hoax by Sega. The reasoning behind this is the date of release was April 1st 1994. While in the planning stages for Sonic 4 a new technology was announced called Lock-On, no one knew what Lock-On technology was. In the Sonic Crackers game Sonic and Tales are linked together by rings and a tether and the idea was that people would believe (mistakenly) that this was the Lock-On technology.
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