Dig Dug

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Dig Dug (Digu Dagu)

A lot of people are probably familiar with this game as it was an arcade game but I never really had an arcade near me when I was growing up so this was a whole new game for me when I played the Famicom version, as I was only familiar with Dig Dug II that actually was released on the NES.

Dig Dug - Famicom

 

You play as Dig Dug, a little blue guy (kind of like a smurf in white overalls) who is basically an underground exterminator who uses something like a bicycle air pump to exterminate his enemies.  There are only two types of enemies you will encounter, Pookas who are the cute red round guys with the goggles and Fygars the green dragons who breathe fire at you through the dirt.  Gotta be careful or if you get hit you will be BBQ.

Dig Dug - Famicom

 

Since this is based on an arcade game your objective other than just clearing levels is getting as many points as you possibly can.  This can be accomplished in several different ways. Just digging will earn you 10 points a block, which is alright but your time is better sent going after enemies.  Dropping a rock on an enemy will earn you 1000 points, if you kill 2 or more 1500 points each and any more than 2 is worth 2000 points for each enemy. Once you have dropped 2 rocks in the level other bonus items will appear for you in the middle of the screen, if you are able to get to it.  Fruits and Veggies or other bonus items like the ship from Galaxian, which is awesome by the way, for you to collect to get extra points. The item worth the most at 8000 points is the pineapple so if you see it be sure to grab it!  Also keep in mind that popping an enemy further down in the dirt is worth more so it may be worth trying to lure the enemies further down if you want to try to get max points.

Dig Dug - Famicom

 

This game originally came our in the arcades in 1982 (I wasn’t even born yet) its not the most graphically impressive game out there, but the sprites are cute and colorful and definitely get the job done.  At first sight this game gives the impression that it is very basic and simple, this is very deceiving.  It definitely requires some quick reflexes if you want to successfully evade and exterminate the enemy.

Dig Dug - Famicom

As far as I can tell we never got a copy of this game in North American on the NES, only Dig Dug II was released here which is also good by the way. So if you want to play this you will need to pick up the Famicom version. The nice thing is you don’t need to know any Japanese, so you really don’t have any excuse not to play.

For some fun arcade action Dig Dug definitely fits the bill!

One eBay you can find it complete in box for $39.60, at the moment there aren’t any loose ones listed though mine was like $2.

 

Dig Dug 2

Another week with another title. This time around is Dig Dug 2 for the NES. We have been hitting a lot of NES games lately so it’s only fair to continue with them but the next couple of months will showcase other consoles, that’s for sure. This game is different from its predecessor as it takes place in the open. The first one took place underground. I’m guessing the monsters found a way outside and our little hero must blow them up once again. It’s not an amazing title, but it’s definitely worth a mention.
Dig Dug 2
The music is simple yet fun. It doesn’t stop when you stop walking like in the first game. The simplicity of it makes it enjoyable. The sound effects are OK but seem to be the same ones from the first game. Nothing more to say about this.
Dig Dug 2
The graphics are OK. They could’ve been better if they changed some of the monsters around and introduced new enemy attacks. Nevertheless, there can’t be too much to say about a game that uses the same level design with just some mild differences in it.
Dig Dug 2
The gameplay is average. There aren’t many new tricks to use but it’s still fun overall. You have to think of this an arcade game so the point being that you have to increase your skills on your own instead of finding items to help you with it.
Dig Dug 2
The game is an arcade game at most and definitely a game to replay over and over for challenge purposes. The game itself gets tough like any of the arcade classics so be aware of the challenge that comes ahead. As a retro gamer though, this should be a no-brainer.

To conclude, there isn’t much to say about this game but it’s definitely a decent sequel to the classic series. I still prefer the first one over this one. I tend to have more fond memories with it but that’s the only reason why I would pick it. That’s about it, pick it up if you can as it’s quite cheap!

