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Interviews

The Interview: Ned Coker: CCP

Being able to share a common “language” is amazing—considering that we all pretty much grew up loving games of all sorts. From actual playtesting to Halo 2 conference room trash talking to some long standing pen and paper games, it’s refreshing and well, comforting to feel like nearly everyone here is a brother by another mother or a sister by a different mister. Do we all agree that Star Control 2 had one of the greatest multiplayer components of any game ever? No, but not everyone here shares my vision.

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