Catlateral Damage

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Catlateral Damage

Goat Simulator with a Cat?

Perhaps not, but this indie game caught my eye when I saw it. First it is called, Catlateral Damage which is awesome in itself. What it is, is a first person mischievous cat simulator. Just like that damn goat, your mission is to knock over your owners belonging making a mess on the floor, just like real life am I right?

Catlateral Damage

You have 2 minutes to achieve this and just like the Table Flipping Game, the fun is in the knowledge that you are messing up someone else’s stuff. So the Dev is going to be adding more to the game so there will be different rooms and more stuff to knock off and the game is Greenlit and will support Occulus Rift.

Catlateral Damage Catlateral Damage Catlateral Damage

  • Visit the Greelight page & leave gameplay suggestions & feedback HERE
  • Play in a Unity supported browser HERE or Download the Alpha HERE

 

Thanks to PressHeartToContinue for the video review.

Ufouria: The Saga

Ufouria-The Saga

Ufouria: The Saga

I’ve been known in the past to complain about games & systems that Australia never got & how much better the Americans (& the Europeans in some respects) have it than us. Yes I am somewhat of a whinger, but let’s look at the history. When I think of games that never made it to Australia I think of:

Final Fantasy 2 & 3 – SNES
Megaman Collection – GC
Cubivore – GC
Megaman 64 – Nintendo 64
Hey You Pickachu – Nintendo 64…

Ufouria-The Saga

… actually that last one isn’t a bad thing… My girlfriend still has nightmares about yelling into that microphone & having the little electric puffball do either nothing or something else. ANYWAY, let’s save that for another review. As it happens, there were a few English releases Australia did get that the American’s did in fact NOT get. Sounds strange I know. Traditionally games come out in Japan first, then get translated for North America, then if they feel like it we might see a PAL release. That was not the case for Ufouria, which for some unknown reason was released in Europe & Australia, but not the US.

Ufouria-The Saga

Ufouria is a platformer that is similar to Wonderboy 3. It offers one big world to play in rather than individual levels & includes different areas that only certain characters can access. Seeing the similarities so far? The only real difference is that Ufouria features 4 seperate characters & Wonderboy 3 features changes to the 1 character, but from a gameplay perspective that hardly matters. For those not familiar with Wonderboy 3, let’s have a look at what makes this a great game.

Ufouria-The Saga

The game starts with Bop Louie (I’ll get to the names later) who has been transported from his homeworld of Ufouria to this mysterious world with 3 of his friends who he has been seperated from. Bop Louie has the ability to bop his head into enemies to defeat them. All the characters start off with one ability, but upgrades for each character are available. For example, later in the game Louie can gain the ability to climb calls.

Ufouria-The Saga

The first thing Louie needs to do is to rescue his friends. The problem is that when you find one of Louie’s friends they start to attack you. I’m probably giving away part of the storyline here, but each of Louie’s friends has been brainwashed & must be defeated to knock some sense into them & have them join your party. Freeon Leon is the first candidate for some brain wash bashing. He has the ability to swim on top of the water & walk on ice, which will lead you to Shades who can float, then Gill who can swim underwater. You can change characters are any point in the game which you will need to do on a regular basis.

Ufouria-The Saga

Aside from battling your friends, there are also bosses in the game who each offer a different challenge. While they can be difficult (particularly the one in the submarine) you never feel like they’re impossible to beat.

Ufouria-The Saga

The music is very boppy & enjoyable. At the recent Ultracade event I got to hear a remix of the main tune which surprised me as I didn’t think the game was popular enough for that sort of attention. Sound effects are your standard Nintendo platform affair, so there’s nothing that really stands out.

Ufouria-The Saga

The controls are brilliant. One thing Nintendo systems are good at is platform games & this is no exception. All the characters move just as they should. You feel the bump as a character slips on the ice & falls over. You feel the inertia as you slowly start moving in the water & progressively speed up.

Ufouria-The Saga

Now onto the names. In Japan there is a series of games based on a character called Hebereke. Ufouria is one of the Hebereke games rebadged for the Western market. Not only the names have changed, but the character sprites have been modified from the Japanese original for some strange reason. Bop Louie is actually the “Westernised” version of Hebereke himself. This doesn’t affect the gameplay in any way shape or form however.

