Cataclysm: The Good, The Bad, The Ugly

For the first time ever, mages seem to be underpowered unless you like jumping around spamming ice lance all day! Maybe underpowered isn’t the write word, but they do seem to have a nice big target on their back. Melee teams seem to run a train on them all day and since all the healers have dispel and frost armor is not nearly as useful as it was, they appear to be in a dire situation.

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Blizzard’s New World of Warcraft Expansion Targeting Their Original Player-base?

Another homage to the old school playing style of World of Warcraft will be the return of Crowd Control! That’s right, Mages! You can start Polymorphing again! It had seemed that during WOTLK, CC had become a thing of the past and players would do the simple thing and just body pull and use Area-Of-Effect spells to burn everything down quickly. Healers would just spam their fastest heal and keep the tank up constantly. In Cataclysm, Blizzard (and something beta tester can attest to) mentions that combat difficulty has increased significantly and just nuking everything that is still moving isn’t going to work anymore. Players are going to actually have to use their crowd controlling abilities to keep pulls safe.

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