system shock 2

Interviews

We Interview Chris Avellone From Obsidian Entertainment: Part 2

Well, in terms of influential yet obscure, that cuts a lot of games out – I feel a lot of the more common games have had a big influence on my designs (Portal, Chronotrigger, Ultima Underworld). If I were to name some “obscure” ones, I’d probably say System Shock 2 is the top of the list (it’s basically a design doc for how to make a great game), Amnesia: The Dark Descent for introducing a challenge mechanism that could simultaneously terrify you, Bastion’s narration mechanics, and Wasteland for proving to me how you could use game mechanics in the context of a “conventional” RPG to make some truly brilliant levels if you took a step back and thought outside the box.

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Multiplayer Online Games

Games Coming Out In January 2011 For PC

Games Coming Out In January 2011 For PC by Honorabili Great! Finally some games I have been looking forward to

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The Music Hall

System Shock 2 Music

The soundtrack for System Shock 2 does an amazing job creating a state of panic and despair as you fight your way surviving in a maze of two very, very dead spaceships. It’s here now for you to enjoy!

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