Jonathan Malave: Kuroato Media

Kuroato Media

Name: Jonathan Malave

Title: Founder, Game Designer & Producer

Company: Kuroato Media

Favorite Classic Game: Final Fantasy 7

Tell us why it is your favorite: It’s the only game I have ever played over and over again, and never got bored of it. I love Japanese Anime; Final Fantasy 7 always gave me the feeling like I was taking part of an anime or something. Also, who could deny how cool and bad-ass the main characters, rivals Cloud and Sephiroth were? I have yet to find another game with rival characters that could match their synergy. Overall I think it was the Characters and the Storyline that did for me. Final Fantasy 7 is one of the best games ever made! and I think Square Enix should remake it.

 

Final Fantasy 7: PC Download available today

Fans of one of the best Final Fantasy games ever made can now download the re-mastered PC version of the Square Enix hit.

Final Fantasy 7 Pc download

To celebrate the FINAL FANTASY franchise’s 25th anniversary this classic title will be available exclusively on the Square Enix Store at a promotional price of €9.99 / £7.99*.

“We’re really pleased to offer a downloadable PC version of the much loved FINAL FANTASY VII. It’s a great chance for fans to re-live so many memorable moments and a great opportunity for players who have never played the title to experience why the game has had so much influence on the industry over the years” said Larry Sparks, Vice President – Brand.

This new downloadable version includes a range of new features such as a Character Booster that enables players to fully power up their character, cloud saves, and in-game achievements to encourage players to explore various facets of the game. For full details please visit Final Fantasy VII PC.

[youtube]http://www.youtube.com/watch?v=1UwO1xgiOUE[/youtube]

Released in 1997, FINAL FANTASY VII was critically acclaimed as the title that redefined the standard for role-playing games. Introducing the now infamous rivalry between Cloud and Sephiroth, it delivered an intricate and emotionally compelling storyline through cutting-edge pre-rendered cinematic cut-scenes, and set in a rich, diverse world.  The game features an acclaimed collection of musical scores and intense 3D battles, and is regarded as one of the most significant entries in the FINAL FANTASY series, and one of the most innovative videogames of all time.

This promotional price is available until September 12th 2012

Motivational Monday: Boss Battles

Trustworthiness demotivational poster
Trustworthiness demotivational poster

Motivational Monday: Boss Battles

Remember those crappy action movies of the 90’s where the good guy would have to plow through hundreds of bad guys and then fight some super tough lieutenant  of the leader only to find out the leader himself was a complete pushover?  That just pissed me off because I always felt if you led a group of bad asses then you better be a really bad ass. Thank goodness in most video games the boss is pretty tough though it is true that some games did have a pretty weak final boss, Fable 2 comes to mind. Also for the most part there was an earlier end boss that was harder to beat than the final boss.

However, what makes final bosses cool is the intro, the setup. These fights should feel final, the curtain has been drawn and it’s just you versus him, her or it. There are many games that have captured this pretty well.

Final Fantasy 7: Sephiroth

I get it, a lot of people are tired of the FF7 talk, but you have to give them credit for presenting the final Sephiroth fight in a grand manner. Sure, Final Fantasy has used angel themed bosses many times, but the mix of the long intro, the orchestra music and his presentation makes you feel like this is it. Unfortunately, with just a few items it is incredibly easy to not only beat Sephiroth, but to neutralize almost all of his attacks, but hey how about that cool music.

God of War: Ares

Don’t you hate it when your father doesn’t acknowledge your accomplishments? While the build up to this specific fight wasn’t as epic as some of the others the fact remains that you are going up against the God of War. After opening Pandora’s Box and going all “E-nuck-chuck” it’s battle time.

Castlevania: Symphony of the Night – Dracula (Richter)

Dracula is just too cool. I mean he knows even if he’s killed he will be back and ever though Richter has been tearing a hole through his castle to get to him he’s just chilling on his thrown having a drink. He doesn’t even want to fight. Hell he didn’t want to wake up it was those damn presents that woke him.

Ok, so this isn’t a final boss fight per say but is was to represent the end of the previous Castlevania and honestly whenever you go up against Dracula it’s a final boss fight.

P.S. I love his laugh while when he disappears.

Super Ghouls n’ Ghosts – Final boss

This is why I don’t wear my suit of golden armor while writing it just slows me down too much. You have to appreciate an accommodating boss that gives you platforms to jump on to help kill him. What was the grand setup for this boss fight you might ask? Well you had to beat the entire game again to get to him so that’s a cry inducing setup if I ever saw one.

P.S. He looks like Papa Smurf on steroids.