Ufouria-The Saga

To make things even wierder, the Australian & European versions differ slightly. The main character sprites look the same, but the health status & a few other minor things were changed. The bulk of the game is the same, which begs the question: why?

Ufouria-The Saga

If you have difficulty the handy password option is there to allow you to continue your game. The only problem with this is you always start in the same spot, so if the boss is a fair distance away you have to go all the way back to them, but everything you’ve done up to that point is unlocked.

Overall if you owned a NES but loved Wonderboy 3, this was a great alternative. The controls are outstanding, there is minimal sprite flicker with the graphics & the music is brilliant. So it’s time to be patriotic people. Put your hand on your heart & declare to the world just how proud to be Australian. After all, we got Ufouria & the US didn’t.

5/5

 

Lady Sia

Lady Sia - Gameboy Advance
Lady Sia came out in 2001, which was very early in the GBA life, but it was a pleasant surprise.
An action-adventure platformer, Sia is a queen whose land is ravaged by a warlock and his animal minions. She alone has to hack her way through these creeps to reclaim her land. Not really sure why it seems like every game I play has ‘magic guy’ creating weird animal hybrids. That really doesn’t seem like the thing I would do if I had that kind of power. But anyway…..

Lady Sia - Gameboy Advance
There’s actually a very long and detailed story that unfolds throughout play, but I don’t want to give anything away. What I will say is this is a realitivly short game, with just a handful of main levels, and a few smaller levels within. Sia is armed with just a sword and an “energy blast”, and each level’s mission has her recovering a stolen family item; from a better sword to magic rings. These items will help her defeat the 4 bosses and the main one at the end.
The 32-bit, cartoony animation is neat, and the fluidity of her movements are top-notch for the little system. Little touches like using her sword to grab a ledge to pull herself up were nice additions. Sweet background music and sound-effects, as well.

Lady Sia - Gameboy Advance
The replay ability is fairly high, with a nice addition of a scoring system. Along her journey, Sia will refill her energy blast (in the form of gems), hearts (life), and rescue commoner-hostages. All of this, along with time spent on the level, gives you a score. This also gives you a reason to explore the entire level.

[youtube]http://www.youtube.com/watch?v=ed2m0FtWhV8[/youtube]
Again, it’s a very short game, and maybe a little cutesy for the tastes of some, but I found it to be a lot of fun. The only true negatives are the lack of a real challenge, and the occasional occurance of Sia ‘sliding’ during her combo hits. It can be annoying when you’re whooping ass on a rat-dude, and you keep running into him instead of carving him up into cat food. But, this certainly won’t ruin the game for you. If you’re like me, and you still weep over Xena, Warrior Princess not on TV anymore, this is a decent substitute.

 

Fury of the Furries review

Fury of the Furries is a side scrolling platformer with puzzle elements, published by Kalisto in 1993 on Amiga & PC. And a year later on Mac. The main difference between PC and Amiga versions (as I never played the Macintosh one) is the number of colors displayed on a screen. PC uses 256 of these whilst Amiga only 32. They are mixed and matched smartly however, so the difference is bearly noticeable. And in some cases I would’ve sworn that PC outing settled for only 32 as well.

Fury of the Furries PC title screen

The story line is quite dull and doesn’t shine above the early 90’s average for these kinds of games. You’re left in charge of four creatures that look a whole lot like critters. And critters were round, spiky haired, hedgehog like aliens who came to Earth to destroy the life on it in 1986 movie by the same title. It was a mediocre movie, I must add.

The pilot must’ve had one drink to many…

Anyway, in Fury of the Furries unfortunately, you are not mind-bent killing machines from space, but peaceful creatures on a mission to save your king that has been kiddnapped by the so called “the wicked one”, who in this game represents the ultimate evil. The four fur-balls you’re left with, differ in colour and set of abilities, which have to be properly utilised to complete each stage. Does this sound familiar to The Lost Vikings? Well, It should, because apart from being much bigger AND better game, they’re both quite alike.

Watch out for the Homing Bees!

