Star Trek Online – To Bridge or not to Bridge
Regarding the addition of bridges, Craig Zinkievich, the executive producer of Star Trek Online, told the AP, “We didn’t want to have interiors at launch. We thought it was just a little bit too much. We really wanted to make sure we delivered a really deep experience, but your bridge not being in the game, it really felt like a hole in the game, and it was just something that we had to put in.”
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