Silent Hill: Final Boss

It’s the power of the womb with that crazy woman with the Mother Teresa scarf on. At the time I thought the cinematic’s for Silent Hill was so cool and now the dialog and voice acting just makes me a sad panda. I love how the cop stands there with her gun pointed for like five minutes before yelling “freeze” then somehow she flies onto her back.

The setup is slow, as slow as the bottle flying through the air, but the point is you finally get to punch someone’s face in for putting you in this nightmare. Then she turns into the man-bat form the Batman cartoons and its battle time.

Super Mario Bros. 2 – Wart

First things first, would you really jump in the mouth of a headless eagle after beating it down? We know a few things about Wart. One, he likes platforms. Two, he likes organ pipes that spit out vegetables. Three, he has nasty acid reflux disease.

Why would you stand in a room with a machine that pumps out things that can kill you? That would be like me keeping a swimming pool of peanut butter next to my bed so I can roll out and into it in the morning and kill myself.

Poor Wart was a bad design from the start being a mix between Bowser and Kermit the frog, but I liked the ending even though it was just all a dream. See, that’s what happens when you OD on mushrooms.

Oh there will be a part 2

There are a ton of awesome boss fights and we promise to get to them. In the meantime if you have an opinion on an awesome boss fight let us know and we will profile it.

Villian Spotlight: Kefka Palazzo

Insanity Kefka Palazzo demotivational poster
Insanity Kefka Palazzo demotivational poster

Kefka Palazzo

Since the dawn of video game culture, there have been a lot of subjects you don’t bring up unless you want some greasy, unhygienic, nerd frothing from the mouth with a rabid induced rage. One of these subjects that is commonly brought up by RPG geeks which ends up in a heated debate is who is the greatest Final Fantasy villain? Normally, the debate is stomped by a wave of Sephiroth loving assholes. For some reason, long white hair, trench coats, and absurdly gigantic katanas are cool. Not just that, this guy’s freaking theme song is an orchestra chiming in death and destruction. The problem a lot of people seem to not realize is that the question asked who is the GREATEST villain in Final Fantasy. People seem to confuse cool with greatness.

I’m unsure if the sway towards Sephiroth is because a lot of people played FF VII as their first real RPG and considered anything before that garbage or mediocre. I do agree that Final Fantasy VII was a fantastic game and that Sephiroth was indeed a cool villain. The thing is, he didn’t accomplish much and his role as a villain was rather one dimensional. His creativity for slaughter was usually left with a sword swing and some fire. His actual development as a character was rather bland and nonexistent.

I know. I know.

Take a deep breath.

It hurts to hear this kind of criticism about the One Winged Angel but I’m about to open your eyes to a true villain. Someone who’s appearance was comical but their lust for destruction was their only drive in life. There wasn’t a waking moment where this monster didn’t think about the end of the world. Many villains feel this way but he isn’t a Cobra Commander or Doctor Claw replica. Where many villains fail and constantly try again, Kefka succeeds. Here’s a look into the devilish antics performed by the supernatural sociopath known as Kefka Palazzo.

As the game begins, Kefka Palazzo is only known as the Emperor’s Court Wizard and doesn’t seem to be more than just some queer looking clown. The Emperor decides to begin a process of infusing Magitek into humans. Kefka decides to volunteer for this process and is able to wield magic. Come to think of it… how was this guy the Court Wizard if he couldn’t control magic to begin with? Anyway, an obvious homage to Captain America occurs and Kefka becomes Captain Magitek and stops the World War that is plaguing the planet and is pronounced the savior of the world.

The End.

Things didn’t work out that way, sadly, for Kefka and he turned into a psychopath who deemed that everything ever in the entire world had to die. He became the Joker with magic. He forces Terra, the main character in the story, to wear a slave crown and attack a town that claims to have an Esper in their mines. Terra manages to escape the enslavement and runs off. Kefka, obviously angered by this decides to burn down an ENTIRE fucking castle just to kill a bitch. Pretty hardcore right? Sephiroth lit up a small secluded town but Kefka razed a whole castle.

Final Fantasy 6 Kefka Palazzo – poison
Final Fantasy 6 Kefka Palazzo – poison

After burning down a castle what else should you do? Grow impatient obviously! The Empire decides to attack the Kingdom of Doma and begins a long and drawn out siege. What does Kefka do to make things move a long faster? Does he impale a girl in the back with a sword? Hell no. Kefka poisons the kingdom’s water supply killing everyone inside, including Cyan’s, one of your party members, wife and his children. I don’t remember any Final Fantasy villains poisoning the innocent because they were consuming too much of their schedule.

