Itzy Interactive

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Kyle Kulyk: Itzy Interactive

I just found out recently that this was Will Wright’s first game. I loved this game as a kid. It was one of the first games I played where your play area wasn’t confined to the immediate screen, and things happened off screen! Wait too long and fortifications were being built that would hamper your efforts. In the middle of a mission – too bad! Your carrier is under attack. It seems like nothing now, but at the time this was pretty revolutionary to me.

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