Commercial Wars: Atari in the 80’s

Commercial Wars: Atari in the 80’s

You did not have to be born in the 80’s to appreciate some of the insane commercials that were produced and released during that time.  In the 80’s we had a mix of commercials still influenced by the 70’s combined with the emerging technology of the 80’s with directors and writers trying everything to get you to buy their products.

Atari-Computer-System

Since console gaming was brand new and even arcade gaming itself was not wide spread to the TV watching audience the challenge was presenting their ad in a way that would interest the consumer. In addition, since the graphics of the day were not that exciting the fear was showing simpler graphics on a television screen where you can watch shows that have a higher production value could turn parents off to buying their kids the system. As a result the creativity level for the commercials was, unique.

Joust

My question is why would you want to highlight a home being destroyed over playing a video game? See, the bird knew what was coming and the kid just stood back and watched it happen. What was that thing at the end with him turning into a bird? Oh, I forgot, LSD was still popular back then.

Dig Dug

Know I understand how the war in Iraq came about it was Dig Dug. I really hope our department of defense is not this stupid. However, I think I discovered how Independence Day was made, with the cuts to different locations including “lovers lane” and the dirt moving from under peoples feet. Perhaps it was more like the movie, Tremors.  We jump into crises mode at the White House while dancers shake their butts on screen. You have to love the 80’s.

Come on! Do the Dig Dug Dance!

Asteroids

You know alien’s visited our planet back in the day. What you did not know was they were looking for video games. These people look like a mix between the Andorians from Star Trek and Night Elves from World of Warcraft. The main person looks like Data and they talk like Mork from Mork and Mindy. The good news is they will be too busy playing to enslave us. The bad news is they have the technology to travel to earth, but think Atari graphics are awesome.

Berzerk

So we start off here with an old lady almost nailing a kid in the balls. Old people, they think you can only play Berzerk in the arcades, but now you can play it at home. I think there were millions of bands back in the 80’s whose sole purpose was to sing jingles for commercials. At least we got the “Have you played your Atari today” line.

Solar Fox

This was before Wing Commander and women’s lib, we have the dashing and bored Soul Fox and the bubbling blond eating popcorn while their spaceship flies toward what looks like a 3D chess board. Poor Soul Fox is so annoyed that his busty companion wants to navigate his loins and he only wants to navigate the space field. I know the feeling, wait, no I don’t.

One thing of note, I did not even know of CBS Electronics.

Back to the Future

There you have it, five commercials from Atari made in the 80’s in a style only Puff the Magic Dragon could understand. Now you vote, which was the best.

Dig Dug review

Dig Dug in-game
Dig Dug in-game shot

Dig Dug review by Honorabili

One Sentence Review:

“Pop that monster!”

Overall Score:
9 out of 10

Overview:

Dig Dug consists of you being this blue man in a white suit that digs your way underground to kill monsters in tunnels. You do this by impaling them with an air pump that has like a tip like Scorpion’s weapon in Mortal Kombat (weird, I know but it’s cute!). You them pump the little monsters with enough air until they pop like a balloon. The game keeps progressing as you kill more monsters and there are none left in that level. Each level is progressively harder (especially when multiple enemies come at you at once).

You can get an extra man every 20000 points and you can pick up fruit in the middle of the stage when you kill enemies in a spectacular way, accelerating your 1UP rate.

The original game keeps going for 256 levels with the remake having about 400 levels.

The game is available on most Ataris, the Intellivision, Apple II, Commodore VIC 20 and c64, for PC, NES, gameboy, Wii, and the TI-99/4A. The remake is also available under Namco Classic Collection Volume 2 for Xbox, Gamecube, and the PS2.

Fun Factor:

I always thought it was a trip to fill up cute little monsters with air and watch their belly burst. If you’re braindead like me then you will love this kind of action. As the game will become much harder later, you will have to react instantly to the onslaught of monsters and have to adapt to using the terrain to your advantage and tricking the game’s A.I. by timing your attacks. You will sometimes have to run like a little bitch for your life and that can be fun to do especially in an old game! Fun Factor gets a score of 1o out of 10.

