Beyond the game trailer of Battlefleet Gothic: Armada


We go beyond the game trailer of the new RTS game Battlefleet Gothic: Armada based on the Games Workshop tabletop game and talk with Romain Clavier from Tindalos Interactive about the features of the game.

Developed on Unreal Engine 4, Battlefleet Gothic: Armada is an RTS in which the player takes command of one of these battlefleets composed of the most powerful spaceships from the Imperial, Chaos, Eldar and Ork forces, in a no-quarter given struggle for the control of the Gothic sector of space.

Featuring many different game modes including dramatic battles in both single and multiplayer, against players and the AI, and a full single-player campaign pitting you against Abaddon the Despoiler, Battlefleet Gothic: Armada will have you unlocking and upgrading the ships in your fleet as well as specializing the captains that helm them, each with their own behaviors.

Check out the game here – http://www.battlefleetgothic-armada.com/

Beyond the Game Trailer of 20XX

We go beyond the game trailer of 20XX, the Mega Man X style platformer with random levels, random power-ups, permanent death, oh and multiplayer too! We spoke with Eitan Glinert, president of Fire Hose Games about what players can expect from this Roguelike game.

BGT: Celestian Tales – Old North

We go Beyond the game trailer of Celestian Tales: Old North a more character and story driven turn based roleplaying game created in the traditional JRPG style. We spoke with Cipto Adiguno, Producer for Ekuator Games on the art, music and stylings of Celestian Tales: Old North and what players can expect when stepping their world.

BTG: Hacknet

All the hacking, none of the jail time. We go Beyond the Game trailer of Hacknet an intriguing terminal-based game or as they call it a “hacking simulator” that uses actual UNIX commands. We spoke with Matt Trobbiani who developed the game about what players can expect when they immerse themselves in his world.

Releasing on August 12, 2015 for PC

HIGHLIGHTS:

Hacking simulation using real UNIX commands
Mysterious story to unravel
Fully immersive, it never breaks the illusion of real hacking on your PC
Minimal hand-holding, find your own path
A rich world of secrets to explore
Killer soundtrack featuring underground artists including Carpenter Brut (Hotline Miami)

Price: US $10.00

Website: Hacknet

Civilization V: Gods & Kings Trailer

Civilization V: Gods & Kings Trailer

You may or may not know that the expansion for Sid Meier’s Civilization V will be released next week on June 19th. The Expansion, Gods and Kings will bring a lot of gameplay points back to the series that fans were begging for. Here are some of the key features:

Civilization V: Gods & Kings

Expanded Epic Game: The core game experience has been greatly expanded with the addition of new technologies, 27 new units, 13 new buildings and nine new Wonders.

New Civilizations and Leaders: The expansion features nine new civilizations including Carthage, the Netherlands, the Celts and the Mayans, each with unique traits, units and buildings.  Gods & Kings also adds nine new leaders including William I, Prince of Orange, Boudicca and Pacal the Great.

New Game Scenarios: Three new scenarios let gamers experience the medieval period, the fall of Rome, and embark on a new adventure in Empires of the Smoky Skies, a Victorian science-fiction scenario.

The Return of Religion: A first for Civilization V, players seek out Faith, choosing a Pantheon of the Gods and creating Great Prophets to found and spread their customized religion across the world.

World Domination: The fight for world domination is more dynamic than ever.  Gods & Kings features a reworked combat system and AI that places more emphasis on a balanced army composition. Additionally, the navy is now split into two different ship types, melee and ranged, making coastal cities vulnerable to a surprise naval attack.

Enhanced Diplomacy and Espionage: Establish embassies at foreign courts for closer ties or clandestine operations. As the religions of the world start settling in and the world moves into the Renaissance, spies can be unlocked to establish surveillance of foreign cities, steal advanced technologies from your strongest competitors, or garner influence with City-States through election rigging, or even a coup.

City-States: Two new city-state types have been added, Mercantile and Religious, adding new gameplay to a greatly expanded quest system to further the narrative of the game and making diplomatic victories more challenging.

[youtube]http://www.youtube.com/watch?v=wGGj46fxgxY[/youtube]

Check out this trailer on the expansion including commentary about the game from Dennis Shirk, Producer, and Ed Beach, Lead Designer.