Weird Games: Zombie Nation


One would think that with a name like Zombie Nation the game itself would have to be awesome. However, this is based on the Japanese game, Abarenbō Tengu and features a disembodied samurai head as the main hero.


Released in 1990 for the NES by KAZe, Zombie Nation follows the story of an alien named, Darc Seed, (See what they did there?) that fell to earth on a meteor. Unfortunately, the meteor fell right smack in the middle of the Nevada desert, (See what they did there?).Then the alien used magnetic rays to turn everyone in the United States to zombies.


One  also might think that would be enough to send in the head of the samurai, but it was not until Darc Seed stole the legendary samurai sword, Shura that the cavalry came, in the form of a headless, undead samurai.


In Zombie Nation you control the samurai head as you blast American zombies with your laser eye beams and you can take out structures as well which will come in handy when you have to take out the Statue of Liberty who has come to life and is wreaking havoc, (Yes, they went there.) Oh, and if eye beams are not enough you can vomit. Where does the vomit come from? Do not ask those types of questions.


Overall, the game is weird, but not that good. There are four stages and two difficulty settings (easy and hard) and at the end you fight Darc Seed and free the Americans, you did not kill, from their zombification.

Games Coming Out September 2010 for PC

Civilization 5 pre-release picture
Civilization 5 pre-release image

Games Coming Out September 2010 for PC by Honorabili

August had some nice releases but September looks like a heavy month for PC gaming as well!

Aion: Assault on Balaurea, September 7 2010

The anticipated expansion is released, which will appease this game’s many fans. Click here to see all our articles regarding this game.

R.U.S.E., September 7 2010

Interesting concept behind an RTS where you can deceive your enemy with imaginary armies. Let’s see how it does considering most people are still playing Starcraft 2.

Amnesia The Dark Descent, September 8 2010

The date had gotten pushed back for this game. Click here to see what I had to say about it last month.

The Patrician 4, September 14 2010

I used to play a lot of The Patrician on Amiga. It was a great sea-faring times trade and city management simulator. Check this one out if you’re into that sort of thing. ;-]

Civilization 5, September 21 2010

Whereas the release of Starcraft 2 was the apocalypse for Korea, this game is the same for me… Prepare for my disappearance as we will see yet another masterpiece in wargaming history.

F1 2010, September 21

Although I will be playing Civilization 5, this immersive Formula 1 game is being released the same day by Codemasters. It’s next on my list after Civ 5!

Final Fantasy XIV, September 22 (Collector’s Edition) and 30 (normal version) 2010

Another epic Final Fantasy… Let’s see how this one does. Click here for details as to what you will get with each copy.

Darksiders, September 23 2010

Looks like yet another God of War clone to me… If you buy it through Steam they give you Titan Quest Gold, a game we like to make fun of.

Front Mission Evolved, September 28 2010

Since MechWarrior is dead in the water, this game will pick up the slack in the meantime.

Dead Rising 2, September 28

This is one of those retardedly fun games that involves zombies and lots and lots of gore. Always a winner!

H.A.W.X. 2, September 30 2010

H.A.W.X. 1 has a special place in my heart and it’s probably the funnest game I played in December 2009. I look forward to this action packed sequel! Make more!

Nation Red

Nation Red poster
Nation Red poster

Nation Red review by Honorabili

One Sentence Review:

“Smash TV + zombies = fun”



Overall Score:

8 out of 10



While everybody knows Left 4 Dead 1 and 2, Nation Red offers arcade zombie killing action for the single player masses. The game consist of you being a woman trapped in a zombie infected quarantine area, with endless (depending on the game mode) hordes of zombies coming to eat your sweet flesh.

There are different game modes, the campaign which involves playing a series of missions (which is basically like training/tutorial mode for me) and the free play mode and its variations. That’s basically the game mode I recommend playing as it offers an online ladder high score table in the style of old arcade games to see who is the champ.