Difficulty Versatility:

Dig Dug is a challenging game. It’s from an era where if you wanted to get a high score you had to be a good gamer. Continues? Never heard of them. You put in a quarter and you got a set amount of lives. If you lost them all, you had to pay again to replay from the beginning. If you like your games easy then Dig Dug is not a game for you. If you like a game where the A.I. will eventually come at you from every direction, really fast then this is your game. You do get one more life though every 20000 points.

The first levels are easy and the game constantly keeps acccelerating in diffuculty. There’s no way to alter that but the game is challenging enough as it is. Difficulty Versatility gets a score of 9 out of 10.

Value:

Since this game is so old now, most people will probably play the emulated (usually MAME) version which you can get for free.

The PS2 Namco Classic Collection version is now out of print and not available online. You can track it down either by calling your local game stores or finding it through ebay.

The Wii version you can probably get online from their store for probably a few dollars.

Overall, since you can either play this game for free or for a few dollars for the PS2 or Wii version, Value gets a score of 10 out of 10.

Replayability:

Most classic arcade games are highly addictive/replayable, unless you find them too hard/frustrating for you. You can pretty much set your own goal as you what you want your experienced with this game to be, whether to get to whatever number of level or whatever your high score will be.

Myself, I find this game fun and I often wonder to what level I can get to the next time I play. Considering I’ve played this game thousands of times since the 80s and I still play it, the game is a classic and very replayable. I give replayability a score of 9 out of 10.

Sound:

The sounds mainly consist of hearing the dragon roar (whistle) and your pump that fills up the cute monsters and pops the living hell out of them. For an old game the sounds are really well done and I think Sound deserves a score of 1o out of 10.

Music:

The music is so simple but it’s so catchy. The music is interactive in the sense that the little jingle will only play whenever your guy is walking. Mega64 makes fun of that fact and made a video where they go around harrassing people with it! Here is a video showing that:

It’s catchy and it keeps you playing this hectic little game. For a few simple notes, it’s a classic. Overall the game has like 4 little melodies but the main melody is the one that you will hear the most. Music gets a score of 10 out of 10.

Graphics:

The graphics look pretty cute for this old game and they are actually great. It’s fun watching the monsters blow up like a balloon and then POP! Graphics get a score of 10 out of 10.

Stability/Reliability:

This game actually has 2 bugs.

If you get to the end of the game, the game has a kill screen where you are basically stuck because the game will not progress any further. This happens when you get to the last level of the game (level 256) and beat it.

The other bug happens if you drop a rock on an enemy while you are pumping it with air and snuff it. It basically makes all enemies disappear making the level unbeatable but the work around is to trigger another rock to fall.

Other than those two bugs, mainly the rock one (because most people will NOT get to the last level), the game is rock solid. Stability/Reliability get a score of 8 out of 10.

Controls:

The controls are simple. Up is up and so forth, and the fire button always triggers the harpoon gun/pump which lets you kill enemies. Other than that you walk into the ground to tunnel and you make rocks fall by leaving a tunnel under it (to try to trick a monster into getting crushed). Controls get a score of 10 out of 10.

Performance:

The game runs flawless whether you play it on an arcade machine, emulation (MAME, etc), or on a console remake of it. If only all games could run as well as old games! Performance gets a score of 10 out of 10.

My history with this game:

This is one of the first games where I was impressed by an arcade game, specifically Namco and Atari. I remember seeing this around the same time I first played Ms. Pacman, another arcade favorite of mine. I’ve played Dig Dug over 1000 times, literally. It’s not as popular as the Pacman games but among the arcade community, it’s always a classic.

If you’ve never played Dig Dug, you are missing out on a major arcade game that is a corner stone for arcade gaming history. Go play it and stop reading this.