Gamer Profile: Jeff Lewis

Jeff Lewis - Vork - The Guild

Name: Jeff Lewis

Known as: Vork

Series: The Guild

Favorite Game: Battle Tanx (Nintendo 64)


 Quote: It’s my favorite game because, even though the graphics are quite awful, I love tanks and the multiplayer version is soooo fun with a couple friends especially when you have these weapon pick ups you can get that are randomly spread throughout the map. I wish I could get it on xbox but I still don’t see it available yet.

TGI Trading Card Profiles: Matt Bradford


Matt Bradford

Name: Matt Bradford

Favorite Classic Game: TRON: Deadly Discs


Details as to why it is your favorite: One of the first games I used to play (and got addicted to) with my Dad when we first brought home the Intellivision. Like many classics from that time, it connects me back to the 80s when gaming was still new to me, and I wasn’t spoiled by all the advancements that came after.

Bio: I’m a freelance editor/writer who contributes as daily news contributor for and as 2012’s Puzzle Expert in the latest Guinness World Records Gamers Edition. I was also the Editorial Director for Twin Galaxies International until earlier this year. When I’m not living and breathing video games, I’m also writing for numerous radio stations and publications from my home in Barrie, Ontario; where I live with my most excellent wife, Marijana, and our soon-to-be gaming child.

TGI Trading Card Profiles: Lance Eustache

Lance Eustache

Name: Royal Lance Eustache

Favorite Classic Game: Street Fighter II


Details as to why it is your favorite: Street Fighter II was literally my escape to game when I was a child. When I got crap from my parents I would head to the arcade and start playing. I also played my cousins in SF2 as a kid. I sometimes sandbag just so the losers would stop whining.

Bio: Lance Eustache immersed himself into the video game culture by attending events such as PAX East, New York Comic Con, and MAGFest. When not at his day job, Lance writes gaming articles, tests his fighting game skills against top players, does referee work for Twin Galaxies, etc., etc. Lance is also part of local gaming communities such as StreetPass Network New York and Empire Arcadia.

TGI Trading Card Profiles: Ben Mullen

Ben Mullen

Name: Ben Mullen

Favorite Classic Game: NES Tetris


Why it is your favorite: NES Tetris has been my muse, my vice, and my obssession for quite some time.  To make a Long story short, I want to max out the score and join one of the most exclusive clubs in gaming history so doing.

What is your part in the movie: The movie itself follows the story of 6-10 of the best NES Tetris players in the world covering their training routine, love of the game, past present and future plans: I am one of those players I currently hold the lines record (well sort of, but i certainly did at the time of filming) and am in first place (amoung those who have not maxout out yet) sort of a “best of the worst of the best” haha

Bio: I’m a small town fellow from North Dakota who gre up playing very few video games, tetris was my favorite and remains so to this day.  I work as an Advisor at a Community College in Minneapolis, helping students navigate resources and decide on the best courses to take etc… I like cubed and fried SPAM… its a fact 🙂

TGI Trading Card Profiles: Matt Miller


Name:  Matthew S. Miller

Favorite Classic Game:  Night Stalker (Intellivision)


Why it is your favorite: With seemingly endless game play and a crafty A.I., Night Stalker not only tests your skill and reflexes, it challenges your will.  Squaring off against a relentless and perpetually respawning invisible robot (from the 80,000 point mark on) along with three other omnipresent threats in an enclosed battleground, one is routinely faced with split second fight versus flight decisions, which provides edge of the seat excitement.

Age:  32
Occupation:  Manager of Merge/Purge Services
Interests:  Gaming and attending heavy metal shows

Gaming Achievements:  I currently hold fifty individual world records and two team world records at Twin Galaxies.

TGI Trading Card Profiles: Brian Cady

Brian Cady

Name:  Brian Cady

Favorite Classic Game:  Tempest

Why it is your favorite:  It took so many quarters in my youth and helped get me into the IVGHOF.



Brian Cady enjoys maintaining and restoring classic pinball and arcade games as much as he enjoys playing them. He was inducted into the International Video Game Hall of Fame as part of the inaugural 2010 group, is the Vice President of the non-profit organization that produces the Northwest Pinball and Arcade Show and is the Senior Twin Galaxies Referee for pinball.

Brian has worked in the IT field for over 15 years and held leadership positions at IBM, Washington Mutual and Microsoft. He also enjoys photography and writing and has had numerous articles published including several in the Pin-Game Journal. Brian lives in Bonney Lake, Washington with his wife Shirley (who has the world record on Sky-Line) and three children.

World Records

96,832 Tempest (Extreme Settings) 03/15/2009*
1,673 Bank-A-Ball (pinball)    06/13/2009*
386,430 Klax                        03/25/2010*
2,480 Space Fever (Game A) 10/01/2011*
2,160 Space Fever (Game B) 10/01/2011*
2,870 Space Fever (Game C) 10/01/2011*
* Scores were world records on these dates

TGI Trading Card Profiles: Eric R. Cummings


Name: Eric R. Cummings

Favorite Classic Game: Destiny of an Emperor (NES)


Why it is your favorite: It’s an NES RPG by Capcom based on events that took place in Second Century China that first puts you in the shoes of Liu Bei, Guan Yu and Zhang Fei (The same guys from the ROTK and Dynasty Warriors series by Koei) to quell the Yellow Turban Rebellion. At first it seems like a Dragon Warrior clone in which your party moves at a high speed but upon further inspection, it’s a cool history lesson wrapped in the guise of an entertaining video game. Battles are fought in two ways, turn based and strategic with weapons and magic or a quick fight option where everyone fights at a high speed until stopped or one party is wiped out. The coolest thing about the game is the ability to recruit hundreds of defeated opponents to add to your stable of generals and incorporate them into your 5 man (7 man total, 2 in reserve) battle party.

