Introduction: Pen and Paper RPG’s

Hence the importance of the rest of the players in the storytelling part. They are free to experience, twist, enrich, play through and ultimately shape the GM’s plot, always following some rules, not unlike those a video game would impose on a gamer. Rules, that determine whether a player kills a monster, is stealthy enough to bypass a drowsy guard or even adequately desirable to organise an orgy. What’s more, and just like in the vast majority of CRPGs, players get to create a character, an in-game persona, typically called the PC or Player Character, as opposed to the NPC or Non Player Character, obviously played by the GM.

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