A Guide to the world of the Indie Adventure Game

Now, to get you started and playing the latest and probably the best, I can’t help but suggest having a look at the linking epic that is my AGS Awards Winners 2006 post and the TOP 20 indy Adventures of 2006 as selected by Independent Gaming. Then, there’s this short ‘n’ random selection of games, merely for illustration purposes:

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Agatha Christie: And Then There Were None

Other problems include a constantly repeating and quite annoying musical theme, the inability to skip dialog (and there are tons of it), horrible 3d character models and a few glitches/bugs. On the other hand And Then There Were None is quite enjoyable and atmospheric (for the duration of the 10 to 15 hours you’ll spend beating it). Environmental graphics are okay and with some decent weather effects, the original material is excellent, the voice-overs almost perfect and if you buy the game in the U.S. you will also get the original book as a gift (or so I hear). The manual is also a nice addition, with its decent oldskool booky feel, and you might also appreciate the multiple endings, which also include the original.

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