Bio: I’ve been playing video games since the age of 3 when my Father bought one of the original Pong games in 1980. Raised in a small town with a tiny population, Sawyer MN, the only thing to do was swim, bike, and play in the woods or play video games. We owned the Intellivision, Atari 2600 and the NES before we moved to CT when I was around 12. It was around that age that I started really getting into gaming, absorbing the history, learning who makes what and anticipating releases. I participated in the 1991 Nintendo World Championships, which was taking place in Hartford CT when it came to my area. I loved that I got to play games that weren’t out and ended up reaching the Quarter Finals.

I own a massive video game collection with over a thousand games, over 20 systems and tons of first and third party controllers. I also hold many different Gaming World Records with various organizations and have a vast knowledge pertaining to the history of gaming. I’ve worked many different jobs over the years but my favorite jobs were 3rd Key at Funcoland, Managing a Video Store and Working for Twin Galaxies International. I currently run Gaming World Wide and have big plans on the horizon.

TGI Trading Card Profiles: Rudy J. Ferretti


Name: Rudy J. Ferretti

Favorite Classic Game: Well I have been asked the question so many times and so many to choose so, it will have to be Castlevania NES


Why it is your favorite: This game was the ONLY reason I rushed home from school each day to play the NES, I was intrigued by the colors, the originality and the secrets. I loved the idea of being a Vampire Hunter locked inside a castle and no way to turn back, scoring points and learning how to defeat and master the game and the enemies and bosses. The music was so advanced for it’s time and I could remember playing it in my head and talking about it at recess at school, and  the problems we had with certain enemies and bosses in the game, and although there were games similar to this game out there, NOTHING compares to the game and the series in itself, and everyone one of them were unique in their own way, I will and have always been a fan dark/evil games and movies but, this game and series is prob the biggest reason why I started playing the NES…


  • Rudy had been gaming since he was six years of age. Born May 27, 1979, In New Rochelle, N.Y.. He discovered that he could compete and keep up with the best gamers in the World. I Discovered Twin Galaxies in 2000 and the first score I saw that I Knew I could match was Pitfall two for the Atari 2600, after that I started submitting on the NES going through many battles on many titles and systems. I won many and lost many that’s what a real champion is all about winning and losing. I have a colorful collection of many World Titles that range from fastest times to highest scores and even some that I have lost the 1st place spot on were and will always be notable scores. Some Include one of the most popular games Splatterhouse for TG 16 I was the first high score champion and have lost and regained the score since, I hold the World title on the Sega Genesis Mutant League Hockey with a 43-0 Shutout only to not score higher do to CPU going crazy in the game, A Nightmare on Elm Street for the NES, I was the first high score champion and still am to this day.
  • Other scores include Monopoly for the NES 2:!6 Bankruptcy of the Computer, Lethal Weapon NES Max score 602,700, Wizards and Warriors Max Score NES, Home Alone Max score NES 141,340, Castlevania 3 Max score NES 999,999 Nes Monster in my pocket 9,999 max score, Super Mario GB 999,999 Land I have many other scores on multi consoles and have been listed in Guinness gamers edition all 5 years and in 2008 he was featured more than any gamer in the entire world in the book, Video Game collector magazine, Retrocade and in several other books in hopes to be in more.
  • Rudy has appeared on Coin-Op TV, Retroware TV and has been on several podcasts on various sites over the years, he is also a World Class Flash gamer on,
  • I have been to many events, and have performed and obtained world records on gaming LIVE and on the Spot.
  • Two notable facts about Rudy J. Ferretti, I was the only gamer in history that flew nearly 3000 miles to prove in person that my score On Jaws for the NES was not by a Turbo Controller due to that fact in my prime my finger speed was second to none, I was not only the person to ever Crack 2600 Points on Twin Rifle a novelty Arcade game but it was done on my first try in Las Vegas at the Pinball Hall of fame at the end of several tried I shattered the Record of 2600 points and obtained a whopping 9100 points In front of Walter Day  but, it did not stop there a year later on the same machine in the same location, I not only broke the record on ONE try but , I did it in front of Todd Rogers scoring and looping the game 9999, with a new score of 10,200 points after NOT playing the game an entire year.
  • The game I revolutionized was for the Atari 2600, the time the score was a sub 40k, I was the first person not only to brake 40k, I scored over a million on the game only to kill off my remaining 50 plus lives in reserve. The game was Muppets Pigs in Space.
  • Plagued by politics and and hate and corruption over the years in gaming, Rudy has never truly maxed his performance potentials in gaming and to this his dreams of having the all around gaming league continue but, Rudy says the most important goal and Record of ll is to maintain his record of holding the most NES perfect/max scores that stands at 14 to this  day as he continues to play to add to that number and although he may not hold the Tetris score yet, Rudy has placed himself into history of a TOP all time NES  player and one of the best all around video gamers in history……
  • What’s next for Rudy? will just have to wait and find out.

