Name: Lorenzo Pasini
Company: Aurea Section
Profession: Biologist, 3D Modeler/Game Designer
Favorite Classic Games: C&C/Red Alert, Total Annihilation for strategy; Freespace 1&2 / Xwing vs Tie Fighter for space games; Duke Nukem, Half-Life for shooters, GP1/2 for racing.
Quote: Some italian ones that are hard to be properly translated in english 🙂
Bio: AureaSection is a small independent team developing games with a focus on solid core mechanics, practical design and sustainable development.
They are the creators of the known Half-Life modification called The Specialists, an action game featuring a unique mix of guns and melee combat and the first multiplayer game ever offering interactive slowmotion.
After this first project their lives diverged for a while. Filippo went working for some years in Crytek, improving his programming skills and working with industry veterans. Lorenzo took some years to graduate in Biology and Michele, after the high school managed to improve his musical composing skills which will be possible to appreciate in our games.
However, they always kept in touch with the idea, one day, to make their own games.
Naumachia: Space Warfare is their first standalone game and it will present their unique take on the space sim/combat genre.
Project: Naumachia: Space Warfare
Project info: It’s a first person space game with both fighter simulation and real-time strategy command of several units.