Fate of the World: Tipping Point

I am, after all, most impressed with what Fate of the World actually achieves. It’s an astoundingly simple to play strategy game that manages to be both deep and educational. Let me give you an example of play: you have to make sure that the living standards of Africa rise, while its carbon emissions fall; you thus buy agents for northern and southern Africa (each agent allows one card to be played in the region he/she is stationed); you buy and play an equal number of cards to your agents (cards are usually certain policies); you click the end turn button and hope for the best. Sadly Africa gets destroyed. Well, the first few times you tackle its problems at least.

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