TGI Trading Card Profiles: Patrick Scott Patterson

Patrick Scott Patterson

Favorite Classic Game:  Lode Runner (Commodore 64)

Details as to why it is your favorite:  Great blend of a platformer and deep strategy with plenty of levels and different challenges.  Timing and memorization is key throughout.


Bio:  Patrick Scott Patterson – After more than 30 years of playing video games, The OriginalPSP has moved into recording gaming history and helping push gaming culture and the people in it into pop culture where he can.  Scott competed in numerous gaming contests in the 1990s and stays active today with several world records on both classic and modern gaming platforms.

Dylan Barker: Cadenza Interactive

Cadenza Interactive logo

Name: Dylan Barker

Company: Cadenza Interactive

Profession: Game Designer


Favorite Classic Game: Starcraft: Brood War.  I’m a competitive gamer to my core, and Brood War is the game that set the standard.


Quote: It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone I’ve ever met. It’s gonna take awhile. It’s normal to take awhile. You’ve just gotta fight your way through.” – Ira Glass

Making games is hard, particularly for people who grew up immersed in gaming culture.  Your first forays into development never live up to your standards, because despite having ideas about what makes a good game, experience and understanding with actually making games is critical.  Our first game, Sol Survivor, ended up being a fun game, but in a way it has exposed for me just how little I knew at the time about making games.  I’m encouraged, though, by hearing other creatives (in this case Ira Glass) talk about that blow to the creative ego.  The only way to move past it is to never stop creating.  For every hundred things you create, you’re lucky to find one that’s great.  The thing that separates game design success from failure is the ability to iterate; there are no “silver bullets.”


Bio: Cadenza Interactive is a company built around LAN gamers.  Though about half of the team grew up in different places, we all had a common experience; schlepping heavy CRT monitors in the back of our parents’ cars to make it to an 8 man all-night game marathon was our idea of fun.  As a company, we’re committed to making games that excel in multiplayer, both competitively and cooperatively.  Our last game Sol Survivor can be played either way, and we’re committed to the same for our current game, Retrovirus.

Our philosophy is to respect our players.  We want to challenge them, not hold their hand.  We want to respect them as customers by making our games playable regardless of whether they leave open the program of the storefront they bought the game from.  We are committed to LAN and WAN by IP multiplayer modes, and we release content for our games for free after release instead of trying to sell players insignificant DLC.

We started as three guys in a small, boiling hot house and we’ve grown to seven full-timers who have sacrificed a lot to live the dream of making games.  It’s a wild ride, and we’re always up for sharing our experiences with fans and other developers!

Retrovirus logo

Project: Retrovirus

Project Info: Retrovirus is a Descent-inspired six axis shooter that we’re working on for PC.  We’ve created a software world where the player takes the role of an antivirus program fighting against an invasive virus.  Retrovirus’ weapon system feels unique, relying on common weapon archetypes with an added strategic scanning ability that lets players deny space and control opponents who get stuck in their grasp.  We’ve included an “FPS MOBA” mode that mixes players and AIs in an objective-based multiplayer, as well as classic competitive multiplayer and campaign co-op to round out the experience.

A big part of our team is tools development, which is great for fans because we can generate a lot of content even after release.  Better still, we’re trying to release our tools for Retrovirus to the public.  To do so on-schedule, we’re raising funds via Kickstarter.  If we’re successful on Kickstarter, we’ll have a large-scale closed beta that includes our tools, to let the community start building their own experiences.

Torben Larsen: Cope-Com


Name: Torben Larsen

Company: Cope-Com

Profession: Creative Director

Favorite Classic Game: Ping Pong

Quote: It was the first game I played sometime late 1970’ties on a TV console. The simplicity and fun factor still holds today and reminds me of how far the games have developed since that time 🙂


Bio/Current Event:

Cope-Com was founded in 1987 by Martin Pedersen and Torben Larsen with the aim of making great Amiga computer games. With the award-winning game titles Hybris and Battle Squadron they successfully proved the capabilities of the Amiga home computer.

Martin Pedersen started out with a ZX81 (actually an upgraded ZX80) in 1982 and later switched over to the ZX Spectrum, which was eventually exchanged with an Amstrad. In 1985 he did the game “The Vikings” for the Amstrad. At the same time Torben Larsen was doing the graphics for the same game on the Commodore 64. This was how the two met.

Feeling limited with the Amstrad and its technical abilities, Martin and Torben decided to take a closer look at the Amiga in 1985-86. The technical aspects of the Amiga in terms of more advanced processors, better screen resolution, more colors, and 8 bit sound sampling, was very impressive to both of them.

Being excited about the great possibilities of the Amiga, they decided to develop games for this machine. They started out with their first Amiga title, a shoot’em up called Hybris. For this game they teamed up with the American publisher Discovery Software International Inc. Hybris was published worldwide in 1987 and was an instant success on the Amiga. The game received several Amiga awards and was praised for its high technical standard, great game play, and sharp graphics.