As I was saying Furries you’re in charge of are all unique – the blue one is the only one that can dive and also it shoots bubbles in water. Green one is your friendly neighborhood spider-man. Well, it doesn’t walk on walls but has a line/grappling hook that it can swing on or use to pull objects when necessary. Yellow one controls fireballs of various power and the red one bites the dust – literally.

Another one bites the dust… This time literally!

The further you go the more time you’ll spend planning on how to complete each level since often you’ll find yourself with only one or two of these fur-balls available and sometimes not even through the whole stage but only at certain areas. And in the World of Fury of the Furries there’s many things that can kill you – starting from sharp spikes and pools of acid to mutated bees and other oddly shaped figures of game designer’s sick imagination.

It’s a small World… Not!

And since we’re on the World subject – the adventure takes place in a huge island divided into 8 regions which are then split into seperate levels and many hidden areas. Each region has unique feel and challenges to them, so mastering all will definitely take a lot of time and patience. After completing first two regions you’ll realize that you’re losing lives as often as cattle in an average sized slaughterhouse. Well, at least I did, since the difficulty goes through the roof starting with the third.

Fury of the Jungle… Starting from the third region onwards the game becomes uterly punishing and unforgiving.

Because, Fury of the Furries requires not only clever planning, but also mad gaming skills and in later levels some sick timing, which platform games of the 90’s were well known for. Fury of the Furries is no exception here. And nothing says challenge more than dieing 20 times in one level in less than 30 seconds from starting to play it, each time… Yeah… And that’s only second stage of third region that I’m talking ’bout here…

Why does the shark don’t give a damn about a dude on a surfing board but goes straight for me as soon as I get anywhere near the water!?

Fortunately, the game offers an extra life every 100 coins that you collect and since there’s loads of these in hidden areas, it’s an incentive to look for them from the start. And it’s not unusual for a level to have more than two secret sub-levels hidden behind the palm tree, in a pile of dust or under the shootable block of concrete for instance, so you’ll find yourself checking all possible places looking for those quite early.

Gotta get that money!

As I said before the story is not what makes this game special. The gameplay is. In fact, Fury of the Furries is so AWESOME that once you’ll start playing it, by the time you stop, you’ll realize several hours, days, months or even years have passed, the Earth is a nuclear wasteland, and you somehow missed the Armageddon. OK, that may not be entirely truth, but Fury of the Furries is a top notch game and a one of the best of it’s time and genre.

Spider-man, spider-man, the amazing spider-man…

In my opinion Fury of the Furries is one of those games that aged like wine does, it got better. Actually, it aged exactly like one of those very expensive wines, one that is so good and pricey that nobody even knows how it tastes like. Sadly, the same can be said about this game, as it never got the attention it deserved. When countered with platformers we got to play these days, all being easy, casual games, Fury of the Furries holds a serious challenge and completing it even on the easiest of levels will be time consuming. But also fun and rewarding.

Ripping bubbles in water…

All in all, it’s a great game worth time invested in it and a cheap buy as well. You can get it on eBay for peanuts and running it will require no more than some basic DOSBox skills or WinUAE configuration practice if you settle for Amiga version and don’t happen to have the real one. Like the best game reviewer on YouTube – Gaming Mill – would’ve said – Overall I give it 9 and a half out of 10. So, Thanks for reading, please leave a comment and make sure you give Fury of the Furries a try as it’s gonna be time and money well invested.

This is the end…

On the side note Fury of the Furries as a franchise has been sold by Kalisto a year after it’s premiere to Namco which then released it on SNES, Gameboy and PC (again!) as Pac-In-Time leaving most of the game untouched (in PC version), altering only the way the main character looks like – since there was only one of them in Pac-In-Time – Pacman – and how he accesses all of his abilities. Also if you don’t care much about owning original, Fury of the Furries is considered abandonware on PC & Amiga and can be downloaded from Abandonia & Planet Emulation sites respectively for each of the platforms.

Click here to get the official Fury of the Furries soundtrack.

Psychonauts for sale on Steam for only $2

Psychonauts cover
Psychonauts cover

Psychonauts for sale on Steam for only $2

Psychonauts, Tim Schafer’s best game, only for $2 through Steam! This is one of the best platformer/puzzle games ever made. It’s one of my favorites! Must have!!!!!!

The link to get it is the following: http://store.steampowered.com/app/3830/