Metal Gear Solid 4

The game takes place five years after the events of Metal Gear Solid 2, with most of the world in some type of war or conflict. Snake is taken out of retirement for one last mission. He arrives in the Middle East but later will visit other areas of the world including one very familiar spot. The newest game-play additions are the 3rd person aim, a chameleon-like camouflage suit, and a new (and ironically inferior) radar.

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Dear Game Industry, Hire Some Real Writers

There are games out there with good stories but are horribly paced. Red Dead Redemption has a good story from what I can tell by my six hours of game play that I put into it, however, I’ve had the game for almost 2 months now and I haven’t bothered to keep playing it because it is astoundingly drawn out. I don’t feel I’ve made a dent in the story because of all the “filler” non-sense in between pivotal moments in the game. The initial taste of story you are given doesn’t give you an urgency to want to see what happens next because the game takes so long to introduce you to anything worthwhile and intriguing.

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