Taking on the challenge after Hybris, they decided to develop an even better vertical shoot’em up for the Amiga called Battle Squadron. This time they teamed up with Innerprise Inc. as publisher. The game was released worldwide in 1989 and again an Amiga classic was born. The game featured two simultaneous players and a novel gaming “predator” enemy effect. Battle Squadron received a 109% rating in Amiga Computing, and 90-100% in many other computer magazines of that time.

As of 2012 Cope-Com is now working on converting their great classic Amiga games to new formats, such as iPod Touch, iPhone, iPad and Android.

Have a look on the past and current projects from Cope-Com here on their website:

Gamer Profile: Chris Getz

[youtube id=”9oWfR9ZDqzY” width=”633″ height=”356″]

My friends had been requesting that I used the RBI Baseball theme song for years as my walk-up music, so I finally decided to give it a shot.  So far it’s been a hit, the fans seem to like it. Some guys use their songs for motivation and change them all the time, and for different situations, I just like to have fun with it.  I love the nostalgia of the old games, and RBI was one my favorites. ~Chris Getz

Chris Getz

Position: (#)17 Second baseman: Kansas City Royals

Favorite Classic Games: RBI Baseball. Some of my other favorites were Blades Of Steel and the Power Pad, I loved the Olympic games you could play with that.

Chris Getz Walk on Music

[youtube id=”YPQt2t4PKTI” width=”633″ height=”356″]

Be sure to check out our other celebrity gamer profiles.

Gamer Profile: Amanda MacKay

[youtube id=”QZkBPWWpdHE” width=”633″ height=”356″]

Super Mario 3 was huge for me. I was the first person in my family to finish that game. I can still feel the triumph that I felt over my cousins that day. (Another) classic game that may not be at the top of everyone’s list but that I loved was Paperboy. We actually bought it for my little brother for Christmas but he was young enough not to know so leading up to Christmas we would take it out of the pack and play. (Also) The Legend of Zelda, amazing, I think about it right now so I will always come back to those three. ~Amanda MacKay

Amanda MacKay

Favorite Classic Game: Paperboy, Super Mario Bros. 3 & The Legend of Zelda

Amanda MacKay’s Video Gamer Profile

[youtube id=”SIVYOlAnN6Y” width=”633″ height=”356″]

 Game Trailers/Spike TV

Be sure to check out our other celebrity gamer profiles.

Gamer Profile: Australian Retro Gamer

Name: Ausretrogamer 

Title: Chief Executive

Company: “Celebrating the nostalgia of old video gaming systems & games”


Favorite Classic Game: Double Dragon


Why it is your favorite game: I’m partial to all types of gaming genres, but beat’em ups are pretty much at the top of the pile. Double Dragon was the first beat’em up to introduce two-player co-operative play. For this reason, it was great to have a mate with you beating up some baddies with either your fists, baseball bats, knives, barrels, whips, you name it, they could pick it up and use it. Also, who else could get away in a fight wearing sunglasses.

William Lukas Black: Mr. Gravity


Name: William Lukas Black

Title: Art Lead (Mr. Gravity)

Company: Mr. Gravity


Favorite Classic Game: Donkey Kong Country


Why it is your favorite game: I liked how the art in (Donkey Kong Country) popped out at the player. It was one of the first games I can recall that tried to combine 3D (style) characters into a 2D platformer. I also liked how varied the environments were in that game.

Nathan Bradford: Mr. Gravity


Name: Nathan Bradford

Title: Marketer

Company: Mr. Gravity


Favorite Classic Game: Castlevania: Symphony of the Night


Why it is your favorite game:  The controls are simple yet addicting, there is a lot to explore in such an early game including lots of secrets that I’m still discovering despite having played through the game nearly a dozen times. There is a level system which makes me want to keep playing it rather than simply just going through it. There is more than one ending. Overall I feel it’s a very well made game for its time.

Jeremy Heintz: DreamWorks Animation


Name: Jeremy Heintz

Title: Lighting TA

Company: DreamWorks Animation

the legend of zelda

Favorite Classic Game: The Legend of Zelda


Why it is your favorite game: Simplistic controls and challenging mazes – The Legend of Zelda challenges you in way that you don’t see in current generation games. The labyrinths are long a boss fight are epic.

Casey Spencer: React Games

React Games

Name: Casey Spencer

Title: Lead Programmer

Company: React! Games


Favorite Classic Game: Mega Man


Why it is your favorite game: Each level was challenging and unique. Very rewarding when you finally beat it after hours of playing. The music for the game was awesome.

Tiane: Creative


Name: Tiane
Company: Creative

What is your favorite classic game: Tetris

Why is it your favorite classic game: I’ve spent so much time on it, that if it wasn’t my favorite I would have to ask myself some serious life questions..

Andy Briggs: Pwned


Name: Andy Briggs

Company: Pwned

Title: Founder


What is your favorite classic video game:  Tetris


Why is it your favorite: This is a tough question, I could of gone with a few games that I loved growing up, Mike Tyson’s Punch Out, Mario Bros., Skate or Die and countless other ones, Tetris is just one of those games that I can jump into at any time, play a quick game and bounce right out. I feel it still holds up today with gameplay. 

