Final Fantasy VII

PlayStation Portable

Crisis Core: Final Fantasy VII

Sometimes deaths feel cheap. The actual action-oriented combat works well; certainly better than I expected. My biggest complaint from this department though was the camera. Sometimes I just could not get it into a good position, especially in narrow spaces. Also, the combat was a bit predictable in terms of how it was triggered. In earlier games, most combat occurred at random while walking. In later Final Fantasy games you are on an active field with enemies you can engage or try to avoid. Here? It’s things like intersecting hallways that trigger the usually-random group of monsters you fight. You find yourself hugging the walls awkwardly, battling the camera angles if you’re in an area where you don’t want to fight. It’s not all bad though.

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Humor

Villian Spotlight: Kefka Palazzo

It hurts to hear this kind of criticism about the One Winged Angel but I’m about to open your eyes to a true villain. Someone who’s appearance was comical but their lust for destruction was their only drive in life. There wasn’t a waking moment where this monster didn’t think about the end of the world. Many villains feel this way but he isn’t a Cobra Commander or Doctor Claw replica. Where many villains fail and constantly try again, Kefka succeeds. Here’s a look into the devilish antics performed by the supernatural sociopath known as Kefka Palazzo.

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