Gemini Rue: A Noir review

I did really enjoy playing through said shoot-outs, (almost) as much as I enjoyed playing through the game without a walkthrough and getting only mildly -and, importantly, very briefly- stuck; never in a truly old-fashioned hair-pulling way mind. There’s nothing in there that can’t be solved with a bit more exploration and some thinking, whereas the only part I disliked was a pretty tedious mechanical little puzzle that was both generic and not that well explained. Oh, and this is wisely sized game too -should take you anything from 6 to 8 hours on the first playthrough- without any boring and/or filler parts. The fact that Wadjet Eye have implemented a fantastic in-game commentary makes a second playthrough necessary…

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