It’s not a very complicated game and the graphics might be big blocks, but to me, that’s the appeal of the game. To this day, I still play it as often as I can, maybe once a week or more if time allows. The reason why I love this game is because it causes you to objectively think fast. It’s just one of those games that I can be so emerged into that I don’t really care what’s happening outside, it’s nice to feel lost in a game that requires critical thinking.

One of the last reasons that I love this game is that you can never win playing Type A. It’s literally impossible to win. If you’re wondering what my highest score is, I can’t say I know the exact number, but I’ve gotten to level 23 quite a few times. I generally average about

19-21 after I’ve played a few rounds to warm up.

Marc Georgeson: Addictive 247 Games


Name: Marc Georgeson

Title: CEO

Company: Addictive 247 Games


Favorite Classic Game: Rygar (Arcade)


Why it is your favorite game: It’s the game that I loved to play in my local snooker hall when I was about 11! The graphics and sound captivated me and even though it was a really tough game I kept on putting coins in.

Chris Kramer: Digital Mind Soft


Name: Chris Kramer

Title: Managing Director

Company: DigitalMindSoft


Favorite Classic Game: Dune II / Herzog Zwei


Reason: Both of them laid the foundation for modern RTS games. They are one reason why I always kept attached to the industry.

Greg Moore: Capcom

Capcom logo

Name: Greg Moore

Company: Capcom

Title: Community Specialist & Liaison

Bionic Commando logo

Favorite Classic Game: Bionic Commando


Why it is your favorite game: A great blend of fine-tuned action, adventure elements, and intense theatrics with a delightfully subversive twist on pre-established platform gaming norms.

Brett Elston: Capcom

Name: Brett Elston

Company: Capcom

Title: Online/Community Manager


Favorite Classic Game: Mega Man 2


Why it is your favorite game: Though it’s the easy choice, to me, Mega Man 2 was and always will be a perfect game. Not a wasted second or sprite in there. Controls, graphics, music, design, everything is top notch and I think remains among the greatest games ever made.

David Kudrev: Retrospekt


Name: David Kudrev

Title: Founder/Writer

Company/Website: Retrospekt



Favorite Classic Game: Secret of Mana on the SNES


Why it is your favorite: Not only the colourful graphics and amazing soundtrack presents itself as one of a kind in a jRPG, but also the storyline, and longevity of 3 days’ worth of gameplay nonstop. I should add, that the game has a multiplayer system that no other game has ever had (at least to my recollection), where it starts off as a single player game, but when meeting other main characters on your journey, your mates can then join up via Multitap and play as them with you as well.

Greg Zesinger: DoughMain


Name: Greg Zesinger

Company: DoughMain

Title: Director of Game Development and Marketing Services

Favorite Classic Game: Quest For The Rings – Magnavox Odyssey2

the quest for rings

Quote on why it is your favorite: I could have gone a few different directions here – Madden 93, Super Tecmo Bowl, Castelvania, Secret of Monkey Island, or Ultima, but went with Quest For The Rings which predated them all and helped spark my interest in games. The Odyssey2 was our first home video game system..before we even started regularly using the term “video games”. In our house, they were “TV games”. As a 7 year old, I would spend quite a bit of time and effort writing up and drawing “concept images” of games I’d like to see on my beloved Odyssey. Quest For The Rings was a gamechanger – one of the first games I can remember that included multiple levels with different environments tied together by a tangible boardgame-like experience that admittedly we didn’t use as often as just jumping into the game.


Four character classes – the Warrior with his magic sword that could teleport lesser monsters (orcs and firewraiths) to a different part of the screen (and if you were lucky, you could get two of them to jump to the same spot and get stuck together, immobilized), the Wizard with his paralyzing power bolts capable of temporarily warding off the terrible Doomwinged Bloodthirsts and the nightmarish Spydroth Tarantulus, the Changeling who could turn invisible and sneak by the dragons, and the Phantom who could walk through walls…unless they were made of lava. Featured co-op play, truly a masterpiece for its time. Loved it and helped fuel my desire to get into the game industry. And while the folks at Magnavox rejected the one submission seven-year old Greg made to them (a Pitfall-esque adventure called Jungle Safari), their games like Quest For The Rings, Pick Axe Pete, Showdown in 2100 A.D. and Monkeyshines set me on my path.


Yuri Moskva: Frogwares

Frogwares logo

Name: Yuri Moskva

Title: Community manager

Company: Frogwares

Ninja Gaiden Trilogy

Favorite Classic Game: Ninja Gaiden Trilogy (SNES)

Why it is your favorite game: Being a huge fan of karate-ninja stuff I was completely mesmerized when I first played this game. I was always concerned that this game is much more advanced in terms of gameplay and possibilities than any other SNES game.  And all the possibilities, weapons, skills and the atmosphere… Sorry, I have to go find my old SNES console.


John Master Lee: Raptr

Raptr Logo

Name: John Master Lee

Title: Vp of Marketing

Company: Raptr


Favorite Classic Game: King of Kings

Why is this game your favorite: “It’s a rare turned-based strategy game that only came out in Japan. It was published by Atlus and Namco in 1988 on the Famicon. It was the first time I was completely absorbed into the gameplay in a way that went being just a fan. It got me thinking about game design,

[youtube] [/youtube]

I learned Japanese (because I couldn’t read the text otherwise!), and I never went back to board games since. It was the first time that I realized how deep and complex a game can be back on the NES.”