When you’ve poisoned an entire kingdom what else can you do at the end of the day? Drink a cold beer and watch some TV? Take a hot shower and go to bed? Or freeze all your enemies in place and order one of them to prove their loyalty and kill their friends? The latter sounds like the best idea for this bad ass motherfucker. Unfortunately, the character he ordered to prove their loyalty stabbed him instead. But guess what? Big whoop. Instead of getting medical treatment he kills his king and draws in the powers of a couple of magical statues to become a God.

Looks like your team fucked up, huh? This guy is God and you know what his first order of business is? He isn’t going to hang a meteor over your most populated city. He reshaped the entire planet pushing it into a post apocalyptic world and then demanded people to worship him. You know what happened to the millions of people who said “Fuck that!” collectively? Independence Day. He burned them down with enough force to carve scars into the planet’s surface.

He became a God and forced people into his worship and still that isn’t good enough. This cum dumpster decides it’s a damn good idea to just end life since that shit is meaningless to him. Sure he’s defeated by the heroes of the story but that’s the point! He didn’t care if he died. In reality, he probably let them win because he was too much of a bad ass to die. He figured he was way to cool for the world of the living anyway. His death was his final “F U” to the world since he already fucked it up and now he’s dead and doesn’t have to bother to clean that shit up.

By now, I’m hoping your frothing has ended and you realize the error of your ways. I know it’s going to be hard to put away your Sephiroth figurines and wall posters but you have finally been educated or rather re-educated in the makings of a true monster and villain. You may subconsciously still blurt out Sephiroth’s name like a slutty wife screaming out her secret lover’s name when the question arises as to who is the greatest Final Fantasy antagonist but you will feel that itching in the back of your mind. You know you’re wrong and some day you can even accept that.

Dear Game Industry, Hire Some Real Writers

Dragon Age Origins bitches
Dragon Age Origins bitches

I don’t want to sound bias but do video games lacking story make you want to play the sequel or even finish the game? I think a well-established story can motivate you to playing a game to its full completion. There are so many video games that I have picked up that I just can’t finish because the story and game play are so bad that I don’t even want to bother completing it. Do game companies just think of a good game mechanic and just say “Ya know what? Let’s just build something decent around this engine and hope it sells.” I honestly believe that even a game with a shitty engine could sell well if its story is captivating.

I used to be part the creative team for an online forum text based role-playing game. The game mechanics were simple. Write a 1,000 word role-play depicting what you’re doing that day in your adventure and myself or one of the moderators will come in and grade your writing and let you know how much damage you did if you were fighting, what you would be fighting, or how you should proceed given the options you are left with. Sounds tedious doesn’t it? Writing over 1,000 words just to illustrate what you were doing is a bit obnoxious but we did it this way so we got players to make actual stories and not just “NATHANIEL WALKED INTO DA BAR AND PUNCHED MACARTHUR SO HARD!” and then we’d have to moderate that. Instead we got a short story about the character’s adventure. You may ask yourself why anyone would play this game if it was obviously so tiresome to make a post this long just to advance. Well, compared to other message boards of the same category, we were the largest with around 150-200 active members. What made people keep playing and want to part of this world? It was our story, the world, and the characters within it. It ran for about three years with constant activity until we finally shut it down because we couldn’t handle the work load with our current staff and also come up with more stories since we spent way too much time moderating. The story overtook game play and also made a lot of people much better writers than they were when they first began at the site.

Lets take Final Fantasy for instance. Very few people actually anticipated the sequels to Final Fantasy because they needed their turn-based action. People kept playing Final Fantasy because the story made you want to fulfill the accomplishment of beating the game. You wanted to be that hero with the help of your ragtag group of adventurers, which saved the world. Stories make the game memorable and even make loyal fans keep playing. I still played Final Fantasy 13 even though I thought it was one of the worst stories in any Final Fantasy or RPG ever. I continued to play it because I believed that Square-Enix would turn the story around somewhere and make this an experience that was worth enduring the bland characters and adventure. Alas, ADD addled maniacs wrote it and it ended being a total piece of shit. I did think, though, that the game play was better but not worth the agonizingly retarded story. But you get where I’m going with this? I loved the Final Fantasy franchise because of the story and STILL completed this abomination of a sequel just because I loved previous stories and believed in the game’s track record.

There are games out there with good stories but are horribly paced. Red Dead Redemption has a good story from what I can tell by my six hours of game play that I put into it, however, I’ve had the game for almost 2 months now and I haven’t bothered to keep playing it because it is astoundingly drawn out. I don’t feel I’ve made a dent in the story because of all the “filler” non-sense in between pivotal moments in the game. The initial taste of story you are given doesn’t give you an urgency to want to see what happens next because the game takes so long to introduce you to anything worthwhile and intriguing.

