Raptr

The Obsolete Network

The Best of The Obsolete Gamer Show 2013

For the Obsolete Gamer Show team being able to chat with people about video games is just about the most fun we can have. We get to be silly, have fun, laugh, a lot, and talk with people from all over the world. These are not just podcasts, they are fond memories and good times and we were proud to have them all and wanted to bring you some of the best moments from OGS 2013.

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Blog

Impact: Gaming Communities

This week on OGS we talked with Casey Scheld from Raptr about how that community has grown over the past few years into successful gaming community where gamers can read reviews, share achievements, earn all types of goodies and just hang out and have fun. There have been a ton of gaming communities that have brought gamers together like Dwango, HEAT, Kali, Gamespy and Steam. On the panel, we discuss the impact these communities has had on gaming culture and the marriage of social media and gaming.

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Notables Gamers

The Gamers of Origin PC

The fall of 1993 was when I really began paying attention to PC games when my uncle purchased DOOM for his PC, I was completely hooked on that game. Consoles introduced me to gaming the PC has kept me here.

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Blog

Raptr’s Minecraft Give-a-way for XBL

Raptr is giving away 2,500 copies of Minecraft on Xbox Live for the Xbox 360 as part of their Raptr rewards program. Mojang’s award-winning game Minecraft will be available on Xbox 360. The Xbox LIVE Arcade version of the game features an innovative new crafting interface, natural controller movements, a full tutorial mode to teach the basics, and an all-new split-screen multiplayer mode on Xbox LIVE. It will be available on Xbox LIVE Arcade on May 9, 2012 for 1600 Microsoft Points.

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Company RepresentativesGamer Profiles

John Master Lee: Raptr

“It’s a rare turned-based strategy game that only came out in Japan. It was published by Atlus and Namco in 1988 on the Famicon. It was the first time I was completely absorbed into the gameplay in a way that went being just a fan. It got me thinking about game design, I learned Japanese (because I couldn’t read the text otherwise!), and I never went back to board games since. It was the first time that I realized how deep and complex a game can be back on the NES.”

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