You basically run around in a limited area blasting away at the damned with a variety of pistols, SMGs, and rifles and assorted weapons. There is an XP bar next to your score that shows you how far you are proportionately to level up and earn an upgrade. You can set the game to give you a finite upgrade path but a level cap or make it have unlimited leveling for your avatar but the upgrades will come at you randomly. I find that more challenging and funner, every time. Upgrades vary from self regeneration, faster fire rates, higher DPS in different combinations, damage reduction, special attacks, special ally summons, booster item drop modifications (drop rate, quality of spawns, variations on what items will do), and so on.

Not only is there now still the Free play mode which has been slightly altered but they added Barricade survival mode which also has a ladder high score table.

Fun Factor:

If you enjoy shooting endless hordes of flesh eaters with the constant stress of being under siege then this is your game. The developers update this game at least once a month, usually making it into a different game because of rule/item changes so this keeps the game fresh. The game has a sheer level of destruction that will bring a smile to any pyro’s face. They keep adding new guns every month and that is a sweet pleasure. I give Red Faction a Fun Factor score of 8 out of 10 with variations to that based on how the latest build changed the game.

Difficulty Versatility:

The game starts out pretty simple with the difficulty upscaling itself every 5-7 minutes in a linear path. Since the game gets updated often, the game becomes easier/harder depending on the build that month. You really don’t have control over this so that hurts versatility but it modifies the difficulty factor. I would say the Difficulty Versatility for this game is a 6 out of 10 because of the variation on the game rules but your lack of control as to what the developers do to the game.


I got this game via Steam for $10, although it’s sometimes on sale on there ranging from 3-7 dollars as well. For the amount of classic arcade fun the game provides, it’s worth getting at that price definitely. As for Value, Nation Red gets a score of 8 out of 10.


Because of the rate of build updates this game gets and the fact that it’s fun in general to blow away those freaking zombies, this is a game that you can come back to over and over again. I have played the game in some builds to the point where it took 50 real life minutes for me to finally die and I mainly die because I get braindead. However, that’s not the case anymore and they stepped up the difficulty/score generation rate, so it still makes me want to come back to it after 6 months of ownership. I give Replayability a score of 8 out of 10.


The sounds for the guns are great, although the sounds for the zombies are kind of generic. The explosions sometimes sound kind of muffled so in general Sound gets a score of 7 out of 10.


The music the game comes with will drive you insane eventually because it loops relatively fast and it’s never ending. What I do is turn it off and put on a fun playlist that will keep my energy high and won’t let me get bored of hearing the same 1-2 minute loop of the same thing over and over and over and over and over. Yeah, you get it. Music gets a 4 out of 10.


The game looks rather gloomy as it has this nasty yellow dirt look to it but that’s fine because there is carnage all over the screen within a few minutes of playing. Eventually, most of the screen will be red covered in zombie residue. The graphics look decent for a game put out by a small studio. I give Graphics a score of 7 out of 10.


The game never really crashes as the engine is solid. The game never refuses to launch, even if you force it to while it was downloading an update for it. It’s stable as a mountain, so Stability/Reliability get a score of 10 out of 10.


Simple controls keep you focused on the game. You move around with WASD and shoot stuff with the left mouse button. You use grenades with the right and press E to do a body roll. ESC pauses the game any time you want and you activate the level up option (which pauses the game too) by hitting space. You can force lock the weapon you’re holding by using F. There’s really no need to remap the controls as the default really work already. I give controls a score of 10 out of 10. Get ready to put in some wear and tear on your mouse though. =P


This game runs rather well on most gaming PCs although occasionally the game engine will hickup and you will experience a slight lag, although the game is single player offline. Because of that glitch, the game loses points although it can run on most machines. Performance gets a 7 out of 10 until they fix that bug in the game engine.

My history with this game:

I got sick of playing Left 4 Dead so I thought I’d give the Nation Red demo a try. After half an hour I had already bought the game because the game can be pretty addictive at times. For the price, you really can’t go wrong. I recommended it to various people and they all have fun playing it so far, so you might want to give the demo via Steam a try, just for shits and giggles.