WoWP The usual pleasure that the tier 8 I-250 fighter is


World of Warplanes:
This is a typical win for me at tier 8 with the I-250. The I-250 uses a dual engine system where it has a propeller engine in the front and an early jet engine in the back. The design is pretty crazy but it makes for some very good boosting. The arsenal is basically 3 20+ mm cannons which although they have a very good range they heat up pretty quickly. The plane is great at high and medium altitudes making it a great heavy fighter hunter.

MUSIC:
song: io2.s3m
title: Io 2: From a Distant Moon
author: gd / s!p (1995)

If you want to play World of Warplanes you can download it and play it for free at their homepage http://worldofwarplanes.com/

If you like this gameplay and would like to see more gameplay videos check out our channel https://www.youtube.com/user/OGobsoletegamer

WoWP Chill sunday night game in the P-43 Lancer


WoWP Chill sunday night game in the P-43 Lancer

World of Warplanes:
This is a typical, chill victory over a late sunday night (it was around 2 AM). The P-43 Lancer is sort of like a mix between an interceptor and a heavy fighter. It has a very good amount of 12.7 caliber machineguns which are decent in dogfights because you can basically almost hold down the trigger since they cool fast. The design is not perfect though as they are mounted mainly in the wings which kills your handling and I’ve found it also affects accuracy.

If you notice in some parts in the beginning there was some lag which is an issue 1.9.2 (even 1.9.0 had it) has. This is a server issue that hopefully will get fixed. I mainly see it more in lower tiers where population is higher.

MUSIC:
song: cloud.mod
title: Cloud Traveller
author: Supernao
from: Ripped by Chaos from R.A.W. #7 from The Spaceballs

If you want to play World of Warplanes you can download it and play it for free at their homepage http://worldofwarplanes.com/

If you like this gameplay and would like to see more gameplay videos check out our channel https://www.youtube.com/user/OGobsoletegamer

WoWP A very epic loss in the P-43 Lancer


World of Warplanes:
The game starts out with somebody saying hello to me and then I obsess over killing them. Probably that’s what caused me to lose this epic game. I did what I could but it was already too late for my doomed team.

The P-43 Lancer is pretty good but if it comes down to being in a furball with dedicated fighters, you’re pretty much dead!

MUSIC:
song: CJ-BRAIN.XM
title: Brains Reflector
author: Cj DiB of R/S (1996)

If you want to play World of Warplanes you can download it and play it for free at their homepage http://worldofwarplanes.com/

If you like this gameplay and would like to see more gameplay videos check out our channel https://www.youtube.com/user/OGobsoletegamer

WoWP Meet the new awesome American tier 4 P-43 Lancer

World of Warplanes:
Meet the new American tier 4 Multirole fighter, the P-43 Lancer from the new Thunderbolt line! The new line overall seems to be really good at heavy fighter hunting.

As always, I play only with mouse and keyboard with custom sensitivity settings.

Download World of Warplanes here: http://worldofwarplanes.com/

Music from the c64 version of Neverending Story II. Written by Mike Tschogl, published by Linel in 1990.

Don’t forget to subscribe and like, and also leave us some good comments! o7 If you want tips on how to play well, ask me! 🙂

If you want to play World of Warplanes you can download it and play it for free at their homepage http://worldofwarplanes.com/

If you like this gameplay and would like to see more gameplay videos check out our channel https://www.youtube.com/user/OGobsoletegamer

WoWP: close defeat in a C-1 Wirraway tier 3 British attack aircraft

World of Warplanes: close defeat in a C-1 Wirraway tier 3 British attack aircraft

A very close game (a defeat) in my tier 3 British gold attack aircraft the C-1 Wirraway. I play using mouse + keyboard with some adjustments to the default controls. I did manage to get an ace and a bunch of good kills but it wasn’t enough! o7

Here are all the details on the Wirraway: http://worldofwarplanes.com/warplanes/gb/wirraway/

If you want to play World of Warplanes you can download it and play it for free at their homepage http://worldofwarplanes.com/

If you like this gameplay and would like to see more gameplay videos check out our channel https://www.youtube.com/user/OGobsoletegamer

