Midnight Resistance

[youtube id=”DHwBb4VVz-4″ width=”633″ height=”356″]

Midnight Resistance

Midnight Resistance is a 1 or 2 player side scrolling shoot ‘em up and platformer. You play as mercenaries thrown into battle with alien forces who have kidnapped your entire family, it’s up to you to blast your way through each level to save them.  You’ll use a variety of weapons from flamethrowers (see below) to shotguns and special power ups such as a defensive barrier and homing missiles to defeat the enemies.

Midnight Resistance

Enemies come in all shapes and forms (and from all directions) which can make game play a little frustrating as the rotational control system of the weaponry is sometimes slow. For example to fire backwards you need to move backwards too, making shooting enemies running up behind you tricky. You’ll be up against foot soldiers, stationary heavy weapons, flying troops and plenty of bosses.  Bosses come in the form of tanks, planes, soldiers, and, eh, floating tv’s… as well as an impressively grotesque final showdown with a giant head.

Midnight Resistance

Luckily for the player keys collected from defeated enemies (the red things that look like lollipops) can be used to buy new weapons in the shop at the end of each level. And will eventually be used to save your family, although it doesn’t seem to affect the outcome of the game if you fail to save them all.

Midnight Resistance

Midnight Resistance is a colourful game with appealing cartoonish graphics, combined with the frivolous use of weaponry and no brainer action makes this a game to come back to again and again. It is an enjoyable play through but can be tough in places, its best points include nice backgrounds, 2 player co-op and an awesome choice of weaponry.

Monsters & Mercenaries Collectors Guide

In case you haven’’t figured it out yet, today’s post is about the ‘Monsters & Mercenaries Collectors Guide’’. A 170 pages long, full color and (very) well-priced volume published by Games Workshop, that doesn’’t limit its content to neither monsters nor mercenaries. A great variety of armies are dealt with instead: Dogs of War, Regiments of Renown (up to the very recent like the cutely and aptly named ‘Mengil Manhide’’s Manflayers’), Kislev and Ogre Kingdoms. Each army’’s units and models are presented, both in fully painted and in component mode(!), while every entry is accompanied by a short piece of fluff (sorry kitty). Obviously and as we’’ve come to expect no actual rules are included. On the other hand component codes and prices are mentioned. [You can find the Dogs of War and Regiments of Renown armylists here.] Oh, there are contemporary, collector’’s and archive models presented, as well as the Monsters, Siege and parts of the Mordheim ranges. Even drakes and golems are included…

The book also gives (brief) background information on relevant issues, such as the Tilean cities of Remas and Luccini or the Ogre tribe of the Blooded Gut. It is lavishly illustrated too.

The most impressive thing in the ‘Monsters & Mercenaries Collectors Guide’’ though, is not it’s size or the amount of useful information included. Neither are the usual photos of Golden Demon winners’’ entries nor the dioramas and conversions presented. It is the fully converted Araby themed army by Justin Hill. It simply has to be seen to be believed.

Finally do check what G.W. has to say for this collectors guide…

P.S. I do consider this guide a very good buy. Just not intended for everyone. It is a glorified miniature catalogue after all.