One Sentence Review:
“A modern day MMO that’s a mix of Ogre Battle and Shining Force”
Overall Review Score:
8 out of 10
– MMO version of a remake of Ogre Battle (SNES) and Shining Force (Sega Genesis).
– Free to Play MMO that for the most part has no subscription system.
– Laid back MMO for PVE.
– Great music creates a nice atmosphere.
– Great auto travel system.
– Gets-the-job-done auto combat system (for PVE).
– Awesome crafting system.
– Awesome party system for power leveling other players.
– Daily and weekend special events.
– Many optimized gameplay functions that are taken from other great MMOs.
– Some quests require you to type something in reply to a question (making it more like a real RPG or old text adventure game).
– Guild to Guild, Nation to Nation warfare, cross server warfare.
– A guild can control one town and run it (infrastructure, improvements, population, etc.).
– Cross server based player crafting run economy.
– Referral and mentoring system for getting benefits of referring new players and power leveling them faster.
– World based on Earth’s map so you don’t need to learn the geography of some random fantasy world.
– The art style of the game looks a lot like Soul Calibur.
– Most of the time you can play the game while afk or alt tabbed, when doing pve.
– So much killing… oh and when you kill, you craft at the same time!
– All the concepts and items that can be bought with real world money can also be bought with in game money.
– In a high level area, a mob of mobs of monsters can potentially jump you. That makes the game a lot more challenging (feels like a last stand kind of fight).
– Some game functions do require having almost like a subscription because they expire in X amount of days.
– You don’t get to directly do stuff with your high level friends until much later in the game when you are all top levels. The game feels like a single player RPG until then.
– The servers can’t sometimes handle the load of having many players on it, like on the weekends during special event days (when most people play).
– Some common known bugs in the game are not addressed by the developers.
– Quest givers are retarded.
– Some quests require you to type something in reply to a question.
– Some people use bot programs but there are ways to rob their stuff.
– Referral program does not have a URL link with your account name embedded where a new player can download the game to give you credit for the referral automatically.
– Western audiences might be turned off from the game looking like a Korean MMO but hardcore gamers won’t be.
– Most parts of the game will be too laid back for the pvp mmo crowd (the kind that shouts all the time over ventrilo or team speak).
– The AI is pretty retarded.
– A lot of grinding.
– Repetitive kind of quests (kill, collect, buy, go here) … just the setting changes.
– Pay to win “free-to-play” problem. Some super characters that can only be bought at the real money store cost about $50 EACH. This is a game breaker for most people. They should learn from World of Tanks and League of Legends and only make the premium characters about $10 each maximum. Although this is true, they do give you about $60 worth of free stuff (licenses) which makes power leveling a LOT faster. There are sales sometimes for premium stuff and rarely you can get them from a special in game event but most people won’t wait for that to happen.
– Some UI problems like it giving certain chat windows priority over others making you waste time clicking.
– There is an PVP execution called King’s Judgement where a guild leader that is in a level 5 nation can challenge a player to punish him. If the defender loses then he permanently gives the challenger a piece of equipment.
– More drama than a spanish soap opera, except without all the hot bitches.
A great game to play at work or if need to go afk a lot.
Download Link for Atlantica Online: