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The graphics portray a part of New York that feels gritty and dirty and makes you feel like these characters couldn’t really be happy in their current environment. ~Louis Edwards
The Wolf Among Us
Set prior to the events seen in the first issue of the FABLES comic book series, The Wolf Among Us puts players in the role of Bigby Wolf, a man once more infamously known as The Big Bad Wolf. Now the sheriff of a hidden community in New York City, exiled from the land of fairy tales, Bigby is tasked by the bureaucrat Snow White to keep order within a society of mythical creatures and characters trying to remain undetected in the world of the mundane.
From a chain-smoking member of ‘The Three Little Pigs,’ to a car-stealing Mr. Toad itching for his next wild ride, The Wolf Among Us examines the lives of beings straight from the pages of myth and lore, now trying to survive on the meanest and most run-down streets of New York City.
Gameplay is a mix of seek-and-find areas and quick-time events, but don’t be fooled by the names of the characters. While it is loosely based on the land of fairy tales, this is all Grimm with no sign of Walt Disney. This game is clearly aimed at adults, with adult language and murder and mayhem galore. That’s not a bad thing, though. The story is well written while giving the gamer a quick understanding of who and what they are dealing with.
This is a story driven game that uses its surroundings and language to give the gamer a true feel for each character they encounter. While episode one is a little on the short side, it’s still long enough to introduce several key characters, and even re-writes one well known childhood story. That’s not a bad thing either. The story will give you many choices, and will remember each answer you give. Characters will take note of your responses, and their future interactions will reflect your previous approach to the game.
The graphics aren’t your run of the mill 3D style but more of a graphic novel style. This lends well to the overall look and feel of the game and fits right into the storyline. The graphics portray a part of New York that feels gritty and dirty and makes you feel like these characters couldn’t really be happy in their current environment. Add in the well fitting music and the overall sense of despair can make one feel sorry for these folks.
Telltale Games has once again created an episodic masterpiece that can’t fully be judged until the final episode is upon us. We know there will be five episodes in all, and it is the anticipatory waiting that will make you enjoy the next episode even more.
Well done Telltale Games, well done.