Knights of the Sky

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The great thing about Knights of the Sky was that you felt completely vulnerable throughout every mission – even just a few direct hits with a machine gun could send you spiralling to a fiery death, which led to some tense dogfights. ~Lewis Packwood

Knights of the Sky

Format: Amiga Genre: Flight Simulator Released: 1991 Developer:MicroProse

I was playing a demo of Tom Clancy’s H.A.W.X. the other day. The graphics were superb – the representation of Rio de Janeiro was almost photo-realistic – but the game itself was deathly dull. Like pretty much all modern flight sims, it basically amounts to lining up your sights over some plane or tank that’s so far away you can’t actually see it, waiting for a lock on, then pressing the fire button. *Yawn*

knights_of_the_sky

 

Unfortunately, it seems that as real-life planes rely more and more on flight computers to navigate and select targets, the computer games based on them become less and less enjoyable. Perhaps by the time we reach Tom Clancy’s H.A.W.X. 10 you won’t even need to do anything – you could just step outside for a cigarette and let the game play itself.

Thank heavens then for Knights of the Sky, a blesséd antidote to all this modern fly-by-wire, fire-and-forget, head-up-display, ensure-contents-are-piping-hot nonsense. Here’s a simulation where top speeds rarely climb into triple figures, where fire and forget equates to lobbing a hand grenade out of the cockpit and hoping for the best, and where your head-up display mostly consists of a petrol gauge and a compass. Welcome to World War 1.

knights_of_the_sky

 

The great thing about Knights of the Sky was that you felt completely vulnerable throughout every mission – even just a few direct hits with a machine gun could send you spiralling to a fiery death, which led to some tense dogfights. Pretty much every mission I attempted would end with me coaxing a critically damaged plane back to my home base after a few too many close encounters with the enemy. The wings would be practically falling off, the petrol gauge would be virtually on empty, and I’d be wrestling with the joystick to just keep the plane going in a straight line… Most of the time I didn’t make it, but on the rare occasions where I somehow managed to land my charred mass of wood and canvas back on friendly soil, I’d be practically dancing round the room in excitement. And, to my knowledge, there are very few flight sims that can inspire dancing.

knights_of_the_sky

 

By far the best aspect of this game was the two player mode. There were surprisingly few Amiga games that you could play over a link cable, but these games were among my favourites, and most of them are (or will be) on this list (I’ve already covered one of them – Stunt Car Racer).

Knights of the Sky just came alive in two player mode. As much fun as it was having my plane shot to pieces by nameless Germans, it couldn’t even come close to the sheer thrill of having my plane shot to pieces by my Amiga-500-owning mate who lived round the corner. As I said earlier, dogfights were tense in Knights of the Sky, but they were a good deal tenser when playing against a friend, especially if he unplugged your joystick in the middle of a loop-the-loop (thankfully, the computerised Germans never learned that little trick).

knights_of_the_sky

 

Actually shooting down your opponent’s plane was surprisingly hard – the view from your cockpit was incredibly restrictive (most of your view was taken up by instruments and a bloody great big wing in front), so it was really difficult to keep the other plane within your sights. Also, because the planes were so slow, actually turning round to try and get on the tail of your opponent was a constant struggle. And any slightly more advanced manoeuvres were a risky business – the planes could only fly at low altitude, so if you went into a steep dive there was a good chance you’d end up ploughing into the deck, and climbing steeply would generally cause your plane to stall. In fact, participating in a dogfight was kind of like watching two valium-addled geriatrics wrestling each other for the last Werther’s Original. In slow motion.

knights_of_the_sky

However, the very fact that the planes were so completely rubbish was what made Knights of the Sky so exciting. Because it was so much of a struggle to fly your plane – and even to find, let alone shoot at, your opponent – winning a dogfight created a palpable sense of achievement. Especially if you could do it without unplugging your opponent’s joystick.

 

Of course, the game is not without its faults. The graphics, for example, could be politely described as ‘uninspiring’, and they look positively Stone Age by today’s standards. Also, the single player campaign could become a little dull after a while, and there wasn’t really enough variety to hold your interest for extended periods of time.

But for the two player mode alone, Knights of the Sky more than deserves to be on this list, if only because it proves that flights sims can be exciting after all.