Atlantica Online Review
One Sentence Review:
“A modern day MMO that’s a mix of Ogre Battle and Shining Force”
Overall Review Score:
8 out of 10
The Good:
- MMO version of a remake of Ogre Battle (SNES) and Shining Force (Sega Genesis).
- Free to Play MMO that for the most part has no subscription system.
- Laid back MMO for PVE.
- Great music creates a nice atmosphere.
- Great auto travel system.
- Gets-the-job-done auto combat system (for PVE).
- Awesome crafting system.
- Awesome party system for power leveling other players.
- Addictive.
- Daily and weekend special events.
- Many optimized gameplay functions that are taken from other great MMOs.
- Some quests require you to type something in reply to a question (making it more like a real RPG or old text adventure game).
- Guild to Guild, Nation to Nation warfare, cross server warfare.
- A guild can control one town and run it (infrastructure, improvements, population, etc.).
- Cross server based player crafting run economy.
- Referral and mentoring system for getting benefits of referring new players and power leveling them faster.
- World based on Earth’s map so you don’t need to learn the geography of some random fantasy world.
- The art style of the game looks a lot like Soul Calibur.
- Most of the time you can play the game while afk or alt tabbed, when doing pve.
- So much killing… oh and when you kill, you craft at the same time!
- All the concepts and items that can be bought with real world money can also be bought with in game money.
- In a high level area, a mob of mobs of monsters can potentially jump you. That makes the game a lot more challenging (feels like a last stand kind of fight).
The Bad:
- Addictive.
- Some game functions do require having almost like a subscription because they expire in X amount of days.
- You don’t get to directly do stuff with your high level friends until much later in the game when you are all top levels. The game feels like a single player RPG until then.
- The servers can’t sometimes handle the load of having many players on it, like on the weekends during special event days (when most people play).
- Some common known bugs in the game are not addressed by the developers.
- Quest givers are retarded.
- Some quests require you to type something in reply to a question.
- Some people use bot programs but there are ways to rob their stuff.
- Referral program does not have a URL link with your account name embedded where a new player can download the game to give you credit for the referral automatically.
- Western audiences might be turned off from the game looking like a Korean MMO but hardcore gamers won’t be.
- Most parts of the game will be too laid back for the pvp mmo crowd (the kind that shouts all the time over ventrilo or team speak).
- The AI is pretty retarded.
- A lot of grinding.
- Repetitive kind of quests (kill, collect, buy, go here) … just the setting changes.
- Pay to win “free-to-play” problem. Some super characters that can only be bought at the real money store cost about $50 EACH. This is a game breaker for most people. They should learn from World of Tanks and League of Legends and only make the premium characters about $10 each maximum. Although this is true, they do give you about $60 worth of free stuff (licenses) which makes power leveling a LOT faster. There are sales sometimes for premium stuff and rarely you can get them from a special in game event but most people won’t wait for that to happen.
- Some UI problems like it giving certain chat windows priority over others making you waste time clicking.
- There is an PVP execution called King’s Judgement where a guild leader that is in a level 5 nation can challenge a player to punish him. If the defender loses then he permanently gives the challenger a piece of equipment.
- More drama than a spanish soap opera, except without all the hot bitches.
Conclusion:
A great game to play at work or if need to go afk a lot.
Download Link for Atlantica Online:
http://atlantica.nexon.net/





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