Derek James: Polyclef Software

Derek James - Polyclef Software

Name: Derek

Title: Owner & Founder

Company: Polyclef Software


Favorite Classic Game: Gyruss & Zork

Why is this game your favorite: I’ll actually pick two. For classic arcade action, my favorite was probably Gyruss. Why? Because I thought tube shooters were cool…it was like Galaga, but in a circle! And I also really thought the electronica-style Bach music was cool.


For the PC, the games I remember the most fondly were the Zork and Enchanter trilogies from Infocom. Text-based adventure and puzzle-solving games are obsolete now, but I really thought the blend of storytelling, puzzle-solving, and interactivity was very immersive and compelling. Myst was a great continuation of this style of game in graphical form, but I still have a soft spot in my heart for Infocom’s games.

Robert Allen Peeler: Square Enix

Name: Robert Allen Peeler

Company: Square Enix

Title: Community Manager


What is your favorite classic video game: FINAL FANTASY VI


Why is the game you chose your favorite: While not my first RPG, or my first FINAL FANTASY, FINAL FANTASY VI was just a great game overall that hit all the points that make playing the classics often superior to games today. The large well-developed cast, the amazing soundtrack, and the maxed potential of the SNES on this title are just a few things that helped it stand out above the rest. My favorite moment was just after the world changed and Celes spent her time recuperating on the lonely island with Cid. The game forcing me to relax after this cataclysmic event, when all I thirsted for was the next great battle, really matured my perspective on storytelling through video games.

Kyle Kulyk: Itzy Interactive

Itzy Interactive-logo

Name: Kyle Kulyk

Company: Itzy Interactive

Title: Co-Founder/Lead Developer


Favorite Classic Game: Raid on Bungeling Bay

Quote on why it is your favorite: I just found out recently that this was Will Wright’s first game. I loved this game as a kid. It was one of the first games I played where your play area wasn’t confined to the immediate screen, and things happened off screen! Wait too long and fortifications were being built that would hamper your efforts. In the middle of a mission – too bad! Your carrier is under attack. It seems like nothing now, but at the time this was pretty revolutionary to me.


Bryan Davies:


Name: Bryan Davies

Tittle: VP of Public Relations, North America




What is your favorite classic game: Deus Ex (Original) developed by Warren Spector

Why is it your favorite classic game: It was a groundbreaking game in the sense of crossing genre barriers, it was also really the first game that the gameplay and story truly changed based on your choices in how you play. 

[youtube width=”600″ height=”480″][/youtube]

Sabre: Frag Dolls

Frag Dolls - Ubisoft

Name:  Sabre

Group: Frag Dolls

Company: Ubisoft

Gamer Tag: SabreFD (Xbox Live)

 The Legend of Zelda - A link to the Past

Favorite classic game: The Legend of Zelda: A Link to the Past

Why?  This was my very first Zelda game, and I feel in love with it as soon as I started playing it. I can remember taking turns playing the game with my dad, and we’d work together to beat the mini-bosses and temples. It was absolutely amazing 😀

[youtube width=”600″ height=”480″][/youtube]

Pixxel: Frag Dolls

Frag Dolls - Ubisoft

Name:  Pixxel

Group: Frag Dolls

Company: Ubisoft

Super Mario World - Title Screen

Favorite Classic Game: Super Mario World

Quote: Super Mario World was my introduction into gaming. When I was about four years young, my mom purchased a SNES and this was my very first game for it. She would play this game with me for what seemed like hours on end and I feel like it really bonded us.

[youtube width=”600″ height=”480″][/youtube]

Spectra: Frag Dolls


Name:  Spectra

Group: Frag Dolls

Company: Ubisoft

dr. mario

Favorite Classic Game: Dr. Mario

Why is it my favorite: Because I was really really good at it. It was my very first video game addiction. I played it so much that when I closed my eyes at night I would see little pills falling. No other video games at the time appealed to me like this one did. It was the only game I was interested in playing. I played it over and over. I love Dr. Mario.


Gamer Profile: Johnathan “Fatal1ty”Wendel

[youtube id=”q9e_w_CYrrk” width=”633″ height=”356″]

The game was the most brutal head to head skilled game. ~Johnathan “Fatal1ty” Wendel


Favorite Classic Game: Mortal Kombat

The Interview

Tell us about your early days of gaming. What was your first video game experience?

First video game experience was playing games like Microsoft Flight Simulator on PC and some Ikari Warriors on the Nintendo.  I did mess around with Atari, but I never owned one.  Mostly played it when I went to friends’ houses, etc.

At what point did you realize you had the talent and want to become a professional gamer?

I guess when I was 18. One of my good friends, Eric Paik, who was a pro gamer and traveled a lot, told me I was very talented and should definitely go to a tournament.  You will win money for sure!  So I saved up about $500 and went off to Dallas, TX and won a qualifier and took 3rd at my very first pro tournament winning $4,550.