Then, you have games that have a story that is apparently fleshed out but it sounds like a SyFy Channel Original Movie. I know it was a blockbuster game, but Assassin’s Creed’s story was horrible. The game play is atrocious and the story is almost vomit inducing. You know how in the Matrix when they upload the knowledge of Kung Fu into Neo’s head and it only takes a whole 5 seconds for him to be a total badass? Ok, imagine Neo learning Kung Fu but it requires him to deal with some past master’s life over the course of a few hours. That is Assassin’s Creed. The introduction to the sequel had me turning off my 360 almost instantly when they mentioned the word “Templar Masters.” For villains who take place in the modern era, aren’t masters kind of a childish thing to call them? That sounds like something a five year old who couldn’t think of a creative name made up while playing with his action figures. The main character himself looks like a chump and is way too foolish to be a hero, which is what this series is setting him up to be. He has to learn from his French ancestors how to fight better or something but if memory serves me right didn’t he learn how to be awesome in the first game? Apparently not, because he couldn’t even handle security guards who lacked batons or guns on his own. He needed a GIRL to save him. Good job, nerd. A chick had to back you up against rent-a-cops. I lost interest in this game within 30 minutes.

Some games have too much story. Think about Metal Gear Solid 4. Were we playing a game or an interactive movie? From what I recall, I got to sneak around some hallways for 5 minutes before being interrupted by 30 minutes of cinematic and dialog. If you’re going to make a game heavy in story make it interactive so I have something to do while you’re blabbing about your military and science bullshit. You know what I remember about the MGS4 story? Not much at all due to the fact that every single time the game would take control away from me I left the room to make tea or I put a pillow over my face and woke up when I noticed the talking ended. The story became way too encumbering and I only finished it because it was the finale to the series or so it was believed at that time.

If the gaming industry needs someone to look to in order to make games with decent game play but highly engrossing stories there is a little company called Bioware that completely decimates the industry with its captivating stories and player involvement. Dragon Age and Mass Effect are their two hottest franchises right now and it’s hard to argue that either has a monotonous story or boring main character. Commander Shepard is a bad ass and they sway from good or evil but the ends always justify the means regardless of the decision. The nameless Grey Warden leader in Dragon Age does what needs to get done despite the situation he/she is placed under. While I love both franchises, I dislike the villains and I feel they could do more than just have a villain who wants to shit dicks all over the world because they are evil. In Dragon Age, Loghain was a rather interesting character but they didn’t focus much on him. I feel if they did it would’ve been much more difficult to stomp on his dreams and kill him when it came down to it. The game always leaves you thinking that he is possessed by a demon or somehow working for the enemy, but he isn’t. He’s just a man with an opposing view and you aren’t really given a chance to understand his action because you get the option to decapitate him, which any reasonable person will do. Only a total pussy wouldn’t chop off someone’s head if given the option. Do note how I compliment the story so much in these Bioware games but I don’t even mention the game play experience. That would be because it is rather simple and nothing introduced has been revolutionary. It’s the story that kept me playing over and over and over.

So video game industry, this is what I’m demanding from you from now on. There will be no “ifs”, “ands” , or “buts” about this. I want a hero who isn’t a metrosexual and has a beard. Yeah I said it. I want more heroes with beards. I want a villain who has a really good reason to want to do the things they do other than just being a total chode. We need someone we could see siding with if given the appropriate circumstances. I don’t want “The dark forces of” to be part of a story anymore. I’m sick of one-dimensional villains. Why can’t it just be an opposing country or something? Sephiroth wasn’t born evil. He went bat shit when he found out how he was made and wanted to destroy the planet for his mama. See? I can side with that. He loved his mom so much he wanted to make her proud. I’m sick of Ganon being a total dick for no reason. I want likeable party members. I don’t need anymore Wakka’s or Snow’s who think they are hot shit but are incredibly obnoxious. Do the creators even play the games? Do they not notice how annoying these kinds of characters are? Get rid of them. If you want a fun loving side character make him a happy drunk or something. Don’t make the game a movie by leaving us on the sidelines with lack of interactivity. I don’t want to sit through dialog that I have no say in for thirty fucking minutes. If this scene really has to happen make it worth listening to. Don’t get all scientific and shit. I’m playing this game for entertainment, not to learn how to fucking make a clone in real life. This is all I demand from you. In return, I will give you my money if you don’t somehow fuck this up.

Do you guys think that the story matters in a game or are you fine with stories that are as bland as Tetris?