Robo Army

Aside from the awful title screen (see above!), the presentation and graphics are pretty decent here for an early Neo Geo game. There are some cut-scenes between levels (which I’m afraid I can’t follow as I have the Japanese version of the game!), the sprites are big and nicely drawn, and the backgrounds are packed with detail for the most part and feature nice use of colours. The only problem is the lack of variety. Despite being set in pretty diverse locations, most of the levels have a very similar feel to them. The only moment in the game where it seems like the designers are trying to mix it up a bit is the rope section where you must climb down the screen whilst attempting to see off the many foes at the same time.

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