Johnathan Wendel -Fatal1ty

So your first professional match was playing Quake 3, what was it like your first time playing competitively? 

Exhilarating!  I was amp’ed every second and wanted to play to my full potential.  It was a do or die experience for my gaming career as I was putting all my money on the line.

Tell us about how you train and prepare for tournaments?

Play about 8 hours a day in the virtual world working on my movement, timing, strategies, fighting skills and hearing the sounds of the game.  I want to be so knowledgeable about the game that if I hear a pin drop or an item picked up from anywhere on the map, I know exactly where my opponent is at all times and where he could be in the next 5 seconds.  Predicting your opponent’s moves is very important.

Personally, what differences do you notice between playing in a tournament solo versus with your team?

I’ve done both extremely heavily but I feel, in a solo environment, you can only blame yourself if you lose.  When you win, you know you won and when you lose, you know you lost.  I enjoy it the best, when the game is in my hands to win or lose.

Johnathan Wendel -Fatal1ty - Motherboard

Tell us about a day in the life when you were actively entering tournaments?

My routine was to play 4 hours, go run 2-3 miles, have lunch, play another 2 hours, relax and play another 2 hours before 4 AM so I could wake up and repeat it the next day.

Many people still don’t understand professional gamers, are there any myths or stereotypes you would want to address?

Most professional gamers are actually in shape and have a pretty good social life in their virtual and real life.  We mostly come from some other competitive sports that we played forever as kids and we’re able to use our skills of hand eye coordination and out thinking our opponents just like we do in our traditional sports.

Which game did you like competing in the most?

PainkilleR was a great game to play because we had a full season where we traveled for almost 18 months, continuously playing all over the world and winning loads of money.  It was also the biggest payday of my career in competitive gaming, taking home $150,000 for the World Tour Finals in NYC.

Johnathan Wendel -Fatal1ty

Do you still have people trying to challenge you to this day?

Yes, I actually go on tour promoting my products to distributors and buyers in different regions of the world, and I do exhibition/show matches for the crowd/press at these events.

What made you want to start Fatal1ty Inc?

I wanted to create a brand that a gamer who lived in the battlefield understood what competitive gamers wanted and needed in order to experience their game at the highest level.  When people shop at the store or online, I want them to know that when they buy a Fatal1ty product, they’re buying a Gaming product.

Thanks for the interview and game on,

-Johnathan ‘Fatal1ty’ Wendel

Be sure to check out our other celebrity gamer profiles.

James Booth: Distorted Poetry

Distorted Poetry

Name: James Booth

Company: Distorted Poetry

Title: Creative Director

Favorite Classic Game: Donkey Kong G&W

Donkey Kong Game Watch

Quote on why it is your favorite: At my grandparents there was never anything cool there, except for this game. Fortunately this game was all I needed. A classic example of addictive gameplay with the most simple of mechanics. Still playable today and truthfully I prefer this version over the arcade version.


Giuseppe Grassi: Aureus Interactive


Name: Giuseppe Grassi

Company: Aureus Interactive

Title: Game Designer

Favorite Classic Game: Monkey Island

Quote on why it is your favorite:
Pirate: Guybrush Threepwood? That’s the most ridiculous name I’ve ever heard!
Guybrush: Well, what’s your name?
Pirate: [matter-of-factly] My name is Mancomb Seepgood.

Youtube Link:

Gamer Profile: Patrick Scott Patterson


Name: Patrick Scott Patterson


Title: Owner, Multimedia personality

Favorite Classic Game: Lode Runner

Quote on why it is your favorite: “It requires quick reaction, higher level thinking and tons of levels.”


Aileen Bautista: Dinoroar Interactive

dinoroar interactive logo

Name: Aileen Bautista

Company: Dinoroar Interactive

Profession: Founder and CEO of Dinoroar Interactive

Favorite Classic Game: Gods

Quote: I played this game religiously when I was a kid on my PC.  I loved the mystical feel of the game and any opportunity to upgrade my weapons was a given.  I also enjoyed all the secret rooms and codes you had to break, and every time I played that game I remember finding something new which amused me even more.

Bio: I’m the founder and CEO of Dinoroar Interactive. The team at Dinoroar are pretty mad and consists of a vast array of super nerdy talented people that are committed to creating excellent and exciting games and products for all our loyal gaming followers. Our focus is basic interaction- which means that the team provides smart, quirky and entertaining situations for you to be in. Dinoroars’ innovative and interactive products and games gives anyone (of any age) an excuse to enjoy themselves for that brief moment in time.

master challenge gameplay screenshot

Project: Samurai Training is our latest game in production

Project Info: The game takes place in the Ba-hai Temple, where a young warrior seeks the knowledge of an old master. He is put through a series of short training sessions (punching, kicking, and combo training). He will then get the chance to challenge the master. Mastery of skills is the focus, and more training will lead to increased skill level and the player has the opportunity to unlock secret combinations. The anticipated release date is later this month or in April, and the price point will be $1.99 or $2.99 USD. Stay tuned via our website for updates and the release announcement.


Seppo Santapukki: Prank Ltd

Prank ltd logo

Name: Seppo Santapukki

Company: Prank Ltd.

Profession: Creative Director

Favorite Classic Game: Mega Man 2 (NES).

