You Shall Support An Indie Gaming Artist

jonas art
Between us, oh wise and generous reader, the truth is that Jonas Kyratzes is a truly rare breed of indie game developer and all around artistic type; the kind of breed that simply refuses to sell out or dumb down. And he’s prolific too, having already given us -and by given I do really mean given in the most selfless of freeware ways- seven excellent, incredibly written, beautiful, meaningfully innovative, deeply satisfying and actually unique games, while simultaneously providing us with more than a few (digital) pages of prose and theory, the Wikileaks Stories project and some most intriguing short films. Oh, and he’s even preparing, with the help of his wife Verena and composer Helen Trevillion, a beautiful and promising point-and-click adventure game: The Book of Living Magic. Here a making-of  video to inform you further on said project:

Thing is though, that Jonas, following a series of problems, really needs our help to keep being creative, as, quite obviously, money is still necessary for people to survive and properly indie art isn’t as edible as the mainstream sort. Then again it’s not as common either, but the few that support it have to be themselves supported. So, if you’ve enjoyed You Shall Know The Truth, Phenomenon 32, The Infinite Ocean or any other of Jonas’ creations you should really consider answering his call for help and donating some of your earth money to the cause of quality gaming and proper interactive art. Just click your way over to www.jonas-kyratzes.net and then click on that donate button. Just don’t forget to try some excellent games while you’re there.

Wikileaks Stories: Interactive Fiction

knight orc
I am fully aware of the fact that you, yes, you oh treacherous reader, believe that I have forgotten all about that, excellent if I may so myself, Wikileaks Stories project. Well, I haven”t. I”ve been working on that text adventure (interactive fiction) game pretty much non-stop, though not necessarily as intensively I should have. The main problem has so far been that I”m neither an experienced designer of digital ludic pleasures, nor a particularly competent programmer. The relative lack of time is thus only a minor drawback.
Thing is, I may have more or less gotten to understand how Inform 7 works and have even managed to build some rudimentary example games, but I have so far miserably failed to come up with a basic design for the adventure. Actually, I”ve come up with four of the things, each one fixing on the previous ones problems and radically changing the game”s structure. Apparently making a playable story about a real event isn”t the easiest thing, though I do believe I”ve found a way to subtly integrate the necessary plot bits, while making for a hopefully enjoyable adventure. Provided things work out fine, this still unnamed project should be ready within a month or too. Expect further updates here.
On the wider Wikileaks Stories front, things are going rather well. Molleindustria has already released the pretty excellent Leaky World, Jonas KyratzesYou Shall Know the Truth is almost ready and quite a few still-unannounced contributions are steadily progressing. Oh, and being totally unrealistic, I think I”ll have a second, rather more humorous and already -roughly- designed, Wikileaks Story ready within the year too.
Frankly, reader, you should give us a hand too. Spread the word or, better yet, try coming up with something yourself. There really is no rush. Wikileaks keeps fighting for democracy, while revealing new and important stories that have to be made widely known. To help you out and further motivate you, we have already compiled lists of both and Wikileaks resources.