While discussion the top Christmas toys of all time we wonder why didn’t someone just nuke Cobra Island.
We didn’t look at a Wiki page or search the internet, we just played with the toys and watched the television show and wondered if Destro is a brotha.
While breaking down why gamers are having more and better sex we came across number 14 and 15 in our list and both J.A. and Randy had some interesting takes on them.
You can view the full show here – https://www.youtube.com/watch?v=xpTywb0fTRs
This week on the Obsolete Gamer show we got to talk with actor, William Watterson. Not only is he a talented voice and screen actor, but he is voicing the main character, Jim Peyton in the upcoming game, Lost Planet 3.
Check out his gamer profile which includes the Lost Planet 3 trailer and his reel.
This was a great interview. William started out in a band and then made his way to screen acting and then voice acting working on L.A. Noir. He has worked on a number of screen projects and was even a body double for Nic Cage. Not only is he a gamer, but he even invented a drinking game for the Atari 2600 classic game Warlords.
William was also a comic book collector so we not only talk about that and the collection on my wall, but also the new of Ben Affleck getting the role of Batman. Check out the clip below.
Overall a great interview so check it out on our podcast page where you can watch the video or download the audio podcast for ITunes or listen to it via Stitcher Radio.
Sometimes you can look back at something you liked as a child only to find out it was not as good as you remember. Honestly, I don’t feel that way about G.I. Joe the cartoon, but I do feel that way about the arcade game.
Produced by Konami in 1992, G.I. Joe the arcade game was based on the toy and the cartoon of the same name. For the time the game had pretty awesome graphics and looked almost as good as the animation. The game was run and gun with the camera placed behind the Joe as you constantly ran toward your target. You could choose from four Joe’s, Duke, Scarlett, Roadblock and a Snake Eyes who could talk for some reason.
Your mission was to take out a ton of Cobra troops and you only had a machinegun with unlimited ammo and limited rockets to do so. As said the game had you always looking forward and you could only move to the left and right and had crosshairs to shoot at the onslaught of troops and vehicles. The good thing is most of the bad guys had no problem running past you and most of them did not shoot.
You can easily recognize many of the Cobra troops in the game from Vipers to B.A.T.S including vehicles. There are three missions and the first mission his broken into three parts. In part one you are in an oil field and face Tomax and Xamot in tank/helicopter hybrids. The next mission has you on an airfield and you face a rocket resistant Metal Head. Finally, you head to Cobra’s weapon plant and face the Baroness in a huge green bomber. The second mission starts out in a jungle where you face Major Bluud at the end. Next, you find the secret Cobra base and take on Destro. The end comes on Cobra Commanders giant aircraft carrier.
The gameplay is nothing new. You began with a standard machine gun and about three rockets. As you took out soldiers, vehicles and buildings, you could earn health, more rockets and an upgrade to your machine gun making it auto-fire and increasing the size of the crosshairs. If you were hit, you would lose your powered up gun and when you died, you would be given three rockets again. The arcade version allowed you to continue right where you died like most arcade games do. In G.I. Joe, it really did not matter if you killed everyone or just those in your way, but since you could not jump, you had to sometimes shoot obstacles or vehicles coming right at you.
Again, the gameplay itself was not special, but the use of sounds and animation from the television series made it a hit at the time. I always wondered about all those troops and vehicles that got away, but I guess that is how the Joe’s stayed in business.