Quote: The second Mega Man was my first encounter to the series, igniting a love that still keeps growing after 20 years – thanks to Mega Man IX and X. It taught me patience, dexterity, and above all: trying even harder upon failure. Additionally, one can only respect the fact that the music is still in a league of its own. In case you don’t believe me, just check out the video!

Bio/Current Event: After a long while in the making, finally seeing Prank’s first game – Ant Raid – becoming closer and closer to its final form.

Theodore Bergquist: Gamersgate

Gamersgate logo
Gamersgate logo

Name: Theodore Bergquist

Company: Gamersgate

Profession: CEO

Favorite Classic Game: The Elders Scrolls II: Daggerfall

Quote: The depth of the game, the many endings, the spell creation system. Back then this was so complex and immersive and I spend many hours with that game as my best friend.

Bio/Current Event:

GamersGate is the leading digital distribution platform for PC and Mac games and the world’s largest store for PC games, creating easily accessible gaming experiences for gamers worldwide – anytime, anywhere. Offering a “client-free” experience that eliminates the need for a bulky client interface, gamers anywhere can now access their games without any third party involvement.

With the largest catalog of games available for download on the web (currently over 2,600), GamersGate offers a strong selection of AAA publishers (including EA, Ubisoft, THQ, Sega and more) and a dynamic variety of niche and indie publishers.

To serve the growing community, GamersGate rolled out the industry’s most robust loyalty program with the launch of Blue Coins. Blue Coins are earned through various kinds of user activity on the site, but can also be purchased directly with cash. Users can earn Blue Coins by writing reviews, ranking games, and participating in the Game Tutor program. The Game Tutor program is a mentorship system where users can ask questions to other users regarding difficult levels or other game related questions. The user who provides the solution will then be rewarded with Blue Coins.

GamersGate continues to redefine the download industry with the launch of several accompanying services including in-game chat functionality and other comprehensive tools.

Olivier Vermeille: Zallag

Zallag logo
Zallag logo

Name: Olivier Vermeille


Company: Zallag


Profession: Marketing & PR Manager


Favorite Classic Game: Final Fantasy Tactics (PlayStation)


Quote: The first game I remember playing was a game called “Sorcery+” on Amstrad CPC. I can’t quite grasp what it was like but I remember it as something amazing with beautiful graphics. It would be quite painful to look at it today so I’m not going to dwell on this and will rather talk about the two games that took me away for hours and hours: “Ultima VII” and “Might & Magic 4&5”. These amazing game made me love RPG but I only played on PC at that time so I only knew about “Western” RPG ; up until the PlayStation and the famous Final Fantasy VII. This was another revelation yet it’s not my “Favorite Classic Game”. I’ve kept this spot for “Final Fantasy Tactics”.


It came out around the same time as Final Fantasy VII yet it was completely different. As the name suggest it was a Tactical RPG and the graphics were mixing 3D elements (for the battleground) with 2D (characters’ sprites).


What I liked about this game was how mature it was (despite its “cute” character design with noseless characters and funny Chocobos). It was about politics, religion, betrayal, love, murder, friendship…all mixed perfectly with a near-perfect gameplay experience. I won’t go into detail about the mechanics but let’s just say that it was extremely motivating to level up your characters. All thanks to the “jobs” system which lets you change jobs and still keep some of the abilities you previously learned.


All in all “Final Fantasy Tactics” is one of the greatest game I’ve played from beginning to end with accessible yet challenging difficulty as you progress. The team members that will join you as the story develops are also particularly memorable (they even included “Cloud” from Final Fantasy VII and explained his presence in the game in a very clever way as well!).


I can’t wait for the iPhone version to come out (which will be the adaptation of the PSP version as far as we know).


Optional) Bio/Current Event:

1° We release in December 2010 the Minis version (Playstation Network) of the amazing iPhone game “SHIFT”. Called “SHIFT extended” and compatible with both PS3 and PSP, this version will offer twice the content from the original game.


2° We have just released Gods vs Humans for WiiWare and PC. A nice mix of a Tower Defense game and a God Game with adorable characters 😉

Daxon Flynn: BattleGoat Studios

Battlegoat Studios logo
Battlegoat Studios logo

Name: Daxon Flynn

Company: BattleGoat Studios


Profession: Game Designer


Favorite Classic Game: Rampart

Quote: A quick thinking strategy game that uses a trackball to build walls with tetris like pieces to defend your castle and fight enemies with your cannons. An arcade game that I actually beat with one quarter from start to finish.


Bio/Current Event: Supreme Ruler Cold War

Chris Gerspacher: Kerberos Productions

Name: Chris Gerspacher

Company: Kerberos Productions

Profession: Lead Artist

Favorite Classic Game: Ninja Gaiden

Quote: It was a hard pick, but I mentally went through all my NES carts and I have to pick Ninja Gaiden. Bouncing from wall to wall, ninja star throwin’, minion dodgin’, hack and slash boss battlin’ – the original twitch gamer experience for me, personally.

Bio/Current Event: Chris is no longer the youngest member of the Kerberos team, for which he is thankful. If you’ve seen the Sword of the Stars II engine demo, you’ve seen exactly what Chris is working on.