Batman Forever: The Arcade Game

The games co-op play only made things more confusing, as the muddy, pixelated digitized visuals caused Batman to blend with the background, and Robin to somehow look like some of the more colorful enemies. Instead of establishing a flow or pacing, BF – TAG just tossed everything onto the screen. Power-ups are everywhere, and the game randomly seems to stop as the superheroes suck in their the newly found abilities. Other times, it stops so either can explode into an explosion of lightning (?) to clear the screen. Various combo counters took up valuable areas of screen real estate, making an already difficult to see game even worse. Of course, they can also shrink (??). Why, for what purpose, is anyone’s guess.

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