Polyclef Software

Company RepresentativesGamer Profiles

Derek James: Polyclef Software

I’ll actually pick two. For classic arcade action, my favorite was probably Gyruss. Why? Because I thought tube shooters were cool…it was like Galaga, but in a circle! And I also really thought the electronica-style Bach music was cool. For the PC, the games I remember the most fondly were the Zork and Enchanter trilogies from Infocom. Text-based adventure and puzzle-solving games are obsolete now, but I really thought the blend of storytelling, puzzle-solving, and interactivity was very immersive and compelling. Myst was a great continuation of this style of game in graphical form, but I still have a soft spot in my heart for Infocom’s games.

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Mobile Games

Save the Egg

The premise of the game is simple. You use wood and/or “rubber” planks to guide/bounce an egg safely to the ground or to a nest. There is a bit of room for error in that it will crack a couple times before breaking if it makes a small drop. After the first couple of levels, expect the difficulty of each level to increase significantly. Realistic physics make for interesting gameplay. I did enjoy the fact that there’s no specific way to beat any given level, unlike some other games that require you to figure out the developer’s sequence or arrangement to be able to succeed. This allows for great replayability in trying to develop simpler (or more intricate) ways to complete each level.

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